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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/screen_ash.h" | 5 #include "ash/screen_ash.h" |
6 | 6 |
7 #include "ash/display/display_controller.h" | 7 #include "ash/display/display_controller.h" |
8 #include "ash/root_window_controller.h" | 8 #include "ash/root_window_controller.h" |
9 #include "ash/shell.h" | 9 #include "ash/shell.h" |
10 #include "ash/test/ash_test_base.h" | 10 #include "ash/test/ash_test_base.h" |
11 #include "ash/wm/window_util.h" | 11 #include "ash/wm/window_util.h" |
12 #include "ui/aura/env.h" | 12 #include "ui/aura/env.h" |
13 #include "ui/aura/root_window.h" | 13 #include "ui/aura/root_window.h" |
14 #include "ui/aura/window.h" | 14 #include "ui/aura/window.h" |
15 #include "ui/views/widget/widget.h" | 15 #include "ui/views/widget/widget.h" |
16 #include "ui/views/widget/widget_delegate.h" | 16 #include "ui/views/widget/widget_delegate.h" |
17 | 17 |
18 namespace ash { | 18 namespace ash { |
19 namespace test { | 19 namespace test { |
20 | 20 |
21 typedef test::AshTestBase ScreenAshTest; | 21 typedef test::AshTestBase ScreenAshTest; |
22 | 22 |
| 23 #if !defined(OS_WIN) |
23 TEST_F(ScreenAshTest, Bounds) { | 24 TEST_F(ScreenAshTest, Bounds) { |
24 UpdateDisplay("600x600,500x500"); | 25 UpdateDisplay("600x600,500x500"); |
25 Shell::GetPrimaryRootWindowController()->SetShelfAutoHideBehavior( | 26 Shell::GetPrimaryRootWindowController()->SetShelfAutoHideBehavior( |
26 ash::SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); | 27 ash::SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); |
27 | 28 |
28 views::Widget* primary = | 29 views::Widget* primary = |
29 views::Widget::CreateWindowWithBounds(NULL, gfx::Rect(10, 10, 100, 100)); | 30 views::Widget::CreateWindowWithBounds(NULL, gfx::Rect(10, 10, 100, 100)); |
30 primary->Show(); | 31 primary->Show(); |
31 views::Widget* secondary = | 32 views::Widget* secondary = |
32 views::Widget::CreateWindowWithBounds(NULL, gfx::Rect(610, 10, 100, 100)); | 33 views::Widget::CreateWindowWithBounds(NULL, gfx::Rect(610, 10, 100, 100)); |
(...skipping 16 matching lines...) Expand all Loading... |
49 secondary->GetNativeView()).ToString()); | 50 secondary->GetNativeView()).ToString()); |
50 | 51 |
51 // Work area bounds | 52 // Work area bounds |
52 EXPECT_EQ("0,0 600x597", | 53 EXPECT_EQ("0,0 600x597", |
53 ScreenAsh::GetDisplayWorkAreaBoundsInParent( | 54 ScreenAsh::GetDisplayWorkAreaBoundsInParent( |
54 primary->GetNativeView()).ToString()); | 55 primary->GetNativeView()).ToString()); |
55 EXPECT_EQ("0,0 500x500", | 56 EXPECT_EQ("0,0 500x500", |
56 ScreenAsh::GetDisplayWorkAreaBoundsInParent( | 57 ScreenAsh::GetDisplayWorkAreaBoundsInParent( |
57 secondary->GetNativeView()).ToString()); | 58 secondary->GetNativeView()).ToString()); |
58 } | 59 } |
| 60 #endif |
59 | 61 |
60 TEST_F(ScreenAshTest, ConvertRect) { | 62 TEST_F(ScreenAshTest, ConvertRect) { |
61 UpdateDisplay("600x600,500x500"); | 63 UpdateDisplay("600x600,500x500"); |
62 | 64 |
63 views::Widget* primary = | 65 views::Widget* primary = |
64 views::Widget::CreateWindowWithBounds(NULL, gfx::Rect(10, 10, 100, 100)); | 66 views::Widget::CreateWindowWithBounds(NULL, gfx::Rect(10, 10, 100, 100)); |
65 primary->Show(); | 67 primary->Show(); |
66 views::Widget* secondary = | 68 views::Widget* secondary = |
67 views::Widget::CreateWindowWithBounds(NULL, gfx::Rect(610, 10, 100, 100)); | 69 views::Widget::CreateWindowWithBounds(NULL, gfx::Rect(610, 10, 100, 100)); |
68 secondary->Show(); | 70 secondary->Show(); |
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81 ScreenAsh::ConvertRectToScreen( | 83 ScreenAsh::ConvertRectToScreen( |
82 primary->GetNativeView(), gfx::Rect(30, 30, 100, 100)).ToString()); | 84 primary->GetNativeView(), gfx::Rect(30, 30, 100, 100)).ToString()); |
83 EXPECT_EQ( | 85 EXPECT_EQ( |
84 "650,50 100x100", | 86 "650,50 100x100", |
85 ScreenAsh::ConvertRectToScreen( | 87 ScreenAsh::ConvertRectToScreen( |
86 secondary->GetNativeView(), gfx::Rect(40, 40, 100, 100)).ToString()); | 88 secondary->GetNativeView(), gfx::Rect(40, 40, 100, 100)).ToString()); |
87 } | 89 } |
88 | 90 |
89 } // namespace test | 91 } // namespace test |
90 } // namespace ash | 92 } // namespace ash |
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