Index: content/browser/renderer_host/cross_site_resource_handler.h |
=================================================================== |
--- content/browser/renderer_host/cross_site_resource_handler.h (revision 171168) |
+++ content/browser/renderer_host/cross_site_resource_handler.h (working copy) |
@@ -1,75 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CONTENT_BROWSER_RENDERER_HOST_CROSS_SITE_RESOURCE_HANDLER_H_ |
-#define CONTENT_BROWSER_RENDERER_HOST_CROSS_SITE_RESOURCE_HANDLER_H_ |
- |
-#include "content/browser/renderer_host/layered_resource_handler.h" |
-#include "net/url_request/url_request_status.h" |
- |
-namespace net { |
-class URLRequest; |
-} |
- |
-namespace content { |
- |
-// Ensures that cross-site responses are delayed until the onunload handler of |
-// the previous page is allowed to run. This handler wraps an |
-// AsyncEventHandler, and it sits inside SafeBrowsing and Buffered event |
-// handlers. This is important, so that it can intercept OnResponseStarted |
-// after we determine that a response is safe and not a download. |
-class CrossSiteResourceHandler : public LayeredResourceHandler { |
- public: |
- CrossSiteResourceHandler(scoped_ptr<ResourceHandler> next_handler, |
- int render_process_host_id, |
- int render_view_id, |
- net::URLRequest* request); |
- virtual ~CrossSiteResourceHandler(); |
- |
- // ResourceHandler implementation: |
- virtual bool OnRequestRedirected(int request_id, |
- const GURL& new_url, |
- ResourceResponse* response, |
- bool* defer) OVERRIDE; |
- virtual bool OnResponseStarted(int request_id, |
- ResourceResponse* response, |
- bool* defer) OVERRIDE; |
- virtual bool OnReadCompleted(int request_id, |
- int bytes_read, |
- bool* defer) OVERRIDE; |
- virtual bool OnResponseCompleted(int request_id, |
- const net::URLRequestStatus& status, |
- const std::string& security_info) OVERRIDE; |
- |
- // We can now send the response to the new renderer, which will cause |
- // WebContentsImpl to swap in the new renderer and destroy the old one. |
- void ResumeResponse(); |
- |
- private: |
- // Prepare to render the cross-site response in a new RenderViewHost, by |
- // telling the old RenderViewHost to run its onunload handler. |
- void StartCrossSiteTransition( |
- int request_id, |
- ResourceResponse* response); |
- |
- void ResumeIfDeferred(); |
- |
- int render_process_host_id_; |
- int render_view_id_; |
- net::URLRequest* request_; |
- bool has_started_response_; |
- bool in_cross_site_transition_; |
- int request_id_; |
- bool completed_during_transition_; |
- bool did_defer_; |
- net::URLRequestStatus completed_status_; |
- std::string completed_security_info_; |
- ResourceResponse* response_; |
- |
- DISALLOW_COPY_AND_ASSIGN(CrossSiteResourceHandler); |
-}; |
- |
-} // namespace content |
- |
-#endif // CONTENT_BROWSER_RENDERER_HOST_CROSS_SITE_RESOURCE_HANDLER_H_ |