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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_COREWM_WINDOW_UTIL_H_ | 5 #ifndef UI_VIEWS_COREWM_WINDOW_UTIL_H_ |
6 #define UI_VIEWS_COREWM_WINDOW_UTIL_H_ | 6 #define UI_VIEWS_COREWM_WINDOW_UTIL_H_ |
7 | 7 |
8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
9 #include "ui/views/views_export.h" | 9 #include "ui/views/views_export.h" |
10 | 10 |
11 namespace aura { | 11 namespace aura { |
12 class Window; | 12 class Window; |
13 } | 13 } |
14 | 14 |
15 namespace ui { | 15 namespace ui { |
16 class Layer; | 16 class Layer; |
17 } | 17 } |
18 | 18 |
19 namespace views { | 19 namespace views { |
20 namespace corewm { | 20 namespace corewm { |
21 | 21 |
| 22 VIEWS_EXPORT void ActivateWindow(aura::Window* window); |
| 23 VIEWS_EXPORT void DeactivateWindow(aura::Window* window); |
| 24 VIEWS_EXPORT bool IsActiveWindow(aura::Window* window); |
| 25 VIEWS_EXPORT bool CanActivateWindow(aura::Window* window); |
| 26 |
| 27 // Retrieves the activatable window for |window|. The ActivationClient makes |
| 28 // this determination. |
| 29 VIEWS_EXPORT aura::Window* GetActivatableWindow(aura::Window* window); |
| 30 |
22 // Deletes |layer| and all its child layers. | 31 // Deletes |layer| and all its child layers. |
23 VIEWS_EXPORT void DeepDeleteLayers(ui::Layer* layer); | 32 VIEWS_EXPORT void DeepDeleteLayers(ui::Layer* layer); |
24 | 33 |
25 // Returns the existing Layer for |window| (and all its descendants) and creates | 34 // Returns the existing Layer for |window| (and all its descendants) and creates |
26 // a new layer for |window| and all its descendants. This is intended for | 35 // a new layer for |window| and all its descendants. This is intended for |
27 // animations that want to animate between the existing visuals and a new window | 36 // animations that want to animate between the existing visuals and a new window |
28 // state. The caller owns the return value. | 37 // state. The caller owns the return value. |
29 // | 38 // |
30 // As a result of this |window| has freshly created layers, meaning the layers | 39 // As a result of this |window| has freshly created layers, meaning the layers |
31 // are all empty (nothing has been painted to them) and are sized to 0x0. Soon | 40 // are all empty (nothing has been painted to them) and are sized to 0x0. Soon |
32 // after this call you need to reset the bounds of the window. Or, you can pass | 41 // after this call you need to reset the bounds of the window. Or, you can pass |
33 // true as the second argument to let the function do that. | 42 // true as the second argument to let the function do that. |
34 VIEWS_EXPORT ui::Layer* RecreateWindowLayers(aura::Window* window, | 43 VIEWS_EXPORT ui::Layer* RecreateWindowLayers(aura::Window* window, |
35 bool set_bounds) WARN_UNUSED_RESULT; | 44 bool set_bounds) WARN_UNUSED_RESULT; |
36 | 45 |
37 } // namespace corewm | 46 } // namespace corewm |
38 } // namespace views | 47 } // namespace views |
39 | 48 |
40 #endif // UI_VIEWS_COREWM_WINDOW_UTIL_H_ | 49 #endif // UI_VIEWS_COREWM_WINDOW_UTIL_H_ |
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