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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/texture_layer_impl.h" | 5 #include "cc/layers/texture_layer_impl.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/strings/stringprintf.h" | 9 #include "base/strings/stringprintf.h" |
10 #include "cc/output/renderer.h" | 10 #include "cc/output/renderer.h" |
11 #include "cc/quads/texture_draw_quad.h" | 11 #include "cc/quads/texture_draw_quad.h" |
12 #include "cc/resources/platform_color.h" | 12 #include "cc/resources/platform_color.h" |
13 #include "cc/resources/scoped_resource.h" | 13 #include "cc/resources/scoped_resource.h" |
14 #include "cc/resources/single_release_callback_impl.h" | 14 #include "cc/resources/single_release_callback_impl.h" |
15 #include "cc/trees/layer_tree_impl.h" | 15 #include "cc/trees/layer_tree_impl.h" |
16 #include "cc/trees/occlusion.h" | 16 #include "cc/trees/occlusion.h" |
17 | 17 |
18 namespace cc { | 18 namespace cc { |
19 | 19 |
20 TextureLayerImpl::TextureLayerImpl(LayerTreeImpl* tree_impl, int id) | 20 TextureLayerImpl::TextureLayerImpl(LayerTreeImpl* tree_impl, int id) |
21 : LayerImpl(tree_impl, id), | 21 : LayerImpl(tree_impl, id), |
22 external_texture_resource_(0), | 22 external_texture_resource_(0), |
23 external_texture_allow_overlay_(false), | |
23 premultiplied_alpha_(true), | 24 premultiplied_alpha_(true), |
24 blend_background_color_(false), | 25 blend_background_color_(false), |
25 flipped_(true), | 26 flipped_(true), |
26 nearest_neighbor_(false), | 27 nearest_neighbor_(false), |
27 uv_top_left_(0.f, 0.f), | 28 uv_top_left_(0.f, 0.f), |
28 uv_bottom_right_(1.f, 1.f), | 29 uv_bottom_right_(1.f, 1.f), |
29 own_mailbox_(false), | 30 own_mailbox_(false), |
30 valid_texture_copy_(false) { | 31 valid_texture_copy_(false) { |
31 vertex_opacity_[0] = 1.0f; | 32 vertex_opacity_[0] = 1.0f; |
32 vertex_opacity_[1] = 1.0f; | 33 vertex_opacity_[1] = 1.0f; |
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77 return false; | 78 return false; |
78 | 79 |
79 if (own_mailbox_) { | 80 if (own_mailbox_) { |
80 DCHECK(!external_texture_resource_); | 81 DCHECK(!external_texture_resource_); |
81 if ((draw_mode == DRAW_MODE_HARDWARE && texture_mailbox_.IsTexture()) || | 82 if ((draw_mode == DRAW_MODE_HARDWARE && texture_mailbox_.IsTexture()) || |
82 (draw_mode == DRAW_MODE_SOFTWARE && | 83 (draw_mode == DRAW_MODE_SOFTWARE && |
83 texture_mailbox_.IsSharedMemory())) { | 84 texture_mailbox_.IsSharedMemory())) { |
84 external_texture_resource_ = | 85 external_texture_resource_ = |
85 resource_provider->CreateResourceFromTextureMailbox( | 86 resource_provider->CreateResourceFromTextureMailbox( |
86 texture_mailbox_, release_callback_.Pass()); | 87 texture_mailbox_, release_callback_.Pass()); |
88 external_texture_resource_size_ = texture_mailbox_.size(); | |
89 external_texture_allow_overlay_ = texture_mailbox_.allow_overlay(); | |
87 DCHECK(external_texture_resource_); | 90 DCHECK(external_texture_resource_); |
88 texture_copy_ = nullptr; | 91 texture_copy_ = nullptr; |
89 valid_texture_copy_ = false; | 92 valid_texture_copy_ = false; |
90 } | 93 } |
91 if (external_texture_resource_) | 94 if (external_texture_resource_) |
92 own_mailbox_ = false; | 95 own_mailbox_ = false; |
93 } | 96 } |
94 | 97 |
95 if (!valid_texture_copy_ && draw_mode == DRAW_MODE_HARDWARE && | 98 if (!valid_texture_copy_ && draw_mode == DRAW_MODE_HARDWARE && |
96 texture_mailbox_.IsSharedMemory()) { | 99 texture_mailbox_.IsSharedMemory()) { |
97 DCHECK(!external_texture_resource_); | 100 DCHECK(!external_texture_resource_); |
98 // Have to upload a copy to a texture for it to be used in a | 101 // Have to upload a copy to a texture for it to be used in a |
99 // hardware draw. | 102 // hardware draw. |
100 if (!texture_copy_) | 103 if (!texture_copy_) |
101 texture_copy_ = ScopedResource::Create(resource_provider); | 104 texture_copy_ = ScopedResource::Create(resource_provider); |
102 if (texture_copy_->size() != texture_mailbox_.shared_memory_size() || | 105 if (texture_copy_->size() != texture_mailbox_.size() || |
103 resource_provider->InUseByConsumer(texture_copy_->id())) | 106 resource_provider->InUseByConsumer(texture_copy_->id())) |
104 texture_copy_->Free(); | 107 texture_copy_->Free(); |
105 | 108 |
106 if (!texture_copy_->id()) { | 109 if (!texture_copy_->id()) { |
107 texture_copy_->Allocate(texture_mailbox_.shared_memory_size(), | 110 texture_copy_->Allocate(texture_mailbox_.size(), |
108 ResourceProvider::TEXTURE_HINT_IMMUTABLE, | 111 ResourceProvider::TEXTURE_HINT_IMMUTABLE, |
109 resource_provider->best_texture_format()); | 112 resource_provider->best_texture_format()); |
110 } | 113 } |
111 | 114 |
112 if (texture_copy_->id()) { | 115 if (texture_copy_->id()) { |
113 std::vector<uint8> swizzled; | 116 std::vector<uint8> swizzled; |
114 uint8* pixels = texture_mailbox_.shared_bitmap()->pixels(); | 117 uint8* pixels = texture_mailbox_.shared_bitmap()->pixels(); |
115 | 118 |
116 if (!PlatformColor::SameComponentOrder(texture_copy_->format())) { | 119 if (!PlatformColor::SameComponentOrder(texture_copy_->format())) { |
117 // Swizzle colors. This is slow, but should be really uncommon. | 120 // Swizzle colors. This is slow, but should be really uncommon. |
118 size_t bytes = texture_mailbox_.SharedMemorySizeInBytes(); | 121 size_t bytes = texture_mailbox_.SharedMemorySizeInBytes(); |
119 swizzled.resize(bytes); | 122 swizzled.resize(bytes); |
120 for (size_t i = 0; i < bytes; i += 4) { | 123 for (size_t i = 0; i < bytes; i += 4) { |
121 swizzled[i] = pixels[i + 2]; | 124 swizzled[i] = pixels[i + 2]; |
122 swizzled[i + 1] = pixels[i + 1]; | 125 swizzled[i + 1] = pixels[i + 1]; |
123 swizzled[i + 2] = pixels[i]; | 126 swizzled[i + 2] = pixels[i]; |
124 swizzled[i + 3] = pixels[i + 3]; | 127 swizzled[i + 3] = pixels[i + 3]; |
125 } | 128 } |
126 pixels = &swizzled[0]; | 129 pixels = &swizzled[0]; |
127 } | 130 } |
128 | 131 |
129 resource_provider->SetPixels( | 132 resource_provider->SetPixels( |
130 texture_copy_->id(), | 133 texture_copy_->id(), pixels, gfx::Rect(texture_mailbox_.size()), |
131 pixels, | 134 gfx::Rect(texture_mailbox_.size()), gfx::Vector2d()); |
132 gfx::Rect(texture_mailbox_.shared_memory_size()), | |
133 gfx::Rect(texture_mailbox_.shared_memory_size()), | |
134 gfx::Vector2d()); | |
135 | 135 |
136 valid_texture_copy_ = true; | 136 valid_texture_copy_ = true; |
137 } | 137 } |
138 } | 138 } |
139 return (external_texture_resource_ || valid_texture_copy_) && | 139 return (external_texture_resource_ || valid_texture_copy_) && |
140 LayerImpl::WillDraw(draw_mode, resource_provider); | 140 LayerImpl::WillDraw(draw_mode, resource_provider); |
141 } | 141 } |
142 | 142 |
143 void TextureLayerImpl::AppendQuads(RenderPass* render_pass, | 143 void TextureLayerImpl::AppendQuads(RenderPass* render_pass, |
144 AppendQuadsData* append_quads_data) { | 144 AppendQuadsData* append_quads_data) { |
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172 opaque_rect, | 172 opaque_rect, |
173 visible_quad_rect, | 173 visible_quad_rect, |
174 id, | 174 id, |
175 premultiplied_alpha_, | 175 premultiplied_alpha_, |
176 uv_top_left_, | 176 uv_top_left_, |
177 uv_bottom_right_, | 177 uv_bottom_right_, |
178 bg_color, | 178 bg_color, |
179 vertex_opacity_, | 179 vertex_opacity_, |
180 flipped_, | 180 flipped_, |
181 nearest_neighbor_); | 181 nearest_neighbor_); |
182 if (!valid_texture_copy_) { | |
183 quad->resource_size = external_texture_resource_size_; | |
danakj
2015/05/29 20:04:14
could you just pull these from the texture_mailbox
achaulk
2015/06/01 15:43:10
Done.
| |
184 quad->allow_overlay = external_texture_allow_overlay_; | |
185 } | |
182 ValidateQuadResources(quad); | 186 ValidateQuadResources(quad); |
183 } | 187 } |
184 | 188 |
185 SimpleEnclosedRegion TextureLayerImpl::VisibleContentOpaqueRegion() const { | 189 SimpleEnclosedRegion TextureLayerImpl::VisibleContentOpaqueRegion() const { |
186 if (contents_opaque()) | 190 if (contents_opaque()) |
187 return SimpleEnclosedRegion(visible_content_rect()); | 191 return SimpleEnclosedRegion(visible_content_rect()); |
188 | 192 |
189 if (blend_background_color_ && (SkColorGetA(background_color()) == 0xFF)) | 193 if (blend_background_color_ && (SkColorGetA(background_color()) == 0xFF)) |
190 return SimpleEnclosedRegion(visible_content_rect()); | 194 return SimpleEnclosedRegion(visible_content_rect()); |
191 | 195 |
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257 } else if (external_texture_resource_) { | 261 } else if (external_texture_resource_) { |
258 DCHECK(!own_mailbox_); | 262 DCHECK(!own_mailbox_); |
259 ResourceProvider* resource_provider = | 263 ResourceProvider* resource_provider = |
260 layer_tree_impl()->resource_provider(); | 264 layer_tree_impl()->resource_provider(); |
261 resource_provider->DeleteResource(external_texture_resource_); | 265 resource_provider->DeleteResource(external_texture_resource_); |
262 external_texture_resource_ = 0; | 266 external_texture_resource_ = 0; |
263 } | 267 } |
264 } | 268 } |
265 | 269 |
266 } // namespace cc | 270 } // namespace cc |
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