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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/views/corewm/focus_controller.h" | 5 #include "ui/views/corewm/focus_controller.h" |
| 6 | 6 |
| 7 #include "base/auto_reset.h" | 7 #include "base/auto_reset.h" |
| 8 #include "ui/aura/env.h" | 8 #include "ui/aura/env.h" |
| 9 #include "ui/views/corewm/focus_change_event.h" | 9 #include "ui/views/corewm/focus_change_event.h" |
| 10 #include "ui/views/corewm/focus_rules.h" | 10 #include "ui/views/corewm/focus_rules.h" |
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| 84 } | 84 } |
| 85 | 85 |
| 86 void FocusController::DeactivateWindow(aura::Window* window) { | 86 void FocusController::DeactivateWindow(aura::Window* window) { |
| 87 FocusWindow(rules_->GetNextActivatableWindow(window)); | 87 FocusWindow(rules_->GetNextActivatableWindow(window)); |
| 88 } | 88 } |
| 89 | 89 |
| 90 aura::Window* FocusController::GetActiveWindow() { | 90 aura::Window* FocusController::GetActiveWindow() { |
| 91 return active_window_; | 91 return active_window_; |
| 92 } | 92 } |
| 93 | 93 |
| 94 aura::Window* FocusController::GetActivatableWindow(aura::Window* window) { |
| 95 return rules_->GetActivatableWindow(window); |
| 96 } |
| 97 |
| 94 bool FocusController::OnWillFocusWindow(aura::Window* window, | 98 bool FocusController::OnWillFocusWindow(aura::Window* window, |
| 95 const ui::Event* event) { | 99 const ui::Event* event) { |
| 96 NOTREACHED(); | 100 NOTREACHED(); |
| 97 return false; | 101 return false; |
| 98 } | 102 } |
| 99 | 103 |
| 100 bool FocusController::CanActivateWindow(aura::Window* window) const { | 104 bool FocusController::CanActivateWindow(aura::Window* window) const { |
| 101 return rules_->CanActivateWindow(window); | 105 return rules_->CanActivateWindow(window); |
| 102 } | 106 } |
| 103 | 107 |
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| 213 SetFocusedWindow(rules_->GetNextFocusableWindow(window)); | 217 SetFocusedWindow(rules_->GetNextFocusableWindow(window)); |
| 214 } | 218 } |
| 215 } | 219 } |
| 216 | 220 |
| 217 void FocusController::WindowFocusedFromInputEvent(aura::Window* window) { | 221 void FocusController::WindowFocusedFromInputEvent(aura::Window* window) { |
| 218 FocusWindow(window); | 222 FocusWindow(window); |
| 219 } | 223 } |
| 220 | 224 |
| 221 } // namespace corewm | 225 } // namespace corewm |
| 222 } // namespace views | 226 } // namespace views |
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