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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/ui/views/theme_helpers.h" | 5 #include "chrome/browser/ui/views/theme_helpers.h" |
6 | 6 |
7 #include <atlbase.h> | 7 #include <atlbase.h> |
8 #include <atlapp.h> | 8 #include <atlapp.h> |
9 #include <atltheme.h> | 9 #include <atltheme.h> |
10 | 10 |
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42 SkColor grad_colors[2]; | 42 SkColor grad_colors[2]; |
43 COLORREF hl_ref = ::GetSysColor(COLOR_3DHILIGHT); | 43 COLORREF hl_ref = ::GetSysColor(COLOR_3DHILIGHT); |
44 grad_colors[0] = SkColorSetRGB(GetRValue(hl_ref), GetGValue(hl_ref), | 44 grad_colors[0] = SkColorSetRGB(GetRValue(hl_ref), GetGValue(hl_ref), |
45 GetBValue(hl_ref)); | 45 GetBValue(hl_ref)); |
46 COLORREF face_ref = ::GetSysColor(COLOR_3DFACE); | 46 COLORREF face_ref = ::GetSysColor(COLOR_3DFACE); |
47 grad_colors[1] = SkColorSetRGB(GetRValue(face_ref), GetGValue(face_ref), | 47 grad_colors[1] = SkColorSetRGB(GetRValue(face_ref), GetGValue(face_ref), |
48 GetBValue(face_ref)); | 48 GetBValue(face_ref)); |
49 SkPoint grad_points[2]; | 49 SkPoint grad_points[2]; |
50 grad_points[0].set(SkIntToScalar(0), SkIntToScalar(0)); | 50 grad_points[0].set(SkIntToScalar(0), SkIntToScalar(0)); |
51 grad_points[1].set(SkIntToScalar(width), SkIntToScalar(0)); | 51 grad_points[1].set(SkIntToScalar(width), SkIntToScalar(0)); |
52 SkShader* gradient_shader = SkGradientShader::CreateLinear( | 52 skia::RefPtr<SkShader> gradient_shader = SkGradientShader::CreateLinear( |
53 grad_points, grad_colors, NULL, 2, SkShader::kRepeat_TileMode); | 53 grad_points, grad_colors, NULL, 2, SkShader::kRepeat_TileMode); |
54 SkPaint paint; | 54 SkPaint paint; |
55 paint.setShader(gradient_shader); | 55 paint.setShader(gradient_shader.get()); |
56 // Shader created with a ref count of 1, release as the paint now owns | 56 // Shader created with a ref count of 1, release as the paint now owns |
57 // the gradient. | 57 // the gradient. |
58 gradient_shader->unref(); | |
59 paint.setStyle(SkPaint::kFill_Style); | 58 paint.setStyle(SkPaint::kFill_Style); |
60 canvas.sk_canvas()->drawRectCoords( | 59 canvas.sk_canvas()->drawRectCoords( |
61 SkIntToScalar(0), SkIntToScalar(0), | 60 SkIntToScalar(0), SkIntToScalar(0), |
62 SkIntToScalar(width), SkIntToScalar(1), paint); | 61 SkIntToScalar(width), SkIntToScalar(1), paint); |
63 } | 62 } |
64 | 63 |
65 // Extract the color values from the selected pixels | 64 // Extract the color values from the selected pixels |
66 // The | in the following operations forces the alpha to 0xFF. This is | 65 // The | in the following operations forces the alpha to 0xFF. This is |
67 // needed as windows sets the alpha to 0 when it renders. | 66 // needed as windows sets the alpha to 0 when it renders. |
68 SkDevice* device = skia::GetTopDevice(*canvas.sk_canvas()); | 67 SkDevice* device = skia::GetTopDevice(*canvas.sk_canvas()); |
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85 if (!theme.IsThemeNull()) { | 84 if (!theme.IsThemeNull()) { |
86 *dark_color = SkColorSetARGB(60, 0, 0, 0); | 85 *dark_color = SkColorSetARGB(60, 0, 0, 0); |
87 } else { | 86 } else { |
88 COLORREF shadow_ref = ::GetSysColor(COLOR_3DSHADOW); | 87 COLORREF shadow_ref = ::GetSysColor(COLOR_3DSHADOW); |
89 *dark_color = SkColorSetARGB(175, | 88 *dark_color = SkColorSetARGB(175, |
90 GetRValue(shadow_ref), | 89 GetRValue(shadow_ref), |
91 GetGValue(shadow_ref), | 90 GetGValue(shadow_ref), |
92 GetBValue(shadow_ref)); | 91 GetBValue(shadow_ref)); |
93 } | 92 } |
94 } | 93 } |
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