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Side by Side Diff: cc/layers/texture_layer_impl.cc

Issue 1142343008: cc: Rework overlays to not use the ResourceProvider and pass texture size (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 6 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/texture_layer_impl.h" 5 #include "cc/layers/texture_layer_impl.h"
6 6
7 #include <vector> 7 #include <vector>
8 8
9 #include "base/strings/stringprintf.h" 9 #include "base/strings/stringprintf.h"
10 #include "cc/output/renderer.h" 10 #include "cc/output/renderer.h"
11 #include "cc/quads/texture_draw_quad.h" 11 #include "cc/quads/texture_draw_quad.h"
12 #include "cc/resources/platform_color.h" 12 #include "cc/resources/platform_color.h"
13 #include "cc/resources/scoped_resource.h" 13 #include "cc/resources/scoped_resource.h"
14 #include "cc/resources/single_release_callback_impl.h" 14 #include "cc/resources/single_release_callback_impl.h"
15 #include "cc/trees/layer_tree_impl.h" 15 #include "cc/trees/layer_tree_impl.h"
16 #include "cc/trees/occlusion.h" 16 #include "cc/trees/occlusion.h"
17 17
18 namespace cc { 18 namespace cc {
19 19
20 TextureLayerImpl::TextureLayerImpl(LayerTreeImpl* tree_impl, int id) 20 TextureLayerImpl::TextureLayerImpl(LayerTreeImpl* tree_impl, int id)
21 : LayerImpl(tree_impl, id), 21 : LayerImpl(tree_impl, id),
22 external_texture_resource_(0), 22 external_texture_resource_(0),
23 external_texture_allow_overlay_(false),
23 premultiplied_alpha_(true), 24 premultiplied_alpha_(true),
24 blend_background_color_(false), 25 blend_background_color_(false),
25 flipped_(true), 26 flipped_(true),
26 nearest_neighbor_(false), 27 nearest_neighbor_(false),
27 uv_top_left_(0.f, 0.f), 28 uv_top_left_(0.f, 0.f),
28 uv_bottom_right_(1.f, 1.f), 29 uv_bottom_right_(1.f, 1.f),
29 own_mailbox_(false), 30 own_mailbox_(false),
30 valid_texture_copy_(false) { 31 valid_texture_copy_(false) {
31 vertex_opacity_[0] = 1.0f; 32 vertex_opacity_[0] = 1.0f;
32 vertex_opacity_[1] = 1.0f; 33 vertex_opacity_[1] = 1.0f;
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after
77 return false; 78 return false;
78 79
79 if (own_mailbox_) { 80 if (own_mailbox_) {
80 DCHECK(!external_texture_resource_); 81 DCHECK(!external_texture_resource_);
81 if ((draw_mode == DRAW_MODE_HARDWARE && texture_mailbox_.IsTexture()) || 82 if ((draw_mode == DRAW_MODE_HARDWARE && texture_mailbox_.IsTexture()) ||
82 (draw_mode == DRAW_MODE_SOFTWARE && 83 (draw_mode == DRAW_MODE_SOFTWARE &&
83 texture_mailbox_.IsSharedMemory())) { 84 texture_mailbox_.IsSharedMemory())) {
84 external_texture_resource_ = 85 external_texture_resource_ =
85 resource_provider->CreateResourceFromTextureMailbox( 86 resource_provider->CreateResourceFromTextureMailbox(
86 texture_mailbox_, release_callback_.Pass()); 87 texture_mailbox_, release_callback_.Pass());
88 external_texture_resource_size_ = texture_mailbox_.size();
89 external_texture_allow_overlay_ = texture_mailbox_.allow_overlay();
87 DCHECK(external_texture_resource_); 90 DCHECK(external_texture_resource_);
88 texture_copy_ = nullptr; 91 texture_copy_ = nullptr;
89 valid_texture_copy_ = false; 92 valid_texture_copy_ = false;
90 } 93 }
91 if (external_texture_resource_) 94 if (external_texture_resource_)
92 own_mailbox_ = false; 95 own_mailbox_ = false;
93 } 96 }
94 97
95 if (!valid_texture_copy_ && draw_mode == DRAW_MODE_HARDWARE && 98 if (!valid_texture_copy_ && draw_mode == DRAW_MODE_HARDWARE &&
96 texture_mailbox_.IsSharedMemory()) { 99 texture_mailbox_.IsSharedMemory()) {
97 DCHECK(!external_texture_resource_); 100 DCHECK(!external_texture_resource_);
98 // Have to upload a copy to a texture for it to be used in a 101 // Have to upload a copy to a texture for it to be used in a
99 // hardware draw. 102 // hardware draw.
100 if (!texture_copy_) 103 if (!texture_copy_)
101 texture_copy_ = ScopedResource::Create(resource_provider); 104 texture_copy_ = ScopedResource::Create(resource_provider);
102 if (texture_copy_->size() != texture_mailbox_.shared_memory_size() || 105 if (texture_copy_->size() != texture_mailbox_.size() ||
103 resource_provider->InUseByConsumer(texture_copy_->id())) 106 resource_provider->InUseByConsumer(texture_copy_->id()))
104 texture_copy_->Free(); 107 texture_copy_->Free();
105 108
106 if (!texture_copy_->id()) { 109 if (!texture_copy_->id()) {
107 texture_copy_->Allocate(texture_mailbox_.shared_memory_size(), 110 texture_copy_->Allocate(texture_mailbox_.size(),
108 ResourceProvider::TEXTURE_HINT_IMMUTABLE, 111 ResourceProvider::TEXTURE_HINT_IMMUTABLE,
109 resource_provider->best_texture_format()); 112 resource_provider->best_texture_format());
110 } 113 }
111 114
112 if (texture_copy_->id()) { 115 if (texture_copy_->id()) {
113 std::vector<uint8> swizzled; 116 std::vector<uint8> swizzled;
114 uint8* pixels = texture_mailbox_.shared_bitmap()->pixels(); 117 uint8* pixels = texture_mailbox_.shared_bitmap()->pixels();
115 118
116 if (!PlatformColor::SameComponentOrder(texture_copy_->format())) { 119 if (!PlatformColor::SameComponentOrder(texture_copy_->format())) {
117 // Swizzle colors. This is slow, but should be really uncommon. 120 // Swizzle colors. This is slow, but should be really uncommon.
118 size_t bytes = texture_mailbox_.SharedMemorySizeInBytes(); 121 size_t bytes = texture_mailbox_.SharedMemorySizeInBytes();
119 swizzled.resize(bytes); 122 swizzled.resize(bytes);
120 for (size_t i = 0; i < bytes; i += 4) { 123 for (size_t i = 0; i < bytes; i += 4) {
121 swizzled[i] = pixels[i + 2]; 124 swizzled[i] = pixels[i + 2];
122 swizzled[i + 1] = pixels[i + 1]; 125 swizzled[i + 1] = pixels[i + 1];
123 swizzled[i + 2] = pixels[i]; 126 swizzled[i + 2] = pixels[i];
124 swizzled[i + 3] = pixels[i + 3]; 127 swizzled[i + 3] = pixels[i + 3];
125 } 128 }
126 pixels = &swizzled[0]; 129 pixels = &swizzled[0];
127 } 130 }
128 131
129 resource_provider->SetPixels( 132 resource_provider->SetPixels(
130 texture_copy_->id(), 133 texture_copy_->id(), pixels, gfx::Rect(texture_mailbox_.size()),
131 pixels, 134 gfx::Rect(texture_mailbox_.size()), gfx::Vector2d());
132 gfx::Rect(texture_mailbox_.shared_memory_size()),
133 gfx::Rect(texture_mailbox_.shared_memory_size()),
134 gfx::Vector2d());
135 135
136 valid_texture_copy_ = true; 136 valid_texture_copy_ = true;
137 } 137 }
138 } 138 }
139 return (external_texture_resource_ || valid_texture_copy_) && 139 return (external_texture_resource_ || valid_texture_copy_) &&
140 LayerImpl::WillDraw(draw_mode, resource_provider); 140 LayerImpl::WillDraw(draw_mode, resource_provider);
141 } 141 }
142 142
143 void TextureLayerImpl::AppendQuads(RenderPass* render_pass, 143 void TextureLayerImpl::AppendQuads(RenderPass* render_pass,
144 AppendQuadsData* append_quads_data) { 144 AppendQuadsData* append_quads_data) {
(...skipping 27 matching lines...) Expand all
172 opaque_rect, 172 opaque_rect,
173 visible_quad_rect, 173 visible_quad_rect,
174 id, 174 id,
175 premultiplied_alpha_, 175 premultiplied_alpha_,
176 uv_top_left_, 176 uv_top_left_,
177 uv_bottom_right_, 177 uv_bottom_right_,
178 bg_color, 178 bg_color,
179 vertex_opacity_, 179 vertex_opacity_,
180 flipped_, 180 flipped_,
181 nearest_neighbor_); 181 nearest_neighbor_);
182 if (!valid_texture_copy_) {
183 quad->resource_size = external_texture_resource_size_;
danakj 2015/05/29 20:04:14 could you just pull these from the texture_mailbox
achaulk 2015/06/01 15:43:10 Done.
184 quad->allow_overlay = external_texture_allow_overlay_;
185 }
182 ValidateQuadResources(quad); 186 ValidateQuadResources(quad);
183 } 187 }
184 188
185 SimpleEnclosedRegion TextureLayerImpl::VisibleContentOpaqueRegion() const { 189 SimpleEnclosedRegion TextureLayerImpl::VisibleContentOpaqueRegion() const {
186 if (contents_opaque()) 190 if (contents_opaque())
187 return SimpleEnclosedRegion(visible_content_rect()); 191 return SimpleEnclosedRegion(visible_content_rect());
188 192
189 if (blend_background_color_ && (SkColorGetA(background_color()) == 0xFF)) 193 if (blend_background_color_ && (SkColorGetA(background_color()) == 0xFF))
190 return SimpleEnclosedRegion(visible_content_rect()); 194 return SimpleEnclosedRegion(visible_content_rect());
191 195
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257 } else if (external_texture_resource_) { 261 } else if (external_texture_resource_) {
258 DCHECK(!own_mailbox_); 262 DCHECK(!own_mailbox_);
259 ResourceProvider* resource_provider = 263 ResourceProvider* resource_provider =
260 layer_tree_impl()->resource_provider(); 264 layer_tree_impl()->resource_provider();
261 resource_provider->DeleteResource(external_texture_resource_); 265 resource_provider->DeleteResource(external_texture_resource_);
262 external_texture_resource_ = 0; 266 external_texture_resource_ = 0;
263 } 267 }
264 } 268 }
265 269
266 } // namespace cc 270 } // namespace cc
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