Index: Source/core/layout/HitTestCache.h |
diff --git a/Source/core/layout/HitTestCache.h b/Source/core/layout/HitTestCache.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..cf8ed32e804d4f6bbb7ec3c58f6a99970897d992 |
--- /dev/null |
+++ b/Source/core/layout/HitTestCache.h |
@@ -0,0 +1,82 @@ |
+// Copyright (c) 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef HitTestCache_h |
+#define HitTestCache_h |
+ |
+#include "core/layout/HitTestResult.h" |
+ |
+namespace blink { |
+ |
+// This object implements a cache for storing successfuly hit tests to DOM nodes |
Rick Byers
2015/06/09 21:08:20
nit: successful
dtapuska
2015/06/09 21:13:01
Done.
|
+// in the visible viewport. The cache is cleared on dom modifications, |
+// scrolling, CSS style modifications. |
+// |
+// Multiple hit tests can occur when processing events. Typically the DOM doesn't |
+// change when each event is processed so in order to increase the time spent |
+// processing the events a hit cache is useful. For example a GestureTap event |
+// will generate a series of simulated mouse events (move, down, up, click) |
+// with the same co-ordinates and ideally we'd like to do the hit test once |
+// and use the result for the targetting of each event. |
+// |
+// Some of the related design, motivation can be found in: |
+// https://docs.google.com/document/d/1b0NYAD4S9BJIpHGa4JD2HLmW28f2rUh1jlqrgpU3zVU/ |
+// |
Rick Byers
2015/06/09 21:08:20
Nice comment, thank you!
|
+class HitTestCache { |
+public: |
+ HitTestCache() = default; |
+ |
+ // Check the cache for a possible hit and update |result| if |
+ // hit encountered; returning true. Otherwise false. |
+ bool lookupCachedResult(HitTestResult&, uint64_t domTreeVersion); |
+ |
+ void clear(); |
+ |
+ // Verify that the |actual| object matches the |exepcted| object; otherwise |
+ // log UMA metrics indicating failure. |
+ static void verify(const HitTestResult& expected, const HitTestResult& actual); |
+ |
+ // Adds a HitTestResult to the cache. |
+ void addCachedResult(const HitTestResult&, uint64_t domTreeVersion); |
+ |
+private: |
+ // These values are reported in UMA. Try not to reorder/modify. |
+ enum class HitHistogramMetric { |
+ MISS, // A cache miss. |
+ MISS_EXPLICIT_AVOID, // Explicitly asked by caller to avoid cache. |
+ MISS_VALIDITY_RECT_MATCHES, // Region matches but request type doesn't. |
+ HIT_EXACT_MATCH, // Exact point/rect hit. |
+ HIT_REGION_MATCH, // Region match. |
+ MAX_HIT_METRIC = HIT_REGION_MATCH, |
+ }; |
+ |
+ // These values are reported in UMA. Try not to reorder/modify. |
+ enum class ValidityHistogramMetric { |
+ VALID_EXACT_MATCH, // Correct node for exact point test. |
+ VALID_REGION, // Correct node for region check. |
+ INCORRECT_RECT_BASED_EXACT_MATCH, // Wrong node returned for cache hit with point was exact match and rect based test. |
+ INCORRECT_POINT_EXACT_MATCH, // Wrong node returned for cache hit with exact point match and was explicit point test. |
+ INCORRECT_RECT_BASED_REGION, // Wrong node returned for rect with region matching and was rect based test. |
+ INCORRECT_POINT_REGION, // Wrong node returned for point with region matching and was explicit point test. |
+ MAX_VALIDITY_METRIC = INCORRECT_POINT_REGION, |
+ }; |
+ |
+ struct CacheItem { |
+ bool valid = false; |
+ HitTestResult result; |
+ }; |
+ |
+ unsigned m_updateIndex = 0; |
+ |
+ // A cache size of 2 is used because it is relatively cheap to store; |
+ // and the ping-pong behaviour of some of the HitTestRequest flags during |
+ // Mouse/Touch/Pointer events can generate incrased cache misses with |
+ // size of 1. |
+ CacheItem m_items[2]; |
+ uint64_t m_domTreeVersion = 0; |
+}; |
+ |
+} // namespace blink |
+ |
+#endif // HitTestCache_h |