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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/render_pass_draw_quad.h" | 5 #include "cc/render_pass_draw_quad.h" |
| 6 | 6 |
| 7 namespace cc { | 7 namespace cc { |
| 8 | 8 |
| 9 RenderPassDrawQuad::RenderPassDrawQuad() | 9 RenderPassDrawQuad::RenderPassDrawQuad() |
| 10 : render_pass_id(RenderPass::Id(-1, -1)), | 10 : render_pass_id(RenderPass::Id(-1, -1)), |
| 11 is_replica(false), | 11 is_replica(false), |
| 12 mask_resource_id(-1), | 12 mask_resource_id(-1) { |
| 13 mask_tex_coord_scale_x(0), | |
| 14 mask_tex_coord_scale_y(0), | |
| 15 mask_tex_coord_offset_x(0), | |
| 16 mask_tex_coord_offset_y(0) { | |
| 17 } | 13 } |
| 18 | 14 |
| 19 scoped_ptr<RenderPassDrawQuad> RenderPassDrawQuad::Create() { | 15 scoped_ptr<RenderPassDrawQuad> RenderPassDrawQuad::Create() { |
| 20 return make_scoped_ptr(new RenderPassDrawQuad); | 16 return make_scoped_ptr(new RenderPassDrawQuad); |
| 21 } | 17 } |
| 22 | 18 |
| 23 scoped_ptr<RenderPassDrawQuad> RenderPassDrawQuad::Copy( | 19 scoped_ptr<RenderPassDrawQuad> RenderPassDrawQuad::Copy( |
| 24 const SharedQuadState* copied_shared_quad_state, | 20 const SharedQuadState* copied_shared_quad_state, |
| 25 RenderPass::Id copied_render_pass_id) const { | 21 RenderPass::Id copied_render_pass_id) const { |
| 26 scoped_ptr<RenderPassDrawQuad> copy_quad(new RenderPassDrawQuad(*MaterialCast(
this))); | 22 scoped_ptr<RenderPassDrawQuad> copy_quad(new RenderPassDrawQuad(*MaterialCast(
this))); |
| 27 copy_quad->shared_quad_state = copied_shared_quad_state; | 23 copy_quad->shared_quad_state = copied_shared_quad_state; |
| 28 copy_quad->render_pass_id = copied_render_pass_id; | 24 copy_quad->render_pass_id = copied_render_pass_id; |
| 29 return copy_quad.Pass(); | 25 return copy_quad.Pass(); |
| 30 } | 26 } |
| 31 | 27 |
| 32 void RenderPassDrawQuad::SetNew(const SharedQuadState* shared_quad_state, | 28 void RenderPassDrawQuad::SetNew(const SharedQuadState* shared_quad_state, |
| 33 gfx::Rect rect, | 29 gfx::Rect rect, |
| 34 RenderPass::Id render_pass_id, | 30 RenderPass::Id render_pass_id, |
| 35 bool is_replica, | 31 bool is_replica, |
| 36 ResourceProvider::ResourceId mask_resource_id, | 32 ResourceProvider::ResourceId mask_resource_id, |
| 37 gfx::Rect contents_changed_since_last_frame, | 33 gfx::Rect contents_changed_since_last_frame, |
| 38 float mask_tex_coord_scale_x, | 34 gfx::RectF mask_uv_rect) { |
| 39 float mask_tex_coord_scale_y, | |
| 40 float mask_tex_coord_offset_x, | |
| 41 float mask_tex_coord_offset_y) { | |
| 42 DCHECK(render_pass_id.layer_id > 0); | 35 DCHECK(render_pass_id.layer_id > 0); |
| 43 DCHECK(render_pass_id.index >= 0); | 36 DCHECK(render_pass_id.index >= 0); |
| 44 | 37 |
| 45 gfx::Rect opaque_rect; | 38 gfx::Rect opaque_rect; |
| 46 gfx::Rect visible_rect = rect; | 39 gfx::Rect visible_rect = rect; |
| 47 bool needs_blending = false; | 40 bool needs_blending = false; |
| 48 DrawQuad::SetAll(shared_quad_state, DrawQuad::RENDER_PASS, rect, opaque_rect, | 41 DrawQuad::SetAll(shared_quad_state, DrawQuad::RENDER_PASS, rect, opaque_rect, |
| 49 visible_rect, needs_blending); | 42 visible_rect, needs_blending); |
| 50 this->render_pass_id = render_pass_id; | 43 this->render_pass_id = render_pass_id; |
| 51 this->is_replica = is_replica; | 44 this->is_replica = is_replica; |
| 52 this->mask_resource_id = mask_resource_id; | 45 this->mask_resource_id = mask_resource_id; |
| 53 this->contents_changed_since_last_frame = contents_changed_since_last_frame; | 46 this->contents_changed_since_last_frame = contents_changed_since_last_frame; |
| 54 this->mask_tex_coord_scale_x = mask_tex_coord_scale_x; | 47 this->mask_uv_rect = mask_uv_rect; |
| 55 this->mask_tex_coord_scale_y = mask_tex_coord_scale_y; | |
| 56 this->mask_tex_coord_offset_x = mask_tex_coord_offset_x; | |
| 57 this->mask_tex_coord_offset_y = mask_tex_coord_offset_y; | |
| 58 } | 48 } |
| 59 | 49 |
| 60 void RenderPassDrawQuad::SetAll(const SharedQuadState* shared_quad_state, | 50 void RenderPassDrawQuad::SetAll(const SharedQuadState* shared_quad_state, |
| 61 gfx::Rect rect, | 51 gfx::Rect rect, |
| 62 gfx::Rect opaque_rect, | 52 gfx::Rect opaque_rect, |
| 63 gfx::Rect visible_rect, | 53 gfx::Rect visible_rect, |
| 64 bool needs_blending, | 54 bool needs_blending, |
| 65 RenderPass::Id render_pass_id, | 55 RenderPass::Id render_pass_id, |
| 66 bool is_replica, | 56 bool is_replica, |
| 67 ResourceProvider::ResourceId mask_resource_id, | 57 ResourceProvider::ResourceId mask_resource_id, |
| 68 gfx::Rect contents_changed_since_last_frame, | 58 gfx::Rect contents_changed_since_last_frame, |
| 69 float mask_tex_coord_scale_x, | 59 gfx::RectF mask_uv_rect) { |
| 70 float mask_tex_coord_scale_y, | |
| 71 float mask_tex_coord_offset_x, | |
| 72 float mask_tex_coord_offset_y) { | |
| 73 DCHECK(render_pass_id.layer_id > 0); | 60 DCHECK(render_pass_id.layer_id > 0); |
| 74 DCHECK(render_pass_id.index >= 0); | 61 DCHECK(render_pass_id.index >= 0); |
| 75 | 62 |
| 76 DrawQuad::SetAll(shared_quad_state, DrawQuad::RENDER_PASS, rect, opaque_rect, | 63 DrawQuad::SetAll(shared_quad_state, DrawQuad::RENDER_PASS, rect, opaque_rect, |
| 77 visible_rect, needs_blending); | 64 visible_rect, needs_blending); |
| 78 this->render_pass_id = render_pass_id; | 65 this->render_pass_id = render_pass_id; |
| 79 this->is_replica = is_replica; | 66 this->is_replica = is_replica; |
| 80 this->mask_resource_id = mask_resource_id; | 67 this->mask_resource_id = mask_resource_id; |
| 81 this->contents_changed_since_last_frame = contents_changed_since_last_frame; | 68 this->contents_changed_since_last_frame = contents_changed_since_last_frame; |
| 82 this->mask_tex_coord_scale_x = mask_tex_coord_scale_x; | 69 this->mask_uv_rect = mask_uv_rect; |
| 83 this->mask_tex_coord_scale_y = mask_tex_coord_scale_y; | |
| 84 this->mask_tex_coord_offset_x = mask_tex_coord_offset_x; | |
| 85 this->mask_tex_coord_offset_y = mask_tex_coord_offset_y; | |
| 86 } | 70 } |
| 87 | 71 |
| 88 const RenderPassDrawQuad* RenderPassDrawQuad::MaterialCast( | 72 const RenderPassDrawQuad* RenderPassDrawQuad::MaterialCast( |
| 89 const DrawQuad* quad) { | 73 const DrawQuad* quad) { |
| 90 DCHECK(quad->material == DrawQuad::RENDER_PASS); | 74 DCHECK(quad->material == DrawQuad::RENDER_PASS); |
| 91 return static_cast<const RenderPassDrawQuad*>(quad); | 75 return static_cast<const RenderPassDrawQuad*>(quad); |
| 92 } | 76 } |
| 93 | 77 |
| 94 } // namespace cc | 78 } // namespace cc |
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