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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_JINGLE_GLUE_FAKE_SIGNAL_STRATEGY_H_ | 5 #ifndef REMOTING_JINGLE_GLUE_FAKE_SIGNAL_STRATEGY_H_ |
6 #define REMOTING_JINGLE_GLUE_FAKE_SIGNAL_STRATEGY_H_ | 6 #define REMOTING_JINGLE_GLUE_FAKE_SIGNAL_STRATEGY_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 #include <queue> | 9 #include <queue> |
10 #include <string> | 10 #include <string> |
11 | 11 |
12 #include "base/observer_list.h" | 12 #include "base/observer_list.h" |
13 #include "base/memory/weak_ptr.h" | 13 #include "base/memory/weak_ptr.h" |
14 #include "base/threading/non_thread_safe.h" | 14 #include "base/threading/non_thread_safe.h" |
15 #include "remoting/jingle_glue/iq_sender.h" | 15 #include "remoting/jingle_glue/iq_sender.h" |
16 #include "remoting/jingle_glue/signal_strategy.h" | 16 #include "remoting/jingle_glue/signal_strategy.h" |
17 | 17 |
18 namespace remoting { | 18 namespace remoting { |
19 | 19 |
20 class FakeSignalStrategy : public SignalStrategy, | 20 class FakeSignalStrategy : public SignalStrategy, |
21 public base::NonThreadSafe { | 21 public base::NonThreadSafe { |
22 public: | 22 public: |
23 static void Connect(FakeSignalStrategy* peer1, FakeSignalStrategy* peer2); | 23 static void Connect(FakeSignalStrategy* peer1, FakeSignalStrategy* peer2); |
24 | 24 |
25 FakeSignalStrategy(const std::string& jid); | 25 explicit FakeSignalStrategy(const std::string& jid); |
26 virtual ~FakeSignalStrategy(); | 26 virtual ~FakeSignalStrategy(); |
27 | 27 |
28 const std::list<buzz::XmlElement*>& received_messages() { | 28 const std::list<buzz::XmlElement*>& received_messages() { |
29 return received_messages_; | 29 return received_messages_; |
30 } | 30 } |
31 | 31 |
32 // SignalStrategy interface. | 32 // SignalStrategy interface. |
33 virtual void Connect() OVERRIDE; | 33 virtual void Connect() OVERRIDE; |
34 virtual void Disconnect() OVERRIDE; | 34 virtual void Disconnect() OVERRIDE; |
35 virtual State GetState() const OVERRIDE; | 35 virtual State GetState() const OVERRIDE; |
(...skipping 23 matching lines...) Expand all Loading... |
59 std::queue<buzz::XmlElement*> pending_messages_; | 59 std::queue<buzz::XmlElement*> pending_messages_; |
60 | 60 |
61 base::WeakPtrFactory<FakeSignalStrategy> weak_factory_; | 61 base::WeakPtrFactory<FakeSignalStrategy> weak_factory_; |
62 | 62 |
63 DISALLOW_COPY_AND_ASSIGN(FakeSignalStrategy); | 63 DISALLOW_COPY_AND_ASSIGN(FakeSignalStrategy); |
64 }; | 64 }; |
65 | 65 |
66 } // namespace remoting | 66 } // namespace remoting |
67 | 67 |
68 #endif // REMOTING_JINGLE_GLUE_FAKE_SIGNAL_STRATEGY_H_ | 68 #endif // REMOTING_JINGLE_GLUE_FAKE_SIGNAL_STRATEGY_H_ |
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