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Issue 11421171: cc: Add experimental --num-raster-threads option. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 8 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/switches.h" 5 #include "cc/switches.h"
6 6
7 namespace cc { 7 namespace cc {
8 namespace switches { 8 namespace switches {
9 9
10 // On platforms where checkerboards are used, prefer background colors instead 10 // On platforms where checkerboards are used, prefer background colors instead
11 // of checkerboards. 11 // of checkerboards.
12 const char kBackgroundColorInsteadOfCheckerboard[] = 12 const char kBackgroundColorInsteadOfCheckerboard[] =
13 "background-color-instead-of-checkerboard"; 13 "background-color-instead-of-checkerboard";
14 14
15 const char kDisableThreadedAnimation[] = "disable-threaded-animation"; 15 const char kDisableThreadedAnimation[] = "disable-threaded-animation";
16 16
17 // Paint content on the compositor thread instead of the main thread. 17 // Paint content on the compositor thread instead of the main thread.
18 const char kEnableImplSidePainting[] = "enable-impl-side-painting"; 18 const char kEnableImplSidePainting[] = "enable-impl-side-painting";
19 19
20 const char kEnablePartialSwap[] = "enable-partial-swap"; 20 const char kEnablePartialSwap[] = "enable-partial-swap";
21 21
22 const char kEnablePerTilePainting[] = "enable-per-tile-painting"; 22 const char kEnablePerTilePainting[] = "enable-per-tile-painting";
23 23
24 // Enables an alternative pinch-zoom gesture support, via the threaded 24 // Enables an alternative pinch-zoom gesture support, via the threaded
25 // compositor. 25 // compositor.
26 const char kEnablePinchInCompositor[] = "enable-pinch-in-compositor"; 26 const char kEnablePinchInCompositor[] = "enable-pinch-in-compositor";
27 27
28 // Number of worker threads used to rasterize content.
29 const char kNumRasterThreads[] = "num-raster-threads";
30
28 // Show rects in the HUD around layers whose properties have changed. 31 // Show rects in the HUD around layers whose properties have changed.
29 const char kShowPropertyChangedRects[] = "show-property-changed-rects"; 32 const char kShowPropertyChangedRects[] = "show-property-changed-rects";
30 33
31 // Show rects in the HUD around damage as it is recorded into each render 34 // Show rects in the HUD around damage as it is recorded into each render
32 // surface. 35 // surface.
33 const char kShowSurfaceDamageRects[] = "show-surface-damage-rects"; 36 const char kShowSurfaceDamageRects[] = "show-surface-damage-rects";
34 37
35 // Show rects in the HUD around the screen-space transformed bounds of every 38 // Show rects in the HUD around the screen-space transformed bounds of every
36 // layer. 39 // layer.
37 const char kShowScreenSpaceRects[] = "show-screenspace-rects"; 40 const char kShowScreenSpaceRects[] = "show-screenspace-rects";
38 41
39 // Show rects in the HUD around the screen-space transformed bounds of every 42 // Show rects in the HUD around the screen-space transformed bounds of every
40 // layer's replica, when they have one. 43 // layer's replica, when they have one.
41 const char kShowReplicaScreenSpaceRects[] = "show-replica-screenspace-rects"; 44 const char kShowReplicaScreenSpaceRects[] = "show-replica-screenspace-rects";
42 45
43 // Show rects in the HUD wherever something is known to be drawn opaque and is 46 // Show rects in the HUD wherever something is known to be drawn opaque and is
44 // considered occluding the pixels behind it. 47 // considered occluding the pixels behind it.
45 const char kShowOccludingRects[] = "show-occluding-rects"; 48 const char kShowOccludingRects[] = "show-occluding-rects";
46 49
47 // Show rects in the HUD wherever something is not known to be drawn opaque and 50 // Show rects in the HUD wherever something is not known to be drawn opaque and
48 // is not considered to be occluding the pixels behind it. 51 // is not considered to be occluding the pixels behind it.
49 const char kShowNonOccludingRects[] = "show-nonoccluding-rects"; 52 const char kShowNonOccludingRects[] = "show-nonoccluding-rects";
50 53
51 // Show metrics about overdraw in about:tracing recordings, such as the number 54 // Show metrics about overdraw in about:tracing recordings, such as the number
52 // of pixels culled, and the number of pixels drawn, for each frame. 55 // of pixels culled, and the number of pixels drawn, for each frame.
53 const char kTraceOverdraw[] = "trace-overdraw"; 56 const char kTraceOverdraw[] = "trace-overdraw";
54 57
55 } // namespace switches 58 } // namespace switches
56 } // namespace cc 59 } // namespace cc
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