Index: samples/android_sample/jni/eventloop.cc |
diff --git a/samples/android_sample/jni/eventloop.cc b/samples/android_sample/jni/eventloop.cc |
index ae6a4ef75e59edda63d3d85d328468b6d861700b..b6e3851fccacbb657187f6c252b34098e1832886 100644 |
--- a/samples/android_sample/jni/eventloop.cc |
+++ b/samples/android_sample/jni/eventloop.cc |
@@ -1,5 +1,9 @@ |
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
+// for details. All rights reserved. Use of this source code is governed by a |
+// BSD-style license that can be found in the LICENSE file. |
+ |
#include "jni/eventloop.h" |
-#include "bin/log.h" |
+#include "jni/log.h" |
EventLoop::EventLoop(android_app* application) |
: enabled_(false), |
@@ -21,7 +25,7 @@ void EventLoop::Run(ActivityHandler* activity_handler, |
app_dummy(); |
activity_handler_ = activity_handler; |
input_handler_ = context->input_handler; |
- Log::Print("Starting event loop"); |
+ LOGI("Starting event loop"); |
while (true) { |
// If not enabled, block on events. If enabled, don't block |
// so we can do useful work in onStep. |
@@ -37,7 +41,7 @@ void EventLoop::Run(ActivityHandler* activity_handler, |
} |
} |
if (enabled_ && !quit_) { |
- Log::Print("step"); |
+ LOGI("step"); |
if (activity_handler_->OnStep() != 0) { |
quit_ = true; |
ANativeActivity_finish(application_->activity); |
@@ -48,7 +52,7 @@ void EventLoop::Run(ActivityHandler* activity_handler, |
// Called when we gain focus. |
void EventLoop::Activate() { |
- Log::Print("activate"); |
+ LOGI("activate"); |
if (!enabled_ && application_->window != NULL) { |
quit_ = false; |
enabled_ = true; |
@@ -61,7 +65,7 @@ void EventLoop::Activate() { |
// Called when we lose focus. |
void EventLoop::Deactivate() { |
- Log::Print("deactivate"); |
+ LOGI("deactivate"); |
if (enabled_) { |
activity_handler_->OnDeactivate(); |
enabled_ = false; |
@@ -118,7 +122,7 @@ void EventLoop::ProcessActivityEvent(int32_t command) { |
int32_t EventLoop::ProcessInputEvent(AInputEvent* event) { |
int32_t event_type = AInputEvent_getType(event); |
- Log::Print("Got input event type %d", event_type); |
+ LOGI("Got input event type %d", event_type); |
switch (event_type) { |
case AINPUT_EVENT_TYPE_MOTION: |
if (AInputEvent_getSource(event) == AINPUT_SOURCE_TOUCHSCREEN) { |
@@ -141,4 +145,3 @@ int32_t EventLoop::InputCallback(android_app* application, |
EventLoop* event_loop = reinterpret_cast<EventLoop*>(application->userData); |
return event_loop->ProcessInputEvent(event); |
} |
- |