| Index: media/base/media.h
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| diff --git a/media/base/media.h b/media/base/media.h
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| index c86e5683faccc87e5e3f133530efe35f9538e4db..019bf9f681c3eaf7bf48169234e67e7b36c6af59 100644
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| --- a/media/base/media.h
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| +++ b/media/base/media.h
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| @@ -16,19 +16,17 @@ class FilePath;
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|  
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|  namespace media {
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|  
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| -// Attempts to initialize the media library (loading DLLs, DSOs, etc.).
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| -//
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| -// If |module_dir| is the empty string, then the system default library paths
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| -// are searched for the dynamic libraries.  If a |module_dir| is provided, then
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| -// only the specified |module_dir| will be searched for the dynamic libraries.
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| -//
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| -// If multiple initializations are attempted with different |module_dir|s
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| -// specified then the first one to succeed remains effective for the lifetime
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| -// of the process.
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| -//
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| -// Returns true if everything was successfully initialized, false otherwise.
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| +// Initializes media libraries (e.g. ffmpeg) as well as CPU specific media
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| +// features.
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| +// TODO(chcunningham): Remove this method in favor of the zero-argument version.
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| +// Because ffmpeg is now statically linked, path is no longer needed and return
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| +// will always be true.
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|  MEDIA_EXPORT bool InitializeMediaLibrary(const base::FilePath& module_dir);
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|  
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| +// Initializes media libraries (e.g. ffmpeg) as well as CPU specific media
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| +// features.
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| +MEDIA_EXPORT void InitializeMediaLibrary();
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| +
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|  // Helper function for unit tests to avoid boiler plate code everywhere. This
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|  // function will crash if it fails to load the media library. This ensures tests
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|  // fail if the media library is not available.
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| @@ -36,6 +34,8 @@ MEDIA_EXPORT void InitializeMediaLibraryForTesting();
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|  
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|  // Use this if you need to check whether the media library is initialized
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|  // for the this process, without actually trying to initialize it.
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| +// TODO(chcunningham): Delete this method. Users should just call Initialize
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| +// blindly and let it bail if its already been done.
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|  MEDIA_EXPORT bool IsMediaLibraryInitialized();
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|  
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|  // Use this if you need to initialize CPU specific features WITHOUT loading
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| 
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