| Index: cc/gl_renderer.cc
|
| diff --git a/cc/gl_renderer.cc b/cc/gl_renderer.cc
|
| index 94f8d83124f945b5118af3f5b1d07a7bbcdc5fba..b0fb067775b63741d0b92d6c3ab34bc5e0d78008 100644
|
| --- a/cc/gl_renderer.cc
|
| +++ b/cc/gl_renderer.cc
|
| @@ -533,7 +533,7 @@ void GLRenderer::drawRenderPassQuad(DrawingFrame& frame, const RenderPassDrawQua
|
| // Apply filters to the contents texture.
|
| SkBitmap filterBitmap;
|
| if (renderPass->filter) {
|
| - filterBitmap = applyImageFilter(this, renderPass->filter, contentsTexture, m_client->hasImplThread());
|
| + filterBitmap = applyImageFilter(this, renderPass->filter.get(), contentsTexture, m_client->hasImplThread());
|
| } else {
|
| filterBitmap = applyFilters(this, renderPass->filters, contentsTexture, m_client->hasImplThread());
|
| }
|
|
|