Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(489)

Side by Side Diff: cc/scheduler_state_machine.cc

Issue 11416043: Merge 167537 - Use message passing for BeginFrameAndCommitState and clean up forced commit logic (Closed) Base URL: svn://svn.chromium.org/chrome/branches/1312/src/
Patch Set: Created 8 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « cc/scheduler_state_machine.h ('k') | cc/scheduler_state_machine_unittest.cc » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "cc/scheduler_state_machine.h" 7 #include "cc/scheduler_state_machine.h"
8 8
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/stringprintf.h" 10 #include "base/stringprintf.h"
11 #include "cc/settings.h" 11 #include "cc/settings.h"
12 12
13 namespace cc { 13 namespace cc {
14 14
15 SchedulerStateMachine::SchedulerStateMachine() 15 SchedulerStateMachine::SchedulerStateMachine()
16 : m_commitState(COMMIT_STATE_IDLE) 16 : m_commitState(COMMIT_STATE_IDLE)
17 , m_currentFrameNumber(0) 17 , m_currentFrameNumber(0)
18 , m_lastFrameNumberWhereDrawWasCalled(-1) 18 , m_lastFrameNumberWhereDrawWasCalled(-1)
19 , m_consecutiveFailedDraws(0) 19 , m_consecutiveFailedDraws(0)
20 , m_maximumNumberOfFailedDrawsBeforeDrawIsForced(3) 20 , m_maximumNumberOfFailedDrawsBeforeDrawIsForced(3)
21 , m_needsRedraw(false) 21 , m_needsRedraw(false)
22 , m_needsForcedRedraw(false) 22 , m_needsForcedRedraw(false)
23 , m_needsForcedRedrawAfterNextCommit(false) 23 , m_needsForcedRedrawAfterNextCommit(false)
24 , m_needsCommit(false) 24 , m_needsCommit(false)
25 , m_needsForcedCommit(false) 25 , m_needsForcedCommit(false)
26 , m_expectImmediateBeginFrame(false)
26 , m_mainThreadNeedsLayerTextures(false) 27 , m_mainThreadNeedsLayerTextures(false)
27 , m_insideVSync(false) 28 , m_insideVSync(false)
28 , m_visible(false) 29 , m_visible(false)
29 , m_canBeginFrame(false) 30 , m_canBeginFrame(false)
30 , m_canDraw(false) 31 , m_canDraw(false)
31 , m_drawIfPossibleFailed(false) 32 , m_drawIfPossibleFailed(false)
32 , m_textureState(LAYER_TEXTURE_STATE_UNLOCKED) 33 , m_textureState(LAYER_TEXTURE_STATE_UNLOCKED)
33 , m_contextState(CONTEXT_ACTIVE) 34 , m_contextState(CONTEXT_ACTIVE)
34 { 35 {
35 } 36 }
36 37
37 std::string SchedulerStateMachine::toString() 38 std::string SchedulerStateMachine::toString()
38 { 39 {
39 std::string str; 40 std::string str;
40 base::StringAppendF(&str, "m_commitState = %d; ", m_commitState); 41 base::StringAppendF(&str, "m_commitState = %d; ", m_commitState);
41 base::StringAppendF(&str, "m_currentFrameNumber = %d; ", m_currentFrameNumbe r); 42 base::StringAppendF(&str, "m_currentFrameNumber = %d; ", m_currentFrameNumbe r);
42 base::StringAppendF(&str, "m_lastFrameNumberWhereDrawWasCalled = %d; ", m_la stFrameNumberWhereDrawWasCalled); 43 base::StringAppendF(&str, "m_lastFrameNumberWhereDrawWasCalled = %d; ", m_la stFrameNumberWhereDrawWasCalled);
43 base::StringAppendF(&str, "m_consecutiveFailedDraws = %d; ", m_consecutiveFa iledDraws); 44 base::StringAppendF(&str, "m_consecutiveFailedDraws = %d; ", m_consecutiveFa iledDraws);
44 base::StringAppendF(&str, "m_maximumNumberOfFailedDrawsBeforeDrawIsForced = %d; ", m_maximumNumberOfFailedDrawsBeforeDrawIsForced); 45 base::StringAppendF(&str, "m_maximumNumberOfFailedDrawsBeforeDrawIsForced = %d; ", m_maximumNumberOfFailedDrawsBeforeDrawIsForced);
45 base::StringAppendF(&str, "m_needsRedraw = %d; ", m_needsRedraw); 46 base::StringAppendF(&str, "m_needsRedraw = %d; ", m_needsRedraw);
46 base::StringAppendF(&str, "m_needsForcedRedraw = %d; ", m_needsForcedRedraw) ; 47 base::StringAppendF(&str, "m_needsForcedRedraw = %d; ", m_needsForcedRedraw) ;
47 base::StringAppendF(&str, "m_needsForcedRedrawAfterNextCommit = %d; ", m_nee dsForcedRedrawAfterNextCommit); 48 base::StringAppendF(&str, "m_needsForcedRedrawAfterNextCommit = %d; ", m_nee dsForcedRedrawAfterNextCommit);
48 base::StringAppendF(&str, "m_needsCommit = %d; ", m_needsCommit); 49 base::StringAppendF(&str, "m_needsCommit = %d; ", m_needsCommit);
49 base::StringAppendF(&str, "m_needsForcedCommit = %d; ", m_needsForcedCommit) ; 50 base::StringAppendF(&str, "m_needsForcedCommit = %d; ", m_needsForcedCommit) ;
51 base::StringAppendF(&str, "m_expectImmediateBeginFrame = %d; ", m_expectImme diateBeginFrame);
50 base::StringAppendF(&str, "m_mainThreadNeedsLayerTextures = %d; ", m_mainThr eadNeedsLayerTextures); 52 base::StringAppendF(&str, "m_mainThreadNeedsLayerTextures = %d; ", m_mainThr eadNeedsLayerTextures);
51 base::StringAppendF(&str, "m_insideVSync = %d; ", m_insideVSync); 53 base::StringAppendF(&str, "m_insideVSync = %d; ", m_insideVSync);
52 base::StringAppendF(&str, "m_visible = %d; ", m_visible); 54 base::StringAppendF(&str, "m_visible = %d; ", m_visible);
53 base::StringAppendF(&str, "m_canBeginFrame = %d; ", m_canBeginFrame); 55 base::StringAppendF(&str, "m_canBeginFrame = %d; ", m_canBeginFrame);
54 base::StringAppendF(&str, "m_canDraw = %d; ", m_canDraw); 56 base::StringAppendF(&str, "m_canDraw = %d; ", m_canDraw);
55 base::StringAppendF(&str, "m_drawIfPossibleFailed = %d; ", m_drawIfPossibleF ailed); 57 base::StringAppendF(&str, "m_drawIfPossibleFailed = %d; ", m_drawIfPossibleF ailed);
56 base::StringAppendF(&str, "m_textureState = %d; ", m_textureState); 58 base::StringAppendF(&str, "m_textureState = %d; ", m_textureState);
57 base::StringAppendF(&str, "m_contextState = %d; ", m_contextState); 59 base::StringAppendF(&str, "m_contextState = %d; ", m_contextState);
58 return str; 60 return str;
59 } 61 }
(...skipping 124 matching lines...) Expand 10 before | Expand all | Expand 10 after
184 m_textureState = LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD; 186 m_textureState = LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD;
185 return; 187 return;
186 188
187 case ACTION_DRAW_FORCED: 189 case ACTION_DRAW_FORCED:
188 case ACTION_DRAW_IF_POSSIBLE: 190 case ACTION_DRAW_IF_POSSIBLE:
189 m_needsRedraw = false; 191 m_needsRedraw = false;
190 m_needsForcedRedraw = false; 192 m_needsForcedRedraw = false;
191 m_drawIfPossibleFailed = false; 193 m_drawIfPossibleFailed = false;
192 if (m_insideVSync) 194 if (m_insideVSync)
193 m_lastFrameNumberWhereDrawWasCalled = m_currentFrameNumber; 195 m_lastFrameNumberWhereDrawWasCalled = m_currentFrameNumber;
194 if (m_commitState == COMMIT_STATE_WAITING_FOR_FIRST_DRAW) 196 if (m_commitState == COMMIT_STATE_WAITING_FOR_FIRST_DRAW) {
195 m_commitState = COMMIT_STATE_IDLE; 197 if (m_expectImmediateBeginFrame) {
198 m_commitState = COMMIT_STATE_FRAME_IN_PROGRESS;
199 m_expectImmediateBeginFrame = false;
200 } else
201 m_commitState = COMMIT_STATE_IDLE;
202 }
196 if (m_textureState == LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD) 203 if (m_textureState == LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD)
197 m_textureState = LAYER_TEXTURE_STATE_UNLOCKED; 204 m_textureState = LAYER_TEXTURE_STATE_UNLOCKED;
198 return; 205 return;
199 206
200 case ACTION_BEGIN_CONTEXT_RECREATION: 207 case ACTION_BEGIN_CONTEXT_RECREATION:
201 DCHECK(m_commitState == COMMIT_STATE_IDLE); 208 DCHECK(m_commitState == COMMIT_STATE_IDLE);
202 DCHECK(m_contextState == CONTEXT_LOST); 209 DCHECK(m_contextState == CONTEXT_LOST);
203 m_contextState = CONTEXT_RECREATING; 210 m_contextState = CONTEXT_RECREATING;
204 return; 211 return;
205 212
(...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after
275 } 282 }
276 283
277 void SchedulerStateMachine::setNeedsCommit() 284 void SchedulerStateMachine::setNeedsCommit()
278 { 285 {
279 m_needsCommit = true; 286 m_needsCommit = true;
280 } 287 }
281 288
282 void SchedulerStateMachine::setNeedsForcedCommit() 289 void SchedulerStateMachine::setNeedsForcedCommit()
283 { 290 {
284 m_needsForcedCommit = true; 291 m_needsForcedCommit = true;
292 m_expectImmediateBeginFrame = true;
285 } 293 }
286 294
287 void SchedulerStateMachine::beginFrameComplete() 295 void SchedulerStateMachine::beginFrameComplete()
288 { 296 {
289 DCHECK(m_commitState == COMMIT_STATE_FRAME_IN_PROGRESS); 297 DCHECK(m_commitState == COMMIT_STATE_FRAME_IN_PROGRESS ||
298 (m_expectImmediateBeginFrame && m_commitState != COMMIT_STATE_IDLE)) << toString();
290 m_commitState = COMMIT_STATE_READY_TO_COMMIT; 299 m_commitState = COMMIT_STATE_READY_TO_COMMIT;
291 } 300 }
292 301
293 void SchedulerStateMachine::beginFrameAborted() 302 void SchedulerStateMachine::beginFrameAborted()
294 { 303 {
295 DCHECK(m_commitState == COMMIT_STATE_FRAME_IN_PROGRESS); 304 DCHECK(m_commitState == COMMIT_STATE_FRAME_IN_PROGRESS);
296 m_commitState = COMMIT_STATE_IDLE; 305 if (m_expectImmediateBeginFrame)
297 setNeedsCommit(); 306 m_expectImmediateBeginFrame = false;
307 else {
308 m_commitState = COMMIT_STATE_IDLE;
309 setNeedsCommit();
310 }
298 } 311 }
299 312
300 void SchedulerStateMachine::didLoseContext() 313 void SchedulerStateMachine::didLoseContext()
301 { 314 {
302 if (m_contextState == CONTEXT_LOST || m_contextState == CONTEXT_RECREATING) 315 if (m_contextState == CONTEXT_LOST || m_contextState == CONTEXT_RECREATING)
303 return; 316 return;
304 m_contextState = CONTEXT_LOST; 317 m_contextState = CONTEXT_LOST;
305 } 318 }
306 319
307 void SchedulerStateMachine::didRecreateContext() 320 void SchedulerStateMachine::didRecreateContext()
308 { 321 {
309 DCHECK(m_contextState == CONTEXT_RECREATING); 322 DCHECK(m_contextState == CONTEXT_RECREATING);
310 m_contextState = CONTEXT_ACTIVE; 323 m_contextState = CONTEXT_ACTIVE;
311 setNeedsCommit(); 324 setNeedsCommit();
312 } 325 }
313 326
314 void SchedulerStateMachine::setMaximumNumberOfFailedDrawsBeforeDrawIsForced(int numDraws) 327 void SchedulerStateMachine::setMaximumNumberOfFailedDrawsBeforeDrawIsForced(int numDraws)
315 { 328 {
316 m_maximumNumberOfFailedDrawsBeforeDrawIsForced = numDraws; 329 m_maximumNumberOfFailedDrawsBeforeDrawIsForced = numDraws;
317 } 330 }
318 331
319 } 332 }
OLDNEW
« no previous file with comments | « cc/scheduler_state_machine.h ('k') | cc/scheduler_state_machine_unittest.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698