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Issue 11418040: gfx::Transform API clean-up (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 8 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/session_state_animator.h" 5 #include "ash/wm/session_state_animator.h"
6 6
7 #include "ash/shell.h" 7 #include "ash/shell.h"
8 #include "ash/shell_window_ids.h" 8 #include "ash/shell_window_ids.h"
9 #include "ash/wm/window_animations.h" 9 #include "ash/wm/window_animations.h"
10 #include "ash/wm/workspace/workspace_animations.h" 10 #include "ash/wm/workspace/workspace_animations.h"
11 #include "ui/aura/client/aura_constants.h" 11 #include "ui/aura/client/aura_constants.h"
12 #include "ui/aura/root_window.h" 12 #include "ui/aura/root_window.h"
13 #include "ui/compositor/layer_animation_observer.h" 13 #include "ui/compositor/layer_animation_observer.h"
14 #include "ui/compositor/layer_animation_sequence.h" 14 #include "ui/compositor/layer_animation_sequence.h"
15 #include "ui/views/widget/widget.h" 15 #include "ui/views/widget/widget.h"
16 16
17 namespace ash { 17 namespace ash {
18 namespace internal { 18 namespace internal {
19 19
20 namespace { 20 namespace {
21 21
22 // Slightly-smaller size that we scale the screen down to for the pre-lock and 22 // Slightly-smaller size that we scale the screen down to for the pre-lock and
23 // pre-shutdown states. 23 // pre-shutdown states.
24 const float kSlowCloseSizeRatio = 0.95f; 24 const float kSlowCloseSizeRatio = 0.95f;
25 25
26 // Maximum opacity of white layer when animating pre-shutdown state. 26 // Maximum opacity of white layer when animating pre-shutdown state.
27 const float kPartialFadeRatio = 0.3f; 27 const float kPartialFadeRatio = 0.3f;
28 28
29 // Minimum size. Not zero as it causes numeric issues.
30 const float kMinimumScale = 1e-4f;
31
29 // Returns the transform that should be applied to containers for the slow-close 32 // Returns the transform that should be applied to containers for the slow-close
30 // animation. 33 // animation.
31 gfx::Transform GetSlowCloseTransform() { 34 gfx::Transform GetSlowCloseTransform() {
32 gfx::Size root_size = Shell::GetPrimaryRootWindow()->bounds().size(); 35 gfx::Size root_size = Shell::GetPrimaryRootWindow()->bounds().size();
33 gfx::Transform transform; 36 gfx::Transform transform;
34 transform.SetScale(kSlowCloseSizeRatio, kSlowCloseSizeRatio); 37 transform.Translate(
35 transform.ConcatTranslate(
36 floor(0.5 * (1.0 - kSlowCloseSizeRatio) * root_size.width() + 0.5), 38 floor(0.5 * (1.0 - kSlowCloseSizeRatio) * root_size.width() + 0.5),
37 floor(0.5 * (1.0 - kSlowCloseSizeRatio) * root_size.height() + 0.5)); 39 floor(0.5 * (1.0 - kSlowCloseSizeRatio) * root_size.height() + 0.5));
38 return transform; 40 transform.Scale(kSlowCloseSizeRatio, kSlowCloseSizeRatio);
41 return transform;
39 } 42 }
40 43
41 // Returns the transform that should be applied to containers for the fast-close 44 // Returns the transform that should be applied to containers for the fast-close
42 // animation. 45 // animation.
43 gfx::Transform GetFastCloseTransform() { 46 gfx::Transform GetFastCloseTransform() {
44 gfx::Size root_size = Shell::GetPrimaryRootWindow()->bounds().size(); 47 gfx::Size root_size = Shell::GetPrimaryRootWindow()->bounds().size();
45 gfx::Transform transform; 48 gfx::Transform transform;
46 transform.SetScale(0.0, 0.0); 49 transform.Translate(floor(0.5 * root_size.width() + 0.5),
47 transform.ConcatTranslate(floor(0.5 * root_size.width() + 0.5), 50 floor(0.5 * root_size.height() + 0.5));
48 floor(0.5 * root_size.height() + 0.5)); 51 transform.Scale(kMinimumScale, kMinimumScale);
49 return transform; 52 return transform;
50 } 53 }
51 54
52 // Slowly shrinks |window| to a slightly-smaller size. 55 // Slowly shrinks |window| to a slightly-smaller size.
53 void StartSlowCloseAnimationForWindow(aura::Window* window, 56 void StartSlowCloseAnimationForWindow(aura::Window* window,
54 base::TimeDelta duration, 57 base::TimeDelta duration,
55 ui::LayerAnimationObserver* observer) { 58 ui::LayerAnimationObserver* observer) {
56 ui::LayerAnimator* animator = window->layer()->GetAnimator(); 59 ui::LayerAnimator* animator = window->layer()->GetAnimator();
57 animator->set_preemption_strategy( 60 animator->set_preemption_strategy(
58 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); 61 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
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498 foreground_->SetColor(SK_ColorWHITE); 501 foreground_->SetColor(SK_ColorWHITE);
499 foreground_->GetWidget()->Show(); 502 foreground_->GetWidget()->Show();
500 } 503 }
501 504
502 void SessionStateAnimator::DropForeground() { 505 void SessionStateAnimator::DropForeground() {
503 foreground_.reset(); 506 foreground_.reset();
504 } 507 }
505 508
506 } // namespace internal 509 } // namespace internal
507 } // namespace ash 510 } // namespace ash
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