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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. | 
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without | 
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are | 
| 4 // met: | 4 // met: | 
| 5 // | 5 // | 
| 6 //     * Redistributions of source code must retain the above copyright | 6 //     * Redistributions of source code must retain the above copyright | 
| 7 //       notice, this list of conditions and the following disclaimer. | 7 //       notice, this list of conditions and the following disclaimer. | 
| 8 //     * Redistributions in binary form must reproduce the above | 8 //     * Redistributions in binary form must reproduce the above | 
| 9 //       copyright notice, this list of conditions and the following | 9 //       copyright notice, this list of conditions and the following | 
| 10 //       disclaimer in the documentation and/or other materials provided | 10 //       disclaimer in the documentation and/or other materials provided | 
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| 198   // Executes ARM instructions until the PC reaches end_sim_pc. | 198   // Executes ARM instructions until the PC reaches end_sim_pc. | 
| 199   void Execute(); | 199   void Execute(); | 
| 200 | 200 | 
| 201   // Call on program start. | 201   // Call on program start. | 
| 202   static void Initialize(Isolate* isolate); | 202   static void Initialize(Isolate* isolate); | 
| 203 | 203 | 
| 204   // V8 generally calls into generated JS code with 5 parameters and into | 204   // V8 generally calls into generated JS code with 5 parameters and into | 
| 205   // generated RegExp code with 7 parameters. This is a convenience function, | 205   // generated RegExp code with 7 parameters. This is a convenience function, | 
| 206   // which sets up the simulator state and grabs the result on return. | 206   // which sets up the simulator state and grabs the result on return. | 
| 207   int32_t Call(byte* entry, int argument_count, ...); | 207   int32_t Call(byte* entry, int argument_count, ...); | 
|  | 208   // Alternative: call a 2-argument double function. | 
|  | 209   double CallFP(byte* entry, double d0, double d1); | 
| 208 | 210 | 
| 209   // Push an address onto the JS stack. | 211   // Push an address onto the JS stack. | 
| 210   uintptr_t PushAddress(uintptr_t address); | 212   uintptr_t PushAddress(uintptr_t address); | 
| 211 | 213 | 
| 212   // Pop an address from the JS stack. | 214   // Pop an address from the JS stack. | 
| 213   uintptr_t PopAddress(); | 215   uintptr_t PopAddress(); | 
| 214 | 216 | 
| 215   // Debugger input. | 217   // Debugger input. | 
| 216   void set_last_debugger_input(char* input); | 218   void set_last_debugger_input(char* input); | 
| 217   char* last_debugger_input() { return last_debugger_input_; } | 219   char* last_debugger_input() { return last_debugger_input_; } | 
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| 349   void GetFpArgs(double* x, int32_t* y); | 351   void GetFpArgs(double* x, int32_t* y); | 
| 350   void SetFpResult(const double& result); | 352   void SetFpResult(const double& result); | 
| 351   void TrashCallerSaveRegisters(); | 353   void TrashCallerSaveRegisters(); | 
| 352 | 354 | 
| 353   template<class ReturnType, int register_size> | 355   template<class ReturnType, int register_size> | 
| 354       ReturnType GetFromVFPRegister(int reg_index); | 356       ReturnType GetFromVFPRegister(int reg_index); | 
| 355 | 357 | 
| 356   template<class InputType, int register_size> | 358   template<class InputType, int register_size> | 
| 357       void SetVFPRegister(int reg_index, const InputType& value); | 359       void SetVFPRegister(int reg_index, const InputType& value); | 
| 358 | 360 | 
|  | 361   void CallInternal(byte* entry); | 
|  | 362 | 
| 359   // Architecture state. | 363   // Architecture state. | 
| 360   // Saturating instructions require a Q flag to indicate saturation. | 364   // Saturating instructions require a Q flag to indicate saturation. | 
| 361   // There is currently no way to read the CPSR directly, and thus read the Q | 365   // There is currently no way to read the CPSR directly, and thus read the Q | 
| 362   // flag, so this is left unimplemented. | 366   // flag, so this is left unimplemented. | 
| 363   int32_t registers_[16]; | 367   int32_t registers_[16]; | 
| 364   bool n_flag_; | 368   bool n_flag_; | 
| 365   bool z_flag_; | 369   bool z_flag_; | 
| 366   bool c_flag_; | 370   bool c_flag_; | 
| 367   bool v_flag_; | 371   bool v_flag_; | 
| 368 | 372 | 
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| 453 | 457 | 
| 454   static inline void UnregisterCTryCatch() { | 458   static inline void UnregisterCTryCatch() { | 
| 455     Simulator::current(Isolate::Current())->PopAddress(); | 459     Simulator::current(Isolate::Current())->PopAddress(); | 
| 456   } | 460   } | 
| 457 }; | 461 }; | 
| 458 | 462 | 
| 459 } }  // namespace v8::internal | 463 } }  // namespace v8::internal | 
| 460 | 464 | 
| 461 #endif  // !defined(USE_SIMULATOR) | 465 #endif  // !defined(USE_SIMULATOR) | 
| 462 #endif  // V8_ARM_SIMULATOR_ARM_H_ | 466 #endif  // V8_ARM_SIMULATOR_ARM_H_ | 
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