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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_UI_CONTROLS_UI_CONTROLS_AURA_H_ | |
| 6 #define UI_UI_CONTROLS_UI_CONTROLS_AURA_H_ | |
| 7 | |
| 8 #include "base/callback_forward.h" | |
| 9 #include "ui/base/keycodes/keyboard_codes.h" | |
| 10 #include "ui/base/ui_export.h" | |
| 11 #include "ui/gfx/native_widget_types.h" | |
| 12 #include "ui/ui_controls/ui_controls.h" | |
| 13 | |
| 14 namespace ui_controls { | |
| 15 | |
| 16 // An interface to provide Aura implementation of UI control. | |
| 17 class UI_EXPORT UIControlsAura { | |
| 18 public: | |
| 19 UIControlsAura(); | |
| 20 virtual ~UIControlsAura(); | |
| 21 | |
| 22 virtual bool SendKeyPress(gfx::NativeWindow window, | |
| 23 ui::KeyboardCode key, | |
| 24 bool control, | |
| 25 bool shift, | |
| 26 bool alt, | |
| 27 bool command) = 0; | |
| 28 virtual bool SendKeyPressNotifyWhenDone(gfx::NativeWindow window, | |
| 29 ui::KeyboardCode key, | |
| 30 bool control, | |
| 31 bool shift, | |
| 32 bool alt, | |
| 33 bool command, | |
| 34 const base::Closure& task) = 0; | |
| 35 | |
| 36 // Simulate a mouse move. (x,y) are absolute screen coordinates. | |
| 37 virtual bool SendMouseMove(long x, long y) = 0; | |
| 38 virtual bool SendMouseMoveNotifyWhenDone(long x, | |
| 39 long y, | |
| 40 const base::Closure& task) = 0; | |
| 41 | |
| 42 // Sends a mouse down and/or up message. The click will be sent to wherever | |
| 43 // the cursor currently is, so be sure to move the cursor before calling this | |
| 44 // (and be sure the cursor has arrived!). | |
| 45 virtual bool SendMouseEvents(MouseButton type, int state) =0; | |
| 46 virtual bool SendMouseEventsNotifyWhenDone(MouseButton type, int state, | |
| 47 const base::Closure& task) = 0; | |
| 48 // Same as SendMouseEvents with BUTTON_UP | BUTTON_DOWN. | |
| 49 virtual bool SendMouseClick(MouseButton type) = 0; | |
| 50 | |
| 51 // Runs |closure| after processing all pending ui events. | |
| 52 virtual void RunClosureAfterAllPendingUIEvents( | |
| 53 const base::Closure& closure) = 0; | |
| 54 }; | |
| 55 | |
| 56 } // namespace ui_controls | |
| 57 | |
| 58 #endif // UI_UI_CONTROLS_UI_CONTROLS_AURA_H_ | |
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