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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_POINT_F_H_ | 5 #ifndef UI_GFX_POINT_F_H_ |
| 6 #define UI_GFX_POINT_F_H_ | 6 #define UI_GFX_POINT_F_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "ui/base/ui_export.h" | 10 #include "ui/base/ui_export.h" |
| 11 #include "ui/gfx/point_base.h" | 11 #include "ui/gfx/point_base.h" |
| 12 #include "ui/gfx/vector2d_f.h" | 12 #include "ui/gfx/vector2d_f.h" |
| 13 | 13 |
| 14 namespace gfx { | 14 namespace gfx { |
| 15 | 15 |
| 16 // A floating version of gfx::Point. | 16 // A floating version of gfx::Point. |
| 17 class UI_EXPORT PointF : public PointBase<PointF, float, Vector2dF> { | 17 class UI_EXPORT PointF : public PointBase<PointF, float, Vector2dF> { |
| 18 public: | 18 public: |
| 19 PointF(); | 19 PointF() : PointBase<PointF, float, Vector2dF>(0, 0) {} |
| 20 PointF(float x, float y); | 20 PointF(float x, float y) : PointBase<PointF, float, Vector2dF>(x, y) {} |
| 21 ~PointF(); | 21 ~PointF() {} |
| 22 | 22 |
| 23 void Scale(float scale) { | 23 void Scale(float scale) { |
| 24 Scale(scale, scale); | 24 Scale(scale, scale); |
| 25 } | 25 } |
| 26 | 26 |
| 27 void Scale(float x_scale, float y_scale) { | 27 void Scale(float x_scale, float y_scale) { |
| 28 SetPoint(x() * x_scale, y() * y_scale); | 28 SetPoint(x() * x_scale, y() * y_scale); |
| 29 } | 29 } |
| 30 | 30 |
| 31 // Returns a string representation of point. | 31 // Returns a string representation of point. |
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| 66 return ScalePoint(p, scale, scale); | 66 return ScalePoint(p, scale, scale); |
| 67 } | 67 } |
| 68 | 68 |
| 69 #if !defined(COMPILER_MSVC) | 69 #if !defined(COMPILER_MSVC) |
| 70 extern template class PointBase<PointF, float, Vector2dF>; | 70 extern template class PointBase<PointF, float, Vector2dF>; |
| 71 #endif | 71 #endif |
| 72 | 72 |
| 73 } // namespace gfx | 73 } // namespace gfx |
| 74 | 74 |
| 75 #endif // UI_GFX_POINT_F_H_ | 75 #endif // UI_GFX_POINT_F_H_ |
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