Index: ui/views/controls/glow_hover_controller.cc |
diff --git a/ui/views/controls/glow_hover_controller.cc b/ui/views/controls/glow_hover_controller.cc |
index 71785f064395de757a9763ed018b9a807bfe02db..44a4de92ff295257db9d738f6b3844e555cbf78a 100644 |
--- a/ui/views/controls/glow_hover_controller.cc |
+++ b/ui/views/controls/glow_hover_controller.cc |
@@ -83,7 +83,7 @@ void GlowHoverController::Draw(gfx::Canvas* canvas, |
static_cast<int>(255 * kOpacityScale * animation_.GetCurrentValue()); |
colors[0] = SkColorSetARGB(hover_alpha, 255, 255, 255); |
colors[1] = SkColorSetARGB(0, 255, 255, 255); |
- SkShader* shader = SkGradientShader::CreateRadial(center_point, |
+ skia::RefPtr<SkShader> shader = SkGradientShader::CreateRadial(center_point, |
SkIntToScalar(radius), colors, NULL, 2, SkShader::kClamp_TileMode); |
// Shader can end up null when radius = 0. |
// If so, this results in default full tab glow behavior. |
@@ -91,8 +91,7 @@ void GlowHoverController::Draw(gfx::Canvas* canvas, |
SkPaint paint; |
paint.setStyle(SkPaint::kFill_Style); |
paint.setAntiAlias(true); |
- paint.setShader(shader); |
- shader->unref(); |
+ paint.setShader(shader.get()); |
hover_canvas.DrawRect(gfx::Rect(location_.x() - radius, |
location_.y() - radius, |
radius * 2, radius * 2), paint); |