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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/browser/renderer_host/resource_buffer.h" | |
6 | |
7 #include <math.h> | |
8 | |
9 #include "base/logging.h" | |
10 | |
11 namespace content { | |
12 | |
13 // A circular buffer allocator. | |
14 // | |
15 // We keep track of the starting offset (alloc_start_) and the ending offset | |
16 // (alloc_end_). There are two layouts to keep in mind: | |
17 // | |
18 // #1: | |
19 // ------------[XXXXXXXXXXXXXXXXXXXXXXX]---- | |
20 // ^ ^ | |
21 // start end | |
22 // | |
23 // #2: | |
24 // XXXXXXXXXX]---------------------[XXXXXXXX | |
25 // ^ ^ | |
26 // end start | |
27 // | |
28 // If end <= start, then we have the buffer wraparound case (depicted second). | |
29 // If the buffer is empty, then start and end will be set to -1. | |
30 // | |
31 // Allocations are always contiguous. | |
32 | |
33 ResourceBuffer::ResourceBuffer() | |
34 : buf_size_(0), | |
35 min_alloc_size_(0), | |
36 max_alloc_size_(0), | |
37 alloc_start_(-1), | |
38 alloc_end_(-1) { | |
39 } | |
40 | |
41 ResourceBuffer::~ResourceBuffer() { | |
42 } | |
43 | |
44 bool ResourceBuffer::Initialize(int buffer_size, | |
45 int min_allocation_size, | |
46 int max_allocation_size) { | |
47 DCHECK(!IsInitialized()); | |
48 | |
49 // It would be wasteful if these are not multiples of min_allocation_size. | |
50 DCHECK_EQ(0, buffer_size % min_allocation_size); | |
51 DCHECK_EQ(0, max_allocation_size % min_allocation_size); | |
52 | |
53 buf_size_ = buffer_size; | |
54 min_alloc_size_ = min_allocation_size; | |
55 max_alloc_size_ = max_allocation_size; | |
56 | |
57 return shared_mem_.CreateAndMapAnonymous(buf_size_); | |
58 } | |
59 | |
60 bool ResourceBuffer::IsInitialized() const { | |
61 return shared_mem_.memory() != NULL; | |
62 } | |
63 | |
64 bool ResourceBuffer::ShareToProcess( | |
65 base::ProcessHandle process_handle, | |
66 base::SharedMemoryHandle* shared_memory_handle, | |
67 int* shared_memory_size) { | |
68 DCHECK(IsInitialized()); | |
69 | |
70 if (!shared_mem_.ShareToProcess(process_handle, shared_memory_handle)) | |
71 return false; | |
72 | |
73 *shared_memory_size = buf_size_; | |
74 return true; | |
75 } | |
76 | |
77 bool ResourceBuffer::CanAllocate() const { | |
78 DCHECK(IsInitialized()); | |
79 | |
80 if (alloc_start_ == -1) | |
81 return true; | |
82 | |
83 int diff = alloc_end_ - alloc_start_; | |
84 if (diff > 0) | |
85 return (buf_size_ - diff) >= min_alloc_size_; | |
86 | |
87 return -diff >= min_alloc_size_; | |
88 } | |
89 | |
90 char* ResourceBuffer::Allocate(int* size) { | |
91 DCHECK(CanAllocate()); | |
92 | |
93 int alloc_offset = 0; | |
94 int alloc_size; | |
95 | |
96 if (alloc_start_ == -1) { | |
97 // This is the first allocation. | |
98 alloc_start_ = 0; | |
99 alloc_end_ = buf_size_; | |
100 alloc_size = buf_size_; | |
101 } else if (alloc_start_ < alloc_end_) { | |
102 // Append the next allocation if it fits. Otherwise, wraparound. | |
103 // | |
104 // NOTE: We could look to see if a larger allocation is possible by | |
105 // wrapping around sooner, but instead we just look to fill the space at | |
106 // the end of the buffer provided that meets the min_alloc_size_ | |
107 // requirement. | |
108 // | |
109 if ((buf_size_ - alloc_end_) >= min_alloc_size_) { | |
110 alloc_offset = alloc_end_; | |
111 alloc_size = buf_size_ - alloc_end_; | |
112 alloc_end_ = buf_size_; | |
113 } else { | |
114 // It must be possible to allocate a least min_alloc_size_. | |
115 DCHECK(alloc_start_ >= min_alloc_size_); | |
116 alloc_size = alloc_start_; | |
117 alloc_end_ = alloc_start_; | |
118 } | |
119 } else { | |
120 // This is the wraparound case. | |
121 DCHECK(alloc_end_ < alloc_start_); | |
122 alloc_offset = alloc_end_; | |
123 alloc_size = alloc_start_ - alloc_end_; | |
124 alloc_end_ = alloc_start_; | |
125 } | |
126 | |
127 // Make sure alloc_size does not exceed max_alloc_size_. We store the | |
128 // current value of alloc_size, so that we can use ShrinkLastAllocation to | |
129 // trim it back. This allows us to reuse the alloc_end_ adjustment logic. | |
130 | |
131 alloc_sizes_.push(alloc_size); | |
132 | |
133 if (alloc_size > max_alloc_size_) { | |
134 alloc_size = max_alloc_size_; | |
135 ShrinkLastAllocation(alloc_size); | |
136 } | |
137 | |
138 *size = alloc_size; | |
139 return static_cast<char*>(shared_mem_.memory()) + alloc_offset; | |
140 } | |
141 | |
142 int ResourceBuffer::GetLastAllocationOffset() const { | |
143 DCHECK(!alloc_sizes_.empty()); | |
144 DCHECK(alloc_end_ >= alloc_sizes_.back()); | |
145 return alloc_end_ - alloc_sizes_.back(); | |
146 } | |
147 | |
148 void ResourceBuffer::ShrinkLastAllocation(int new_size) { | |
149 DCHECK(!alloc_sizes_.empty()); | |
150 | |
151 int aligned_size = (new_size / min_alloc_size_) * min_alloc_size_; | |
152 if (aligned_size < new_size) | |
153 aligned_size += min_alloc_size_; | |
154 | |
155 DCHECK_LE(new_size, aligned_size); | |
156 DCHECK_GE(alloc_sizes_.back(), aligned_size); | |
157 | |
158 int* last_allocation_size = &alloc_sizes_.back(); | |
159 alloc_end_ -= (*last_allocation_size - aligned_size); | |
160 *last_allocation_size = aligned_size; | |
161 } | |
162 | |
163 void ResourceBuffer::RecycleLeastRecentlyAllocated() { | |
164 DCHECK(!alloc_sizes_.empty()); | |
165 int allocation_size = alloc_sizes_.front(); | |
166 alloc_sizes_.pop(); | |
167 | |
168 alloc_start_ += allocation_size; | |
169 DCHECK(alloc_start_ <= buf_size_); | |
170 | |
171 if (alloc_start_ == alloc_end_) { | |
172 DCHECK(alloc_sizes_.empty()); | |
173 alloc_start_ = -1; | |
174 alloc_end_ = -1; | |
175 } else if (alloc_start_ == buf_size_) { | |
176 DCHECK(!alloc_sizes_.empty()); | |
177 alloc_start_ = 0; | |
178 } | |
179 } | |
180 | |
181 } // namespace content | |
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