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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_TEXTURE_DRAW_QUAD_H_ | 5 #ifndef CC_TEXTURE_DRAW_QUAD_H_ |
| 6 #define CC_TEXTURE_DRAW_QUAD_H_ | 6 #define CC_TEXTURE_DRAW_QUAD_H_ |
| 7 | 7 |
| 8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
| 9 #include "cc/cc_export.h" | 9 #include "cc/cc_export.h" |
| 10 #include "cc/draw_quad.h" | 10 #include "cc/draw_quad.h" |
| 11 #include "ui/gfx/rect_f.h" | 11 #include "ui/gfx/rect_f.h" |
| 12 | 12 |
| 13 namespace cc { | 13 namespace cc { |
| 14 | 14 |
| 15 #pragma pack(push, 4) | |
| 16 | |
| 17 class CC_EXPORT TextureDrawQuad : public DrawQuad { | 15 class CC_EXPORT TextureDrawQuad : public DrawQuad { |
| 18 public: | 16 public: |
| 19 static scoped_ptr<TextureDrawQuad> create(const SharedQuadState*, const gfx:
:Rect&, unsigned resourceId, bool premultipliedAlpha, const gfx::RectF& uvRect,
bool flipped); | 17 static scoped_ptr<TextureDrawQuad> create(const SharedQuadState*, const gfx:
:Rect&, unsigned resourceId, bool premultipliedAlpha, const gfx::RectF& uvRect,
bool flipped); |
| 20 gfx::RectF uvRect() const { return m_uvRect; } | 18 gfx::RectF uvRect() const { return m_uvRect; } |
| 21 | 19 |
| 22 unsigned resourceId() const { return m_resourceId; } | 20 unsigned resourceId() const { return m_resourceId; } |
| 23 bool premultipliedAlpha() const { return m_premultipliedAlpha; } | 21 bool premultipliedAlpha() const { return m_premultipliedAlpha; } |
| 24 bool flipped() const { return m_flipped; } | 22 bool flipped() const { return m_flipped; } |
| 25 | 23 |
| 26 void setNeedsBlending(); | 24 void setNeedsBlending(); |
| 27 | 25 |
| 28 static const TextureDrawQuad* materialCast(const DrawQuad*); | 26 static const TextureDrawQuad* materialCast(const DrawQuad*); |
| 29 private: | 27 private: |
| 30 TextureDrawQuad(const SharedQuadState*, const gfx::Rect&, unsigned resourceI
d, bool premultipliedAlpha, const gfx::RectF& uvRect, bool flipped); | 28 TextureDrawQuad(const SharedQuadState*, const gfx::Rect&, unsigned resourceI
d, bool premultipliedAlpha, const gfx::RectF& uvRect, bool flipped); |
| 31 | 29 |
| 32 unsigned m_resourceId; | 30 unsigned m_resourceId; |
| 33 bool m_premultipliedAlpha; | 31 bool m_premultipliedAlpha; |
| 34 gfx::RectF m_uvRect; | 32 gfx::RectF m_uvRect; |
| 35 bool m_flipped; | 33 bool m_flipped; |
| 36 }; | 34 }; |
| 37 | 35 |
| 38 #pragma pack(pop) | |
| 39 | |
| 40 } | 36 } |
| 41 | 37 |
| 42 #endif // CC_TEXTURE_DRAW_QUAD_H_ | 38 #endif // CC_TEXTURE_DRAW_QUAD_H_ |
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