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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_QUADS_TEXTURE_DRAW_QUAD_H_ | 5 #ifndef CC_QUADS_TEXTURE_DRAW_QUAD_H_ |
6 #define CC_QUADS_TEXTURE_DRAW_QUAD_H_ | 6 #define CC_QUADS_TEXTURE_DRAW_QUAD_H_ |
7 | 7 |
8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
10 #include "cc/quads/draw_quad.h" | 10 #include "cc/quads/draw_quad.h" |
(...skipping 11 matching lines...) Expand all Loading... | |
22 const gfx::Rect& visible_rect, | 22 const gfx::Rect& visible_rect, |
23 unsigned resource_id, | 23 unsigned resource_id, |
24 bool premultiplied_alpha, | 24 bool premultiplied_alpha, |
25 const gfx::PointF& uv_top_left, | 25 const gfx::PointF& uv_top_left, |
26 const gfx::PointF& uv_bottom_right, | 26 const gfx::PointF& uv_bottom_right, |
27 SkColor background_color, | 27 SkColor background_color, |
28 const float vertex_opacity[4], | 28 const float vertex_opacity[4], |
29 bool y_flipped, | 29 bool y_flipped, |
30 bool nearest_neighbor); | 30 bool nearest_neighbor); |
31 | 31 |
32 void SetAll(const SharedQuadState* shared_quad_state, | 32 void SetAll(const SharedQuadState* shared_quad_state, |
danakj
2015/05/29 20:04:14
You'll need to add any new fields on any DrawQuad
| |
33 const gfx::Rect& rect, | 33 const gfx::Rect& rect, |
34 const gfx::Rect& opaque_rect, | 34 const gfx::Rect& opaque_rect, |
35 const gfx::Rect& visible_rect, | 35 const gfx::Rect& visible_rect, |
36 bool needs_blending, | 36 bool needs_blending, |
37 unsigned resource_id, | 37 unsigned resource_id, |
38 bool premultiplied_alpha, | 38 bool premultiplied_alpha, |
39 const gfx::PointF& uv_top_left, | 39 const gfx::PointF& uv_top_left, |
40 const gfx::PointF& uv_bottom_right, | 40 const gfx::PointF& uv_bottom_right, |
41 SkColor background_color, | 41 SkColor background_color, |
42 const float vertex_opacity[4], | 42 const float vertex_opacity[4], |
43 bool y_flipped, | 43 bool y_flipped, |
44 bool nearest_neighbor); | 44 bool nearest_neighbor); |
45 | 45 |
46 unsigned resource_id; | 46 unsigned resource_id; |
47 gfx::Size resource_size; | |
danakj
2015/05/29 20:04:14
_in_pixels?
achaulk
2015/06/01 15:43:10
Done.
| |
48 bool allow_overlay; | |
danakj
2015/05/29 20:04:14
you'll need to add these to cc_messages
achaulk
2015/06/01 15:43:10
Done.
| |
47 bool premultiplied_alpha; | 49 bool premultiplied_alpha; |
48 gfx::PointF uv_top_left; | 50 gfx::PointF uv_top_left; |
49 gfx::PointF uv_bottom_right; | 51 gfx::PointF uv_bottom_right; |
50 SkColor background_color; | 52 SkColor background_color; |
51 float vertex_opacity[4]; | 53 float vertex_opacity[4]; |
52 bool y_flipped; | 54 bool y_flipped; |
53 bool nearest_neighbor; | 55 bool nearest_neighbor; |
54 | 56 |
55 void IterateResources(const ResourceIteratorCallback& callback) override; | 57 void IterateResources(const ResourceIteratorCallback& callback) override; |
56 | 58 |
57 static const TextureDrawQuad* MaterialCast(const DrawQuad*); | 59 static const TextureDrawQuad* MaterialCast(const DrawQuad*); |
58 | 60 |
59 private: | 61 private: |
60 void ExtendValue(base::trace_event::TracedValue* value) const override; | 62 void ExtendValue(base::trace_event::TracedValue* value) const override; |
61 }; | 63 }; |
62 | 64 |
63 } // namespace cc | 65 } // namespace cc |
64 | 66 |
65 #endif // CC_QUADS_TEXTURE_DRAW_QUAD_H_ | 67 #endif // CC_QUADS_TEXTURE_DRAW_QUAD_H_ |
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