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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/workspace/workspace_layout_manager.h" | 5 #include "ash/wm/workspace/workspace_layout_manager.h" |
| 6 | 6 |
| 7 #include "ash/root_window_controller.h" | 7 #include "ash/root_window_controller.h" |
| 8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
| 9 #include "ash/test/ash_test_base.h" | 9 #include "ash/test/ash_test_base.h" |
| 10 #include "ash/wm/property_util.h" | 10 #include "ash/wm/property_util.h" |
| 11 #include "ash/wm/shelf_layout_manager.h" | 11 #include "ash/wm/shelf_layout_manager.h" |
| 12 #include "ash/wm/window_util.h" | 12 #include "ash/wm/window_util.h" |
| 13 #include "ui/aura/client/aura_constants.h" |
| 13 #include "ui/aura/root_window.h" | 14 #include "ui/aura/root_window.h" |
| 14 #include "ui/aura/test/test_windows.h" | 15 #include "ui/aura/test/test_windows.h" |
| 15 #include "ui/aura/window.h" | 16 #include "ui/aura/window.h" |
| 16 #include "ui/gfx/insets.h" | 17 #include "ui/gfx/insets.h" |
| 17 | 18 |
| 18 namespace ash { | 19 namespace ash { |
| 19 | 20 |
| 20 namespace { | 21 namespace { |
| 21 | 22 |
| 22 class WorkspaceLayoutManagerTest : public test::AshTestBase { | 23 class WorkspaceLayoutManagerTest : public test::AshTestBase { |
| 23 public: | 24 public: |
| 24 WorkspaceLayoutManagerTest() {} | 25 WorkspaceLayoutManagerTest() {} |
| 25 virtual ~WorkspaceLayoutManagerTest() {} | 26 virtual ~WorkspaceLayoutManagerTest() {} |
| 26 | 27 |
| 27 aura::Window* CreateTestWindow(const gfx::Rect& bounds) { | 28 aura::Window* CreateTestWindow(const gfx::Rect& bounds) { |
| 28 return aura::test::CreateTestWindowWithBounds(bounds, NULL); | 29 aura::Window* window = new aura::Window(NULL); |
| 30 window->SetType(aura::client::WINDOW_TYPE_NORMAL); |
| 31 window->Init(ui::LAYER_TEXTURED); |
| 32 window->SetBounds(bounds); |
| 33 window->Show(); |
| 34 window->SetProperty(aura::client::kCanMaximizeKey, true); |
| 35 AddToRootWindow(window); |
| 36 return window; |
| 29 } | 37 } |
| 30 | 38 |
| 31 private: | 39 private: |
| 32 DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerTest); | 40 DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerTest); |
| 33 }; | 41 }; |
| 34 | 42 |
| 35 // Verifies that a window containing a restore coordinate will be restored to | 43 // Verifies that a window containing a restore coordinate will be restored to |
| 36 // to the size prior to minimize, keeping the restore rectangle in tact (if | 44 // to the size prior to minimize, keeping the restore rectangle in tact (if |
| 37 // there is one). | 45 // there is one). |
| 38 TEST_F(WorkspaceLayoutManagerTest, RestoreFromMinimizeKeepsRestore) { | 46 TEST_F(WorkspaceLayoutManagerTest, RestoreFromMinimizeKeepsRestore) { |
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| 85 // doesn't effect the restore bounds. | 93 // doesn't effect the restore bounds. |
| 86 TEST_F(WorkspaceLayoutManagerTest, DontClobberRestoreBounds) { | 94 TEST_F(WorkspaceLayoutManagerTest, DontClobberRestoreBounds) { |
| 87 DontClobberRestoreBoundsWindowObserver window_observer; | 95 DontClobberRestoreBoundsWindowObserver window_observer; |
| 88 scoped_ptr<aura::Window> window(new aura::Window(NULL)); | 96 scoped_ptr<aura::Window> window(new aura::Window(NULL)); |
| 89 window->SetType(aura::client::WINDOW_TYPE_NORMAL); | 97 window->SetType(aura::client::WINDOW_TYPE_NORMAL); |
| 90 window->Init(ui::LAYER_TEXTURED); | 98 window->Init(ui::LAYER_TEXTURED); |
| 91 window->SetBounds(gfx::Rect(10, 20, 30, 40)); | 99 window->SetBounds(gfx::Rect(10, 20, 30, 40)); |
| 92 // NOTE: for this test to exercise the failure the observer needs to be added | 100 // NOTE: for this test to exercise the failure the observer needs to be added |
| 93 // before the parent set. This mimics what BrowserFrameAura does. | 101 // before the parent set. This mimics what BrowserFrameAura does. |
| 94 window->AddObserver(&window_observer); | 102 window->AddObserver(&window_observer); |
| 95 window->SetParent(NULL); | 103 AddToRootWindow(window.get()); |
| 96 window->Show(); | 104 window->Show(); |
| 97 ash::wm::ActivateWindow(window.get()); | 105 ash::wm::ActivateWindow(window.get()); |
| 98 | 106 |
| 99 scoped_ptr<aura::Window> window2(CreateTestWindow(gfx::Rect(12, 20, 30, 40))); | 107 scoped_ptr<aura::Window> window2(CreateTestWindow(gfx::Rect(12, 20, 30, 40))); |
| 100 window->AddTransientChild(window2.get()); | 108 window->AddTransientChild(window2.get()); |
| 101 window2->Show(); | 109 window2->Show(); |
| 102 | 110 |
| 103 window_observer.set_window(window2.get()); | 111 window_observer.set_window(window2.get()); |
| 104 wm::MaximizeWindow(window.get()); | 112 wm::MaximizeWindow(window.get()); |
| 105 EXPECT_EQ("10,20 30x40", GetRestoreBoundsInScreen(window.get())->ToString()); | 113 EXPECT_EQ("10,20 30x40", GetRestoreBoundsInScreen(window.get())->ToString()); |
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| 149 | 157 |
| 150 // Directly setting the bounds triggers a slightly different code path. Verify | 158 // Directly setting the bounds triggers a slightly different code path. Verify |
| 151 // that too. | 159 // that too. |
| 152 window->SetBounds(window_bounds); | 160 window->SetBounds(window_bounds); |
| 153 EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(), | 161 EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(), |
| 154 window->bounds().ToString()); | 162 window->bounds().ToString()); |
| 155 } | 163 } |
| 156 | 164 |
| 157 } // namespace | 165 } // namespace |
| 158 } // namespace ash | 166 } // namespace ash |
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