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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/quads/texture_draw_quad.h" | 5 #include "cc/quads/texture_draw_quad.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/trace_event/trace_event_argument.h" | 8 #include "base/trace_event/trace_event_argument.h" |
9 #include "base/values.h" | 9 #include "base/values.h" |
10 #include "cc/base/math_util.h" | 10 #include "cc/base/math_util.h" |
11 #include "ui/gfx/geometry/vector2d_f.h" | 11 #include "ui/gfx/geometry/vector2d_f.h" |
12 | 12 |
13 namespace cc { | 13 namespace cc { |
14 | 14 |
15 TextureDrawQuad::TextureDrawQuad() | 15 TextureDrawQuad::TextureDrawQuad() |
16 : resource_id(0), | 16 : resource_id(0), |
| 17 allow_overlay(false), |
17 premultiplied_alpha(false), | 18 premultiplied_alpha(false), |
18 background_color(SK_ColorTRANSPARENT), | 19 background_color(SK_ColorTRANSPARENT), |
19 y_flipped(false), | 20 y_flipped(false), |
20 nearest_neighbor(false) { | 21 nearest_neighbor(false) { |
21 this->vertex_opacity[0] = 0.f; | 22 this->vertex_opacity[0] = 0.f; |
22 this->vertex_opacity[1] = 0.f; | 23 this->vertex_opacity[1] = 0.f; |
23 this->vertex_opacity[2] = 0.f; | 24 this->vertex_opacity[2] = 0.f; |
24 this->vertex_opacity[3] = 0.f; | 25 this->vertex_opacity[3] = 0.f; |
25 } | 26 } |
26 | 27 |
(...skipping 25 matching lines...) Expand all Loading... |
52 this->y_flipped = y_flipped; | 53 this->y_flipped = y_flipped; |
53 this->nearest_neighbor = nearest_neighbor; | 54 this->nearest_neighbor = nearest_neighbor; |
54 } | 55 } |
55 | 56 |
56 void TextureDrawQuad::SetAll(const SharedQuadState* shared_quad_state, | 57 void TextureDrawQuad::SetAll(const SharedQuadState* shared_quad_state, |
57 const gfx::Rect& rect, | 58 const gfx::Rect& rect, |
58 const gfx::Rect& opaque_rect, | 59 const gfx::Rect& opaque_rect, |
59 const gfx::Rect& visible_rect, | 60 const gfx::Rect& visible_rect, |
60 bool needs_blending, | 61 bool needs_blending, |
61 unsigned resource_id, | 62 unsigned resource_id, |
| 63 gfx::Size resource_size_in_pixels, |
| 64 bool allow_overlay, |
62 bool premultiplied_alpha, | 65 bool premultiplied_alpha, |
63 const gfx::PointF& uv_top_left, | 66 const gfx::PointF& uv_top_left, |
64 const gfx::PointF& uv_bottom_right, | 67 const gfx::PointF& uv_bottom_right, |
65 SkColor background_color, | 68 SkColor background_color, |
66 const float vertex_opacity[4], | 69 const float vertex_opacity[4], |
67 bool y_flipped, | 70 bool y_flipped, |
68 bool nearest_neighbor) { | 71 bool nearest_neighbor) { |
69 DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect, | 72 DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect, |
70 opaque_rect, visible_rect, needs_blending); | 73 opaque_rect, visible_rect, needs_blending); |
71 this->resource_id = resource_id; | 74 this->resource_id = resource_id; |
| 75 this->resource_size_in_pixels = resource_size_in_pixels; |
| 76 this->allow_overlay = allow_overlay; |
72 this->premultiplied_alpha = premultiplied_alpha; | 77 this->premultiplied_alpha = premultiplied_alpha; |
73 this->uv_top_left = uv_top_left; | 78 this->uv_top_left = uv_top_left; |
74 this->uv_bottom_right = uv_bottom_right; | 79 this->uv_bottom_right = uv_bottom_right; |
75 this->background_color = background_color; | 80 this->background_color = background_color; |
76 this->vertex_opacity[0] = vertex_opacity[0]; | 81 this->vertex_opacity[0] = vertex_opacity[0]; |
77 this->vertex_opacity[1] = vertex_opacity[1]; | 82 this->vertex_opacity[1] = vertex_opacity[1]; |
78 this->vertex_opacity[2] = vertex_opacity[2]; | 83 this->vertex_opacity[2] = vertex_opacity[2]; |
79 this->vertex_opacity[3] = vertex_opacity[3]; | 84 this->vertex_opacity[3] = vertex_opacity[3]; |
80 this->y_flipped = y_flipped; | 85 this->y_flipped = y_flipped; |
81 this->nearest_neighbor = nearest_neighbor; | 86 this->nearest_neighbor = nearest_neighbor; |
(...skipping 21 matching lines...) Expand all Loading... |
103 value->BeginArray("vertex_opacity"); | 108 value->BeginArray("vertex_opacity"); |
104 for (size_t i = 0; i < 4; ++i) | 109 for (size_t i = 0; i < 4; ++i) |
105 value->AppendDouble(vertex_opacity[i]); | 110 value->AppendDouble(vertex_opacity[i]); |
106 value->EndArray(); | 111 value->EndArray(); |
107 | 112 |
108 value->SetBoolean("y_flipped", y_flipped); | 113 value->SetBoolean("y_flipped", y_flipped); |
109 value->SetBoolean("nearest_neighbor", nearest_neighbor); | 114 value->SetBoolean("nearest_neighbor", nearest_neighbor); |
110 } | 115 } |
111 | 116 |
112 } // namespace cc | 117 } // namespace cc |
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