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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_AURA_WINDOW_H_ | 5 #ifndef UI_AURA_WINDOW_H_ |
| 6 #define UI_AURA_WINDOW_H_ | 6 #define UI_AURA_WINDOW_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <vector> | 10 #include <vector> |
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| 164 // Returns the target bounds of the window. If the window's layer is | 164 // Returns the target bounds of the window. If the window's layer is |
| 165 // not animating, it simply returns the current bounds. | 165 // not animating, it simply returns the current bounds. |
| 166 gfx::Rect GetTargetBounds() const; | 166 gfx::Rect GetTargetBounds() const; |
| 167 | 167 |
| 168 // Marks the a portion of window as needing to be painted. | 168 // Marks the a portion of window as needing to be painted. |
| 169 void SchedulePaintInRect(const gfx::Rect& rect); | 169 void SchedulePaintInRect(const gfx::Rect& rect); |
| 170 | 170 |
| 171 // Assigns a new external texture to the window's layer. | 171 // Assigns a new external texture to the window's layer. |
| 172 void SetExternalTexture(ui::Texture* texture); | 172 void SetExternalTexture(ui::Texture* texture); |
| 173 | 173 |
| 174 // Sets the parent window of the window. If NULL, the window is parented to | 174 // Sets the parent window of the window. Can not be NULL. |
|
Ben Goodger (Google)
2012/11/20 23:46:38
Cannot or Must not
| |
| 175 // the root window. | 175 void SetParentTo(Window* parent); |
| 176 void SetParent(Window* parent); | 176 |
| 177 // Attach this window somewhere. | |
| 178 // | |
| 179 // |context_root| can never be NULL; since desktop aura and ash can be run at | |
|
Ben Goodger (Google)
2012/11/20 23:46:38
Don't leak knowledge of downstream components into
| |
| 180 // the same time in the same process, we always must have some context to | |
| 181 // determine desktop vs ash semantics. Users shouldn't assume that the window | |
| 182 // will be rooted to |context_root|. | |
| 183 void SetDefaultParentByTargetRoot(RootWindow* context_root); | |
| 177 | 184 |
| 178 // Stacks the specified child of this Window at the front of the z-order. | 185 // Stacks the specified child of this Window at the front of the z-order. |
| 179 void StackChildAtTop(Window* child); | 186 void StackChildAtTop(Window* child); |
| 180 | 187 |
| 181 // Stacks |child| above |target|. Does nothing if |child| is already above | 188 // Stacks |child| above |target|. Does nothing if |child| is already above |
| 182 // |target|. Does not stack on top of windows with NULL layer delegates, | 189 // |target|. Does not stack on top of windows with NULL layer delegates, |
| 183 // see WindowTest.StackingMadrigal for details. | 190 // see WindowTest.StackingMadrigal for details. |
| 184 void StackChildAbove(Window* child, Window* target); | 191 void StackChildAbove(Window* child, Window* target); |
| 185 | 192 |
| 186 // Stacks |child| below |target|. Does nothing if |child| is already below | 193 // Stacks |child| below |target|. Does nothing if |child| is already below |
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| 500 }; | 507 }; |
| 501 | 508 |
| 502 std::map<const void*, Value> prop_map_; | 509 std::map<const void*, Value> prop_map_; |
| 503 | 510 |
| 504 DISALLOW_COPY_AND_ASSIGN(Window); | 511 DISALLOW_COPY_AND_ASSIGN(Window); |
| 505 }; | 512 }; |
| 506 | 513 |
| 507 } // namespace aura | 514 } // namespace aura |
| 508 | 515 |
| 509 #endif // UI_AURA_WINDOW_H_ | 516 #endif // UI_AURA_WINDOW_H_ |
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