Index: cc/picture_layer_tiling.cc |
diff --git a/cc/picture_layer_tiling.cc b/cc/picture_layer_tiling.cc |
index 7d3f975bda1c44eda663de9cac9dfd4290d850fd..de3717cbef8514b19189ff4e047f1d311d1224c4 100644 |
--- a/cc/picture_layer_tiling.cc |
+++ b/cc/picture_layer_tiling.cc |
@@ -3,6 +3,8 @@ |
// found in the LICENSE file. |
#include "cc/picture_layer_tiling.h" |
+ |
+#include "cc/math_util.h" |
#include "ui/gfx/rect_conversions.h" |
#include "ui/gfx/size_conversions.h" |
@@ -266,4 +268,52 @@ gfx::Size PictureLayerTiling::Iterator::texture_size() const { |
return tiling_->tiling_data_.max_texture_size(); |
} |
+void PictureLayerTiling::UpdateTilePriorities( |
+ const gfx::Size& device_viewport, |
+ float layer_content_scale_x, |
+ float layer_content_scale_y, |
+ const gfx::Transform& last_screen_transform, |
+ const gfx::Transform& current_screen_transform, |
+ double time_delta) { |
+ gfx::Rect content_rect = ContentRect(); |
+ if (content_rect.IsEmpty()) |
+ return; |
+ |
+ gfx::Rect view_rect(gfx::Point(), device_viewport); |
+ int right = tiling_data_.TileXIndexFromSrcCoord(content_rect.width() - 1); |
+ int bottom = tiling_data_.TileYIndexFromSrcCoord(content_rect.height() - 1); |
+ for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) { |
+ TileMapKey key = it->first; |
+ TilePriority priority; |
+ if (key.first > right || key.second > bottom) { |
+ priority.distance_to_visible_in_pixels = std::numeric_limits<int>::max(); |
+ priority.time_to_visible_in_seconds = |
+ TilePriority::kMaxTimeToVisibleInSeconds; |
+ // TODO(qinmin): pass the correct tree to this function. |
+ it->second->set_priority(ACTIVE_TREE, priority); |
+ continue; |
+ } |
+ |
+ gfx::Rect tile_bound = tiling_data_.TileBounds(key.first, key.second); |
+ gfx::RectF layer_content_rect = gfx::ScaleRect( |
+ tile_bound, |
+ layer_content_scale_x / contents_scale_, |
+ layer_content_scale_y / contents_scale_); |
+ gfx::RectF screen_rect = MathUtil::mapClippedRect( |
+ current_screen_transform, layer_content_rect); |
+ gfx::RectF previous_rect = MathUtil::mapClippedRect( |
+ last_screen_transform, layer_content_rect); |
+ |
+ priority.resolution = HIGH_RESOLUTION; |
+ priority.time_to_visible_in_seconds = |
+ TilePriority::TimeForBoundsToIntersect( |
+ previous_rect, screen_rect, time_delta, view_rect); |
+ |
+ priority.distance_to_visible_in_pixels = |
+ TilePriority::manhattanDistance(screen_rect, view_rect); |
+ // TODO(qinmin): pass the correct tree to this function. |
+ it->second->set_priority(ACTIVE_TREE, priority); |
+ } |
+} |
+ |
} // namespace cc |