| Index: cc/picture_layer_tiling.cc
|
| diff --git a/cc/picture_layer_tiling.cc b/cc/picture_layer_tiling.cc
|
| index 7d3f975bda1c44eda663de9cac9dfd4290d850fd..de3717cbef8514b19189ff4e047f1d311d1224c4 100644
|
| --- a/cc/picture_layer_tiling.cc
|
| +++ b/cc/picture_layer_tiling.cc
|
| @@ -3,6 +3,8 @@
|
| // found in the LICENSE file.
|
|
|
| #include "cc/picture_layer_tiling.h"
|
| +
|
| +#include "cc/math_util.h"
|
| #include "ui/gfx/rect_conversions.h"
|
| #include "ui/gfx/size_conversions.h"
|
|
|
| @@ -266,4 +268,52 @@ gfx::Size PictureLayerTiling::Iterator::texture_size() const {
|
| return tiling_->tiling_data_.max_texture_size();
|
| }
|
|
|
| +void PictureLayerTiling::UpdateTilePriorities(
|
| + const gfx::Size& device_viewport,
|
| + float layer_content_scale_x,
|
| + float layer_content_scale_y,
|
| + const gfx::Transform& last_screen_transform,
|
| + const gfx::Transform& current_screen_transform,
|
| + double time_delta) {
|
| + gfx::Rect content_rect = ContentRect();
|
| + if (content_rect.IsEmpty())
|
| + return;
|
| +
|
| + gfx::Rect view_rect(gfx::Point(), device_viewport);
|
| + int right = tiling_data_.TileXIndexFromSrcCoord(content_rect.width() - 1);
|
| + int bottom = tiling_data_.TileYIndexFromSrcCoord(content_rect.height() - 1);
|
| + for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
|
| + TileMapKey key = it->first;
|
| + TilePriority priority;
|
| + if (key.first > right || key.second > bottom) {
|
| + priority.distance_to_visible_in_pixels = std::numeric_limits<int>::max();
|
| + priority.time_to_visible_in_seconds =
|
| + TilePriority::kMaxTimeToVisibleInSeconds;
|
| + // TODO(qinmin): pass the correct tree to this function.
|
| + it->second->set_priority(ACTIVE_TREE, priority);
|
| + continue;
|
| + }
|
| +
|
| + gfx::Rect tile_bound = tiling_data_.TileBounds(key.first, key.second);
|
| + gfx::RectF layer_content_rect = gfx::ScaleRect(
|
| + tile_bound,
|
| + layer_content_scale_x / contents_scale_,
|
| + layer_content_scale_y / contents_scale_);
|
| + gfx::RectF screen_rect = MathUtil::mapClippedRect(
|
| + current_screen_transform, layer_content_rect);
|
| + gfx::RectF previous_rect = MathUtil::mapClippedRect(
|
| + last_screen_transform, layer_content_rect);
|
| +
|
| + priority.resolution = HIGH_RESOLUTION;
|
| + priority.time_to_visible_in_seconds =
|
| + TilePriority::TimeForBoundsToIntersect(
|
| + previous_rect, screen_rect, time_delta, view_rect);
|
| +
|
| + priority.distance_to_visible_in_pixels =
|
| + TilePriority::manhattanDistance(screen_rect, view_rect);
|
| + // TODO(qinmin): pass the correct tree to this function.
|
| + it->second->set_priority(ACTIVE_TREE, priority);
|
| + }
|
| +}
|
| +
|
| } // namespace cc
|
|
|