Index: cc/delegated_renderer_layer_impl.cc |
diff --git a/cc/delegated_renderer_layer_impl.cc b/cc/delegated_renderer_layer_impl.cc |
index 5902567ca99925b5913d2cd24562fb76afc0785b..a8c930f318b6f56d2c82c4e9a3c50ffe3bdd75c0 100644 |
--- a/cc/delegated_renderer_layer_impl.cc |
+++ b/cc/delegated_renderer_layer_impl.cc |
@@ -22,14 +22,9 @@ DelegatedRendererLayerImpl::~DelegatedRendererLayerImpl() |
clearRenderPasses(); |
} |
-int DelegatedRendererLayerImpl::descendantsDrawContent() |
+bool DelegatedRendererLayerImpl::hasDelegatedContent() const |
{ |
- // FIXME: This could possibly return false even though there are some |
- // quads present as they could all be from a single layer (or set of |
- // layers without children). If this happens, then make a test that |
- // ensures the opacity is being changed on quads in the root RenderPass |
- // when this layer doesn't own a RenderSurfaceImpl. |
- return m_renderPassesInDrawOrder.isEmpty() ? 0 : 2; |
+ return !m_renderPassesInDrawOrder.isEmpty(); |
} |
bool DelegatedRendererLayerImpl::hasContributingDelegatedRenderPasses() const |