| Index: cc/delegated_renderer_layer_impl.cc
|
| diff --git a/cc/delegated_renderer_layer_impl.cc b/cc/delegated_renderer_layer_impl.cc
|
| index 5902567ca99925b5913d2cd24562fb76afc0785b..a8c930f318b6f56d2c82c4e9a3c50ffe3bdd75c0 100644
|
| --- a/cc/delegated_renderer_layer_impl.cc
|
| +++ b/cc/delegated_renderer_layer_impl.cc
|
| @@ -22,14 +22,9 @@ DelegatedRendererLayerImpl::~DelegatedRendererLayerImpl()
|
| clearRenderPasses();
|
| }
|
|
|
| -int DelegatedRendererLayerImpl::descendantsDrawContent()
|
| +bool DelegatedRendererLayerImpl::hasDelegatedContent() const
|
| {
|
| - // FIXME: This could possibly return false even though there are some
|
| - // quads present as they could all be from a single layer (or set of
|
| - // layers without children). If this happens, then make a test that
|
| - // ensures the opacity is being changed on quads in the root RenderPass
|
| - // when this layer doesn't own a RenderSurfaceImpl.
|
| - return m_renderPassesInDrawOrder.isEmpty() ? 0 : 2;
|
| + return !m_renderPassesInDrawOrder.isEmpty();
|
| }
|
|
|
| bool DelegatedRendererLayerImpl::hasContributingDelegatedRenderPasses() const
|
|
|