OLD | NEW |
1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/render_pass.h" | 5 #include "cc/render_pass.h" |
6 | 6 |
7 #include "cc/layer_impl.h" | 7 #include "cc/layer_impl.h" |
8 #include "cc/math_util.h" | 8 #include "cc/math_util.h" |
9 #include "cc/occlusion_tracker.h" | 9 #include "cc/occlusion_tracker.h" |
10 #include "cc/quad_culler.h" | 10 #include "cc/quad_culler.h" |
(...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
94 float opacity = 1; | 94 float opacity = 1; |
95 SharedQuadState* sharedQuadState = quadCuller.useSharedQuadState(SharedQuadS
tate::create(rootLayer->drawTransform(), rootTargetRect, rootTargetRect, opacity
)); | 95 SharedQuadState* sharedQuadState = quadCuller.useSharedQuadState(SharedQuadS
tate::create(rootLayer->drawTransform(), rootTargetRect, rootTargetRect, opacity
)); |
96 DCHECK(rootLayer->screenSpaceTransform().isInvertible()); | 96 DCHECK(rootLayer->screenSpaceTransform().isInvertible()); |
97 WebTransformationMatrix transformToLayerSpace = rootLayer->screenSpaceTransf
orm().inverse(); | 97 WebTransformationMatrix transformToLayerSpace = rootLayer->screenSpaceTransf
orm().inverse(); |
98 for (Region::Iterator fillRects(fillRegion); fillRects.has_rect(); fillRects
.next()) { | 98 for (Region::Iterator fillRects(fillRegion); fillRects.has_rect(); fillRects
.next()) { |
99 // The root layer transform is composed of translations and scales only,
no perspective, so mapping is sufficient. | 99 // The root layer transform is composed of translations and scales only,
no perspective, so mapping is sufficient. |
100 gfx::Rect layerRect = MathUtil::mapClippedRect(transformToLayerSpace, fi
llRects.rect()); | 100 gfx::Rect layerRect = MathUtil::mapClippedRect(transformToLayerSpace, fi
llRects.rect()); |
101 // Skip the quad culler and just append the quads directly to avoid occl
usion checks. | 101 // Skip the quad culler and just append the quads directly to avoid occl
usion checks. |
102 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create(); | 102 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create(); |
103 quad->SetNew(sharedQuadState, layerRect, screenBackgroundColor); | 103 quad->SetNew(sharedQuadState, layerRect, screenBackgroundColor); |
104 m_quadList.append(quad.PassAs<DrawQuad>()); | 104 m_quadList.push_back(quad.PassAs<DrawQuad>()); |
105 } | 105 } |
106 } | 106 } |
107 | 107 |
108 void RenderPass::setFilter(SkImageFilter* filter) { | 108 void RenderPass::setFilter(SkImageFilter* filter) { |
109 SkRefCnt_SafeAssign(m_filter, filter); | 109 SkRefCnt_SafeAssign(m_filter, filter); |
110 } | 110 } |
111 | 111 |
112 } // namespace cc | 112 } // namespace cc |
OLD | NEW |