OLD | NEW |
---|---|
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/base/scoped_ptr_vector.h" | 5 #include "cc/base/scoped_ptr_vector.h" |
6 #include "cc/output/compositor_frame_metadata.h" | 6 #include "cc/output/compositor_frame_metadata.h" |
7 #include "cc/output/gl_renderer.h" | 7 #include "cc/output/gl_renderer.h" |
8 #include "cc/output/output_surface.h" | 8 #include "cc/output/output_surface.h" |
9 #include "cc/output/output_surface_client.h" | 9 #include "cc/output/output_surface_client.h" |
10 #include "cc/output/overlay_candidate_validator.h" | 10 #include "cc/output/overlay_candidate_validator.h" |
(...skipping 59 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
70 EXPECT_NEAR(kOverlayRect.height(), candidate.display_rect.height(), 0.01f); | 70 EXPECT_NEAR(kOverlayRect.height(), candidate.display_rect.height(), 0.01f); |
71 } | 71 } |
72 EXPECT_EQ(BoundingRect(kUVTopLeft, kUVBottomRight).ToString(), | 72 EXPECT_EQ(BoundingRect(kUVTopLeft, kUVBottomRight).ToString(), |
73 candidate.uv_rect.ToString()); | 73 candidate.uv_rect.ToString()); |
74 candidate.overlay_handled = true; | 74 candidate.overlay_handled = true; |
75 } | 75 } |
76 | 76 |
77 template <typename OverlayStrategyType> | 77 template <typename OverlayStrategyType> |
78 class SingleOverlayProcessor : public OverlayProcessor { | 78 class SingleOverlayProcessor : public OverlayProcessor { |
79 public: | 79 public: |
80 SingleOverlayProcessor(OutputSurface* surface, | 80 SingleOverlayProcessor(OutputSurface* surface) : OverlayProcessor(surface) { |
81 ResourceProvider* resource_provider) | |
82 : OverlayProcessor(surface, resource_provider) { | |
83 EXPECT_EQ(surface, surface_); | 81 EXPECT_EQ(surface, surface_); |
84 EXPECT_EQ(resource_provider, resource_provider_); | |
85 } | 82 } |
86 | 83 |
87 // Virtual to allow testing different strategies. | 84 // Virtual to allow testing different strategies. |
88 void Initialize() override { | 85 void Initialize() override { |
89 OverlayCandidateValidator* candidates = | 86 OverlayCandidateValidator* candidates = |
90 surface_->GetOverlayCandidateValidator(); | 87 surface_->GetOverlayCandidateValidator(); |
91 ASSERT_TRUE(candidates != NULL); | 88 ASSERT_TRUE(candidates != NULL); |
92 strategies_.push_back(scoped_ptr<Strategy>( | 89 strategies_.push_back( |
93 new OverlayStrategyType(candidates, resource_provider_))); | 90 scoped_ptr<Strategy>(new OverlayStrategyType(candidates))); |
94 } | 91 } |
95 }; | 92 }; |
96 | 93 |
97 class DefaultOverlayProcessor : public OverlayProcessor { | 94 class DefaultOverlayProcessor : public OverlayProcessor { |
98 public: | 95 public: |
99 DefaultOverlayProcessor(OutputSurface* surface, | 96 DefaultOverlayProcessor(OutputSurface* surface); |
100 ResourceProvider* resource_provider); | |
101 size_t GetStrategyCount(); | 97 size_t GetStrategyCount(); |
102 }; | 98 }; |
103 | 99 |
104 DefaultOverlayProcessor::DefaultOverlayProcessor( | 100 DefaultOverlayProcessor::DefaultOverlayProcessor(OutputSurface* surface) |
105 OutputSurface* surface, | 101 : OverlayProcessor(surface) { |
106 ResourceProvider* resource_provider) | 102 } |
107 : OverlayProcessor(surface, resource_provider) {} | |
108 | 103 |
109 size_t DefaultOverlayProcessor::GetStrategyCount() { | 104 size_t DefaultOverlayProcessor::GetStrategyCount() { |
110 return strategies_.size(); | 105 return strategies_.size(); |
111 } | 106 } |
112 | 107 |
113 class OverlayOutputSurface : public OutputSurface { | 108 class OverlayOutputSurface : public OutputSurface { |
114 public: | 109 public: |
115 explicit OverlayOutputSurface(scoped_refptr<ContextProvider> context_provider) | 110 explicit OverlayOutputSurface(scoped_refptr<ContextProvider> context_provider) |
116 : OutputSurface(context_provider) {} | 111 : OutputSurface(context_provider) {} |
117 | 112 |
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
149 | 144 |
150 SharedQuadState* shared_state = pass->CreateAndAppendSharedQuadState(); | 145 SharedQuadState* shared_state = pass->CreateAndAppendSharedQuadState(); |
151 shared_state->opacity = 1.f; | 146 shared_state->opacity = 1.f; |
152 return pass.Pass(); | 147 return pass.Pass(); |
153 } | 148 } |
154 | 149 |
155 ResourceId CreateResource(ResourceProvider* resource_provider) { | 150 ResourceId CreateResource(ResourceProvider* resource_provider) { |
156 unsigned sync_point = 0; | 151 unsigned sync_point = 0; |
157 TextureMailbox mailbox = | 152 TextureMailbox mailbox = |
158 TextureMailbox(gpu::Mailbox::Generate(), GL_TEXTURE_2D, sync_point); | 153 TextureMailbox(gpu::Mailbox::Generate(), GL_TEXTURE_2D, sync_point); |
159 mailbox.set_allow_overlay(true); | |
160 scoped_ptr<SingleReleaseCallbackImpl> release_callback = | 154 scoped_ptr<SingleReleaseCallbackImpl> release_callback = |
161 SingleReleaseCallbackImpl::Create(base::Bind(&MailboxReleased)); | 155 SingleReleaseCallbackImpl::Create(base::Bind(&MailboxReleased)); |
162 | 156 |
163 return resource_provider->CreateResourceFromTextureMailbox( | 157 return resource_provider->CreateResourceFromTextureMailbox( |
164 mailbox, release_callback.Pass()); | 158 mailbox, release_callback.Pass()); |
165 } | 159 } |
166 | 160 |
167 SolidColorDrawQuad* CreateSolidColorQuadAt( | 161 SolidColorDrawQuad* CreateSolidColorQuadAt( |
168 const SharedQuadState* shared_quad_state, | 162 const SharedQuadState* shared_quad_state, |
169 SkColor color, | 163 SkColor color, |
170 RenderPass* render_pass, | 164 RenderPass* render_pass, |
171 const gfx::Rect& rect) { | 165 const gfx::Rect& rect) { |
172 SolidColorDrawQuad* quad = | 166 SolidColorDrawQuad* quad = |
173 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); | 167 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
174 quad->SetNew(shared_quad_state, rect, rect, color, false); | 168 quad->SetNew(shared_quad_state, rect, rect, color, false); |
175 return quad; | 169 return quad; |
176 } | 170 } |
177 | 171 |
178 TextureDrawQuad* CreateCandidateQuadAt(ResourceProvider* resource_provider, | 172 TextureDrawQuad* CreateCandidateQuadAt(ResourceProvider* resource_provider, |
179 const SharedQuadState* shared_quad_state, | 173 const SharedQuadState* shared_quad_state, |
180 RenderPass* render_pass, | 174 RenderPass* render_pass, |
181 const gfx::Rect& rect) { | 175 const gfx::Rect& rect) { |
182 ResourceId resource_id = CreateResource(resource_provider); | 176 ResourceId resource_id = CreateResource(resource_provider); |
183 bool premultiplied_alpha = false; | 177 bool premultiplied_alpha = false; |
184 bool flipped = false; | 178 bool flipped = false; |
185 bool nearest_neighbor = false; | 179 bool nearest_neighbor = false; |
186 float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f}; | 180 float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f}; |
181 gfx::Size resource_size_in_pixels = gfx::Size(64, 64); | |
182 bool allow_overlay = true; | |
187 | 183 |
188 TextureDrawQuad* overlay_quad = | 184 TextureDrawQuad* overlay_quad = |
189 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); | 185 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
190 overlay_quad->SetNew(shared_quad_state, | 186 overlay_quad->SetNew(shared_quad_state, |
191 rect, | 187 rect, |
192 rect, | 188 rect, |
193 rect, | 189 rect, |
194 resource_id, | 190 resource_id, |
195 premultiplied_alpha, | 191 premultiplied_alpha, |
196 kUVTopLeft, | 192 kUVTopLeft, |
197 kUVBottomRight, | 193 kUVBottomRight, |
198 SK_ColorTRANSPARENT, | 194 SK_ColorTRANSPARENT, |
199 vertex_opacity, | 195 vertex_opacity, |
200 flipped, | 196 flipped, |
201 nearest_neighbor); | 197 nearest_neighbor); |
198 overlay_quad->allow_overlay = allow_overlay; | |
danakj
2015/06/01 17:31:29
can you add these to SetNew for this quad type too
achaulk
2015/06/01 21:27:22
It seems a bit of a waste to add them everywhere f
danakj
2015/06/01 21:36:43
Oh, I figured all the code paths are setting these
| |
199 overlay_quad->resource_size_in_pixels = resource_size_in_pixels; | |
202 | 200 |
203 return overlay_quad; | 201 return overlay_quad; |
204 } | 202 } |
205 | 203 |
206 StreamVideoDrawQuad* CreateCandidateVideoQuadAt( | 204 StreamVideoDrawQuad* CreateCandidateVideoQuadAt( |
207 ResourceProvider* resource_provider, | 205 ResourceProvider* resource_provider, |
208 const SharedQuadState* shared_quad_state, | 206 const SharedQuadState* shared_quad_state, |
209 RenderPass* render_pass, | 207 RenderPass* render_pass, |
210 const gfx::Rect& rect, | 208 const gfx::Rect& rect, |
211 const gfx::Transform& transform) { | 209 const gfx::Transform& transform) { |
212 ResourceId resource_id = CreateResource(resource_provider); | 210 ResourceId resource_id = CreateResource(resource_provider); |
211 gfx::Size resource_size_in_pixels = gfx::Size(64, 64); | |
212 bool allow_overlay = true; | |
213 | 213 |
214 StreamVideoDrawQuad* overlay_quad = | 214 StreamVideoDrawQuad* overlay_quad = |
215 render_pass->CreateAndAppendDrawQuad<StreamVideoDrawQuad>(); | 215 render_pass->CreateAndAppendDrawQuad<StreamVideoDrawQuad>(); |
216 overlay_quad->SetNew(shared_quad_state, rect, rect, rect, resource_id, | 216 overlay_quad->SetNew(shared_quad_state, rect, rect, rect, resource_id, |
217 transform); | 217 transform); |
218 overlay_quad->allow_overlay = allow_overlay; | |
219 overlay_quad->resource_size_in_pixels = resource_size_in_pixels; | |
218 | 220 |
219 return overlay_quad; | 221 return overlay_quad; |
220 } | 222 } |
221 | 223 |
222 TextureDrawQuad* CreateFullscreenCandidateQuad( | 224 TextureDrawQuad* CreateFullscreenCandidateQuad( |
223 ResourceProvider* resource_provider, | 225 ResourceProvider* resource_provider, |
224 const SharedQuadState* shared_quad_state, | 226 const SharedQuadState* shared_quad_state, |
225 RenderPass* render_pass) { | 227 RenderPass* render_pass) { |
226 return CreateCandidateQuadAt( | 228 return CreateCandidateQuadAt( |
227 resource_provider, shared_quad_state, render_pass, kOverlayRect); | 229 resource_provider, shared_quad_state, render_pass, kOverlayRect); |
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
298 EXPECT_TRUE(output_surface.BindToClient(&client)); | 300 EXPECT_TRUE(output_surface.BindToClient(&client)); |
299 output_surface.InitWithSingleOverlayValidator(); | 301 output_surface.InitWithSingleOverlayValidator(); |
300 EXPECT_TRUE(output_surface.GetOverlayCandidateValidator() != NULL); | 302 EXPECT_TRUE(output_surface.GetOverlayCandidateValidator() != NULL); |
301 | 303 |
302 scoped_ptr<SharedBitmapManager> shared_bitmap_manager( | 304 scoped_ptr<SharedBitmapManager> shared_bitmap_manager( |
303 new TestSharedBitmapManager()); | 305 new TestSharedBitmapManager()); |
304 scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create( | 306 scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create( |
305 &output_surface, shared_bitmap_manager.get(), NULL, NULL, 0, false, 1)); | 307 &output_surface, shared_bitmap_manager.get(), NULL, NULL, 0, false, 1)); |
306 | 308 |
307 scoped_ptr<DefaultOverlayProcessor> overlay_processor( | 309 scoped_ptr<DefaultOverlayProcessor> overlay_processor( |
308 new DefaultOverlayProcessor(&output_surface, resource_provider.get())); | 310 new DefaultOverlayProcessor(&output_surface)); |
309 overlay_processor->Initialize(); | 311 overlay_processor->Initialize(); |
310 EXPECT_GE(2U, overlay_processor->GetStrategyCount()); | 312 EXPECT_GE(2U, overlay_processor->GetStrategyCount()); |
311 } | 313 } |
312 | 314 |
313 template <typename OverlayStrategyType> | 315 template <typename OverlayStrategyType> |
314 class OverlayTest : public testing::Test { | 316 class OverlayTest : public testing::Test { |
315 protected: | 317 protected: |
316 void SetUp() override { | 318 void SetUp() override { |
317 provider_ = TestContextProvider::Create(); | 319 provider_ = TestContextProvider::Create(); |
318 output_surface_.reset(new OverlayOutputSurface(provider_)); | 320 output_surface_.reset(new OverlayOutputSurface(provider_)); |
319 EXPECT_TRUE(output_surface_->BindToClient(&client_)); | 321 EXPECT_TRUE(output_surface_->BindToClient(&client_)); |
320 output_surface_->InitWithSingleOverlayValidator(); | 322 output_surface_->InitWithSingleOverlayValidator(); |
321 EXPECT_TRUE(output_surface_->GetOverlayCandidateValidator() != NULL); | 323 EXPECT_TRUE(output_surface_->GetOverlayCandidateValidator() != NULL); |
322 | 324 |
323 shared_bitmap_manager_.reset(new TestSharedBitmapManager()); | 325 shared_bitmap_manager_.reset(new TestSharedBitmapManager()); |
324 resource_provider_ = ResourceProvider::Create(output_surface_.get(), | 326 resource_provider_ = ResourceProvider::Create(output_surface_.get(), |
325 shared_bitmap_manager_.get(), | 327 shared_bitmap_manager_.get(), |
326 NULL, | 328 NULL, |
327 NULL, | 329 NULL, |
328 0, | 330 0, |
329 false, | 331 false, |
330 1); | 332 1); |
331 | 333 |
332 overlay_processor_.reset(new SingleOverlayProcessor<OverlayStrategyType>( | 334 overlay_processor_.reset( |
333 output_surface_.get(), resource_provider_.get())); | 335 new SingleOverlayProcessor<OverlayStrategyType>(output_surface_.get())); |
334 overlay_processor_->Initialize(); | 336 overlay_processor_->Initialize(); |
335 } | 337 } |
336 | 338 |
337 scoped_refptr<TestContextProvider> provider_; | 339 scoped_refptr<TestContextProvider> provider_; |
338 scoped_ptr<OverlayOutputSurface> output_surface_; | 340 scoped_ptr<OverlayOutputSurface> output_surface_; |
339 FakeOutputSurfaceClient client_; | 341 FakeOutputSurfaceClient client_; |
340 scoped_ptr<SharedBitmapManager> shared_bitmap_manager_; | 342 scoped_ptr<SharedBitmapManager> shared_bitmap_manager_; |
341 scoped_ptr<ResourceProvider> resource_provider_; | 343 scoped_ptr<ResourceProvider> resource_provider_; |
342 scoped_ptr<SingleOverlayProcessor<OverlayStrategyType>> overlay_processor_; | 344 scoped_ptr<SingleOverlayProcessor<OverlayStrategyType>> overlay_processor_; |
343 }; | 345 }; |
(...skipping 841 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
1185 renderer_->BeginDrawingFrame(&frame3); | 1187 renderer_->BeginDrawingFrame(&frame3); |
1186 renderer_->FinishDrawingFrame(&frame3); | 1188 renderer_->FinishDrawingFrame(&frame3); |
1187 EXPECT_TRUE(resource_provider_->InUseByConsumer(resource1)); | 1189 EXPECT_TRUE(resource_provider_->InUseByConsumer(resource1)); |
1188 SwapBuffers(); | 1190 SwapBuffers(); |
1189 EXPECT_FALSE(resource_provider_->InUseByConsumer(resource1)); | 1191 EXPECT_FALSE(resource_provider_->InUseByConsumer(resource1)); |
1190 Mock::VerifyAndClearExpectations(&scheduler_); | 1192 Mock::VerifyAndClearExpectations(&scheduler_); |
1191 } | 1193 } |
1192 | 1194 |
1193 } // namespace | 1195 } // namespace |
1194 } // namespace cc | 1196 } // namespace cc |
OLD | NEW |