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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <vector> | 5 #include <vector> |
6 | 6 |
7 #include "base/basictypes.h" | 7 #include "base/basictypes.h" |
8 #include "ui/gfx/size.h" | 8 #include "ui/gfx/size.h" |
9 #include "webkit/glue/webkit_glue_export.h" | 9 #include "webkit/glue/webkit_glue_export.h" |
10 | 10 |
11 class SkBitmap; | 11 class SkBitmap; |
12 | 12 |
13 namespace webkit_glue { | 13 namespace webkit_glue { |
14 | 14 |
15 // Provides an interface to WebKit's image decoders. | 15 // Provides an interface to WebKit's image decoders. |
16 // | 16 // |
17 // Note to future: This class should be deleted. We should have our own nice | 17 // Note to future: This class should be deleted. We should have our own nice |
18 // image decoders in base/gfx, and our port should use those. Currently, it's | 18 // image decoders in base/gfx, and our port should use those. Currently, it's |
19 // the other way around. | 19 // the other way around. |
20 class WEBKIT_GLUE_EXPORT ImageDecoder { | 20 class WEBKIT_GLUE_EXPORT ImageDecoder { |
21 public: | 21 public: |
22 // Use the constructor with desired_size when you think you may have an .ico | 22 // Use the constructor with desired_size when you think you may have an .ico |
23 // format and care about which size you get back. Otherwise, use the 0-arg | 23 // format and care about which size you get back. Otherwise, use the 0-arg |
24 // constructor. | 24 // constructor. |
25 ImageDecoder(); | 25 ImageDecoder(); |
26 ImageDecoder(const gfx::Size& desired_icon_size); | 26 explicit ImageDecoder(const gfx::Size& desired_icon_size); |
27 ~ImageDecoder(); | 27 ~ImageDecoder(); |
28 | 28 |
29 // Call this function to decode the image. If successful, the decoded image | 29 // Call this function to decode the image. If successful, the decoded image |
30 // will be returned. Otherwise, an empty bitmap will be returned. | 30 // will be returned. Otherwise, an empty bitmap will be returned. |
31 SkBitmap Decode(const unsigned char* data, size_t size) const; | 31 SkBitmap Decode(const unsigned char* data, size_t size) const; |
32 | 32 |
33 // Returns all frames found in the image represented by data. If there are | 33 // Returns all frames found in the image represented by data. If there are |
34 // multiple frames at the same size, only the first one is returned. | 34 // multiple frames at the same size, only the first one is returned. |
35 static std::vector<SkBitmap> DecodeAll( | 35 static std::vector<SkBitmap> DecodeAll( |
36 const unsigned char* data, size_t size); | 36 const unsigned char* data, size_t size); |
37 | 37 |
38 private: | 38 private: |
39 // Size will be empty to get the largest possible size. | 39 // Size will be empty to get the largest possible size. |
40 gfx::Size desired_icon_size_; | 40 gfx::Size desired_icon_size_; |
41 | 41 |
42 DISALLOW_COPY_AND_ASSIGN(ImageDecoder); | 42 DISALLOW_COPY_AND_ASSIGN(ImageDecoder); |
43 }; | 43 }; |
44 | 44 |
45 } // namespace webkit_glue | 45 } // namespace webkit_glue |
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