| Index: cc/layer_tree_host_impl_unittest.cc
|
| diff --git a/cc/layer_tree_host_impl_unittest.cc b/cc/layer_tree_host_impl_unittest.cc
|
| index c6aa8f44bfa9f03933c8f419169cf1c271e4f6fd..e0d5a9a519d1cf344bdb7b3bb5895e2951cdf81c 100644
|
| --- a/cc/layer_tree_host_impl_unittest.cc
|
| +++ b/cc/layer_tree_host_impl_unittest.cc
|
| @@ -1848,7 +1848,7 @@ TEST_P(LayerTreeHostImplTest, viewportCovered)
|
|
|
| size_t numGutterQuads = 0;
|
| for (size_t i = 0; i < frame.renderPasses[0]->quadList().size(); ++i)
|
| - numGutterQuads += (frame.renderPasses[0]->quadList()[i]->material() == DrawQuad::SolidColor) ? 1 : 0;
|
| + numGutterQuads += (frame.renderPasses[0]->quadList()[i]->material() == DrawQuad::SOLID_COLOR) ? 1 : 0;
|
| EXPECT_EQ(0u, numGutterQuads);
|
| EXPECT_EQ(1u, frame.renderPasses[0]->quadList().size());
|
|
|
| @@ -1872,7 +1872,7 @@ TEST_P(LayerTreeHostImplTest, viewportCovered)
|
|
|
| size_t numGutterQuads = 0;
|
| for (size_t i = 0; i < frame.renderPasses[0]->quadList().size(); ++i)
|
| - numGutterQuads += (frame.renderPasses[0]->quadList()[i]->material() == DrawQuad::SolidColor) ? 1 : 0;
|
| + numGutterQuads += (frame.renderPasses[0]->quadList()[i]->material() == DrawQuad::SOLID_COLOR) ? 1 : 0;
|
| EXPECT_EQ(1u, numGutterQuads);
|
| EXPECT_EQ(1u, frame.renderPasses[0]->quadList().size());
|
|
|
| @@ -1895,7 +1895,7 @@ TEST_P(LayerTreeHostImplTest, viewportCovered)
|
|
|
| size_t numGutterQuads = 0;
|
| for (size_t i = 0; i < frame.renderPasses[0]->quadList().size(); ++i)
|
| - numGutterQuads += (frame.renderPasses[0]->quadList()[i]->material() == DrawQuad::SolidColor) ? 1 : 0;
|
| + numGutterQuads += (frame.renderPasses[0]->quadList()[i]->material() == DrawQuad::SOLID_COLOR) ? 1 : 0;
|
| EXPECT_EQ(4u, numGutterQuads);
|
| EXPECT_EQ(5u, frame.renderPasses[0]->quadList().size());
|
|
|
| @@ -2346,8 +2346,8 @@ TEST_P(LayerTreeHostImplTest, contributingLayerEmptyScissorPartialSwap)
|
| ASSERT_EQ(2U, frame.renderPasses.size());
|
| ASSERT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| ASSERT_EQ(1U, frame.renderPasses[1]->quadList().size());
|
| - EXPECT_EQ(DrawQuad::SolidColor, frame.renderPasses[0]->quadList()[0]->material());
|
| - EXPECT_EQ(DrawQuad::RenderPass, frame.renderPasses[1]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
|
| }
|
| }
|
|
|
| @@ -2367,8 +2367,8 @@ TEST_P(LayerTreeHostImplTest, contributingLayerEmptyScissorNoPartialSwap)
|
| ASSERT_EQ(2U, frame.renderPasses.size());
|
| ASSERT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| ASSERT_EQ(1U, frame.renderPasses[1]->quadList().size());
|
| - EXPECT_EQ(DrawQuad::SolidColor, frame.renderPasses[0]->quadList()[0]->material());
|
| - EXPECT_EQ(DrawQuad::RenderPass, frame.renderPasses[1]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
|
| }
|
| }
|
|
|
| @@ -3137,7 +3137,7 @@ TEST_P(LayerTreeHostImplTest, textureCachingWithClipping)
|
| // Verify that the render surface texture is *not* clipped.
|
| EXPECT_RECT_EQ(gfx::Rect(0, 0, 100, 100), frame.renderPasses[0]->outputRect());
|
|
|
| - EXPECT_EQ(DrawQuad::RenderPass, frame.renderPasses[1]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
|
| RenderPassDrawQuad* quad = static_cast<RenderPassDrawQuad*>(frame.renderPasses[1]->quadList()[0]);
|
| EXPECT_FALSE(quad->contentsChangedSinceLastFrame().IsEmpty());
|
|
|
| @@ -3795,7 +3795,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| EXPECT_EQ(1U, frame.renderPasses[1]->quadList().size());
|
|
|
| - EXPECT_EQ(DrawQuad::RenderPass, frame.renderPasses[1]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
|
| RenderPassDrawQuad* quad = static_cast<RenderPassDrawQuad*>(frame.renderPasses[1]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_FALSE(targetPass->damageRect().IsEmpty());
|
| @@ -3813,7 +3813,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
| ASSERT_EQ(1U, frame.renderPasses.size());
|
|
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| - EXPECT_EQ(DrawQuad::RenderPass, frame.renderPasses[0]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material());
|
| RenderPassDrawQuad* quad = static_cast<RenderPassDrawQuad*>(frame.renderPasses[0]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_TRUE(targetPass->damageRect().IsEmpty());
|
| @@ -3832,7 +3832,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
| ASSERT_EQ(1U, frame.renderPasses.size());
|
|
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| - EXPECT_EQ(DrawQuad::RenderPass, frame.renderPasses[0]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material());
|
| RenderPassDrawQuad* quad = static_cast<RenderPassDrawQuad*>(frame.renderPasses[0]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_TRUE(targetPass->damageRect().IsEmpty());
|
| @@ -3851,9 +3851,9 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
| ASSERT_EQ(2U, frame.renderPasses.size());
|
|
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| - EXPECT_EQ(DrawQuad::SolidColor, frame.renderPasses[0]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material());
|
|
|
| - EXPECT_EQ(DrawQuad::RenderPass, frame.renderPasses[1]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
|
| RenderPassDrawQuad* quad = static_cast<RenderPassDrawQuad*>(frame.renderPasses[1]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_FALSE(targetPass->damageRect().IsEmpty());
|
| @@ -3880,7 +3880,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| EXPECT_EQ(1U, frame.renderPasses[1]->quadList().size());
|
|
|
| - EXPECT_EQ(DrawQuad::RenderPass, frame.renderPasses[1]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
|
| RenderPassDrawQuad* quad = static_cast<RenderPassDrawQuad*>(frame.renderPasses[1]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_TRUE(targetPass->damageRect().IsEmpty());
|
| @@ -3901,7 +3901,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
| ASSERT_EQ(1U, frame.renderPasses.size());
|
|
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| - EXPECT_EQ(DrawQuad::RenderPass, frame.renderPasses[0]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material());
|
| RenderPassDrawQuad* quad = static_cast<RenderPassDrawQuad*>(frame.renderPasses[0]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_TRUE(targetPass->damageRect().IsEmpty());
|
| @@ -3922,7 +3922,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
| ASSERT_EQ(1U, frame.renderPasses.size());
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
|
|
| - EXPECT_EQ(DrawQuad::RenderPass, frame.renderPasses[0]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material());
|
| RenderPassDrawQuad* quad = static_cast<RenderPassDrawQuad*>(frame.renderPasses[0]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_TRUE(targetPass->damageRect().IsEmpty());
|
| @@ -3954,7 +3954,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| EXPECT_EQ(1U, frame.renderPasses[1]->quadList().size());
|
|
|
| - EXPECT_EQ(DrawQuad::RenderPass, frame.renderPasses[1]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
|
| RenderPassDrawQuad* quad = static_cast<RenderPassDrawQuad*>(frame.renderPasses[1]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_FALSE(targetPass->damageRect().IsEmpty());
|
| @@ -3996,7 +3996,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
|
| ASSERT_EQ(1U, frame.renderPasses.size());
|
|
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| - EXPECT_EQ(DrawQuad::RenderPass, frame.renderPasses[0]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material());
|
| RenderPassDrawQuad* quad = static_cast<RenderPassDrawQuad*>(frame.renderPasses[0]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_TRUE(targetPass->damageRect().IsEmpty());
|
| @@ -4015,9 +4015,9 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
|
| ASSERT_EQ(2U, frame.renderPasses.size());
|
|
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| - EXPECT_EQ(DrawQuad::SolidColor, frame.renderPasses[0]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material());
|
|
|
| - EXPECT_EQ(DrawQuad::RenderPass, frame.renderPasses[1]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
|
| RenderPassDrawQuad* quad = static_cast<RenderPassDrawQuad*>(frame.renderPasses[1]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_FALSE(targetPass->damageRect().IsEmpty());
|
| @@ -4044,7 +4044,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| EXPECT_EQ(1U, frame.renderPasses[1]->quadList().size());
|
|
|
| - EXPECT_EQ(DrawQuad::RenderPass, frame.renderPasses[1]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
|
| RenderPassDrawQuad* quad = static_cast<RenderPassDrawQuad*>(frame.renderPasses[1]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_TRUE(targetPass->damageRect().IsEmpty());
|
| @@ -4083,7 +4083,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
|
| ASSERT_EQ(1U, frame.renderPasses.size());
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
|
|
| - EXPECT_EQ(DrawQuad::RenderPass, frame.renderPasses[0]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material());
|
| RenderPassDrawQuad* quad = static_cast<RenderPassDrawQuad*>(frame.renderPasses[0]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_TRUE(targetPass->damageRect().IsEmpty());
|
| @@ -4259,11 +4259,11 @@ void dumpRenderPassTestData(const RenderPassRemovalTestData& testData, char* buf
|
| while (quadListIterator != currentPass->quadList().end()) {
|
| DrawQuad* currentQuad = *quadListIterator;
|
| switch (currentQuad->material()) {
|
| - case DrawQuad::SolidColor:
|
| + case DrawQuad::SOLID_COLOR:
|
| *pos = 's';
|
| pos++;
|
| break;
|
| - case DrawQuad::RenderPass:
|
| + case DrawQuad::RENDER_PASS:
|
| *pos = RenderPassDrawQuad::materialCast(currentQuad)->renderPassId().layerId;
|
| pos++;
|
| *pos = RenderPassDrawQuad::materialCast(currentQuad)->renderPassId().index;
|
|
|