Index: cc/gl_renderer.cc |
diff --git a/cc/gl_renderer.cc b/cc/gl_renderer.cc |
index 94f8d83124f945b5118af3f5b1d07a7bbcdc5fba..b0fb067775b63741d0b92d6c3ab34bc5e0d78008 100644 |
--- a/cc/gl_renderer.cc |
+++ b/cc/gl_renderer.cc |
@@ -533,7 +533,7 @@ void GLRenderer::drawRenderPassQuad(DrawingFrame& frame, const RenderPassDrawQua |
// Apply filters to the contents texture. |
SkBitmap filterBitmap; |
if (renderPass->filter) { |
- filterBitmap = applyImageFilter(this, renderPass->filter, contentsTexture, m_client->hasImplThread()); |
+ filterBitmap = applyImageFilter(this, renderPass->filter.get(), contentsTexture, m_client->hasImplThread()); |
} else { |
filterBitmap = applyFilters(this, renderPass->filters, contentsTexture, m_client->hasImplThread()); |
} |