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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ | 5 #ifndef ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ |
6 #define ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ | 6 #define ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "ash/ash_export.h" | 11 #include "ash/ash_export.h" |
12 #include "base/basictypes.h" | 12 #include "base/basictypes.h" |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
14 #include "ui/aura/client/activation_change_observer.h" | |
15 #include "ui/aura/window_observer.h" | 14 #include "ui/aura/window_observer.h" |
| 15 #include "ui/views/corewm/activation_change_shim.h" |
16 | 16 |
17 namespace aura { | 17 namespace aura { |
18 class RootWindow; | 18 class RootWindow; |
19 class Window; | 19 class Window; |
| 20 namespace client { |
| 21 class ActivationClient; |
| 22 } |
20 } | 23 } |
21 | 24 |
22 namespace ui { | 25 namespace ui { |
23 class EventHandler; | 26 class EventHandler; |
24 } | 27 } |
25 | 28 |
26 namespace ash { | 29 namespace ash { |
27 | 30 |
28 namespace internal { | |
29 class ActivationController; | |
30 } | |
31 | |
32 class WindowCycleList; | 31 class WindowCycleList; |
33 | 32 |
34 // Controls cycling through windows with the keyboard, for example, via alt-tab. | 33 // Controls cycling through windows with the keyboard, for example, via alt-tab. |
35 // Windows are sorted primarily by most recently used, and then by screen order. | 34 // Windows are sorted primarily by most recently used, and then by screen order. |
36 // We activate windows as you cycle through them, so the order on the screen | 35 // We activate windows as you cycle through them, so the order on the screen |
37 // may change during the gesture, but the most recently used list isn't updated | 36 // may change during the gesture, but the most recently used list isn't updated |
38 // until the cycling ends. Thus we maintain the state of the windows | 37 // until the cycling ends. Thus we maintain the state of the windows |
39 // at the beginning of the gesture so you can cycle through in a consistent | 38 // at the beginning of the gesture so you can cycle through in a consistent |
40 // order. | 39 // order. |
41 class ASH_EXPORT WindowCycleController | 40 class ASH_EXPORT WindowCycleController |
42 : public aura::client::ActivationChangeObserver, | 41 : public views::corewm::ActivationChangeShim, |
43 public aura::WindowObserver { | 42 public aura::WindowObserver { |
44 public: | 43 public: |
45 enum Direction { | 44 enum Direction { |
46 FORWARD, | 45 FORWARD, |
47 BACKWARD | 46 BACKWARD |
48 }; | 47 }; |
49 explicit WindowCycleController( | 48 explicit WindowCycleController( |
50 internal::ActivationController* activation_controller); | 49 aura::client::ActivationClient* activation_client); |
51 virtual ~WindowCycleController(); | 50 virtual ~WindowCycleController(); |
52 | 51 |
53 // Returns true if cycling through windows is enabled. This is false at | 52 // Returns true if cycling through windows is enabled. This is false at |
54 // certain times, such as when the lock screen is visible. | 53 // certain times, such as when the lock screen is visible. |
55 static bool CanCycle(); | 54 static bool CanCycle(); |
56 | 55 |
57 // Cycles between windows in the given |direction|. If |is_alt_down| then | 56 // Cycles between windows in the given |direction|. If |is_alt_down| then |
58 // interprets this call as the start of a multi-step cycle sequence and | 57 // interprets this call as the start of a multi-step cycle sequence and |
59 // installs a key filter to watch for alt being released. | 58 // installs a key filter to watch for alt being released. |
60 void HandleCycleWindow(Direction direction, bool is_alt_down); | 59 void HandleCycleWindow(Direction direction, bool is_alt_down); |
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91 | 90 |
92 // Installs an event filter to watch for release of the alt key. | 91 // Installs an event filter to watch for release of the alt key. |
93 void InstallEventFilter(); | 92 void InstallEventFilter(); |
94 | 93 |
95 // Stops the current window cycle and cleans up the event filter. | 94 // Stops the current window cycle and cleans up the event filter. |
96 void StopCycling(); | 95 void StopCycling(); |
97 | 96 |
98 // Checks if the window represents a container whose children we track. | 97 // Checks if the window represents a container whose children we track. |
99 static bool IsTrackedContainer(aura::Window* window); | 98 static bool IsTrackedContainer(aura::Window* window); |
100 | 99 |
101 // Overridden from ActivationChangeObserver: | 100 // Overridden from views::corewm::ActivationChangeShim: |
102 virtual void OnWindowActivated(aura::Window* active, | 101 virtual void OnWindowActivated(aura::Window* active, |
103 aura::Window* old_active) OVERRIDE; | 102 aura::Window* old_active) OVERRIDE; |
104 | 103 |
105 // Overridden from WindowObserver: | 104 // Overridden from WindowObserver: |
106 virtual void OnWindowAdded(aura::Window* window) OVERRIDE; | 105 virtual void OnWindowAdded(aura::Window* window) OVERRIDE; |
107 virtual void OnWillRemoveWindow(aura::Window* window) OVERRIDE; | 106 virtual void OnWillRemoveWindow(aura::Window* window) OVERRIDE; |
108 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE; | 107 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE; |
109 | 108 |
110 scoped_ptr<WindowCycleList> windows_; | 109 scoped_ptr<WindowCycleList> windows_; |
111 | 110 |
112 // Event handler to watch for release of alt key. | 111 // Event handler to watch for release of alt key. |
113 scoped_ptr<ui::EventHandler> event_handler_; | 112 scoped_ptr<ui::EventHandler> event_handler_; |
114 | 113 |
115 // List of windows that have been activated in containers that we cycle | 114 // List of windows that have been activated in containers that we cycle |
116 // through, sorted by most recently used. | 115 // through, sorted by most recently used. |
117 std::list<aura::Window*> mru_windows_; | 116 std::list<aura::Window*> mru_windows_; |
118 | 117 |
119 internal::ActivationController* activation_controller_; | 118 aura::client::ActivationClient* activation_client_; |
120 | 119 |
121 DISALLOW_COPY_AND_ASSIGN(WindowCycleController); | 120 DISALLOW_COPY_AND_ASSIGN(WindowCycleController); |
122 }; | 121 }; |
123 | 122 |
124 } // namespace ash | 123 } // namespace ash |
125 | 124 |
126 #endif // ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ | 125 #endif // ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ |
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