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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/picture_layer_tiling.h" | 5 #include "cc/picture_layer_tiling.h" |
6 | |
7 #include "cc/math_util.h" | |
6 #include "ui/gfx/rect_conversions.h" | 8 #include "ui/gfx/rect_conversions.h" |
7 #include "ui/gfx/size_conversions.h" | 9 #include "ui/gfx/size_conversions.h" |
8 | 10 |
11 #include <algorithm> | |
12 | |
13 namespace { | |
14 | |
15 const double kMaxTimeToVisibleInSeconds = 1000.0; | |
16 | |
17 int manhattanDistance(const gfx::Rect& a, const gfx::Rect& b) | |
18 { | |
19 gfx::Rect c = gfx::UnionRects(a, b); | |
20 int x = std::max(0, c.width() - a.width() - b.width() + 1); | |
21 int y = std::max(0, c.height() - a.height() - b.height() + 1); | |
22 return (x + y); | |
23 } | |
24 | |
25 } | |
26 | |
9 namespace cc { | 27 namespace cc { |
10 | 28 |
11 scoped_ptr<PictureLayerTiling> PictureLayerTiling::Create( | 29 scoped_ptr<PictureLayerTiling> PictureLayerTiling::Create( |
12 float contents_scale, | 30 float contents_scale, |
13 gfx::Size tile_size) { | 31 gfx::Size tile_size) { |
14 return make_scoped_ptr(new PictureLayerTiling(contents_scale, tile_size)); | 32 return make_scoped_ptr(new PictureLayerTiling(contents_scale, tile_size)); |
15 } | 33 } |
16 | 34 |
17 scoped_ptr<PictureLayerTiling> PictureLayerTiling::Clone() const { | 35 scoped_ptr<PictureLayerTiling> PictureLayerTiling::Clone() const { |
18 return make_scoped_ptr(new PictureLayerTiling(*this)); | 36 return make_scoped_ptr(new PictureLayerTiling(*this)); |
(...skipping 240 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
259 DCHECK_LE(texture_rect.right(), texture_size().width()); | 277 DCHECK_LE(texture_rect.right(), texture_size().width()); |
260 DCHECK_LE(texture_rect.bottom(), texture_size().height()); | 278 DCHECK_LE(texture_rect.bottom(), texture_size().height()); |
261 | 279 |
262 return texture_rect; | 280 return texture_rect; |
263 } | 281 } |
264 | 282 |
265 gfx::Size PictureLayerTiling::Iterator::texture_size() const { | 283 gfx::Size PictureLayerTiling::Iterator::texture_size() const { |
266 return tiling_->tiling_data_.max_texture_size(); | 284 return tiling_->tiling_data_.max_texture_size(); |
267 } | 285 } |
268 | 286 |
287 void PictureLayerTiling::UpdateTilePriorities( | |
288 const gfx::Size& view_port, | |
289 float layer_content_scale, | |
290 const gfx::Transform& last_transform, | |
291 const gfx::Transform& current_transform, | |
292 double time_delta) { | |
293 gfx::Rect countent_rect = ContentRect(); | |
294 if (countent_rect.IsEmpty()) | |
295 return; | |
296 | |
297 gfx::Rect view_rect(gfx::Point(), view_port); | |
298 int right = tiling_data_.TileXIndexFromSrcCoord(countent_rect.width() - 1); | |
299 int bottom = tiling_data_.TileYIndexFromSrcCoord(countent_rect.height() - 1); | |
300 for (int j = 0; j <= bottom; ++j) { | |
301 for (int i = 0; i <= right; ++i) { | |
302 gfx::Rect content_rect = tiling_data_.TileBounds(i, j); | |
303 gfx::Rect layer_content_rect = gfx::ToEnclosingRect( | |
304 gfx::ScaleRect(content_rect, layer_content_scale / contents_scale_)); | |
305 gfx::Rect screen_rect = MathUtil::mapClippedRect( | |
306 current_transform, layer_content_rect); | |
307 gfx::Rect previous_rect = MathUtil::mapClippedRect( | |
308 last_transform, layer_content_rect); | |
309 | |
310 TilePriority priority; | |
epenner
2012/11/30 19:29:31
Sorry if this is annoying, but after looking at th
qinmin
2012/11/30 20:32:35
Done, the math thingy are moved to TilePriority. A
| |
311 priority.resolution = HIGH_RESOLUTION; | |
312 priority.time_to_visible_in_seconds = TimeForBoundsToIntersect( | |
313 previous_rect, screen_rect, time_delta, view_rect); | |
314 | |
315 priority.distance_to_visible_in_pixels = manhattanDistance(screen_rect, | |
316 view_rect); | |
317 // TODO(qinmin): pass the correct tree to this function. | |
318 TileAt(i, j)->set_priority(ACTIVE_TREE, priority); | |
319 } | |
320 } | |
321 } | |
322 | |
323 double PictureLayerTiling::TimeForBoundsToIntersect(gfx::Rect previous_bounds, | |
324 gfx::Rect current_bounds, | |
325 double time_delta, | |
326 gfx::Rect target_bounds) { | |
327 if (current_bounds.Intersects(target_bounds)) | |
328 return 0; | |
329 | |
330 if (previous_bounds.Intersects(target_bounds) || time_delta == 0) | |
331 return kMaxTimeToVisibleInSeconds; | |
332 | |
333 // As we are trying to solve the case of both scaling and scrolling, using | |
334 // a single coordinate with velocity is not enough. The logic here is to | |
335 // calculate the velocity for each edge. Then we calculate the time range that | |
336 // each edge will stay on the same side of the target bounds. If there is an | |
337 // overlap between these time ranges, the bounds must have intersect with | |
338 // each other during that period of time. | |
339 double velocity = | |
340 (current_bounds.right() - previous_bounds.right()) / time_delta; | |
341 PictureLayerTiling::Range range = TimeRangeValueLargerThanThreshold( | |
342 current_bounds.right(), target_bounds.x(), velocity); | |
343 | |
344 velocity = (current_bounds.x() - previous_bounds.x()) / time_delta; | |
345 range = range.Intersects(TimeRangeValueLargerThanThreshold( | |
346 -current_bounds.x(), -target_bounds.right(), -velocity)); | |
347 | |
348 | |
349 velocity = (current_bounds.y() - previous_bounds.y()) / time_delta; | |
350 range = range.Intersects(TimeRangeValueLargerThanThreshold( | |
351 -current_bounds.y(), -target_bounds.bottom(), -velocity)); | |
352 | |
353 velocity = (current_bounds.bottom() - previous_bounds.bottom()) / time_delta; | |
354 range = range.Intersects(TimeRangeValueLargerThanThreshold( | |
355 current_bounds.bottom(), target_bounds.y(), velocity)); | |
356 | |
357 return range.IsEmpty() ? kMaxTimeToVisibleInSeconds : range.start_; | |
358 } | |
359 | |
360 PictureLayerTiling::Range PictureLayerTiling::TimeRangeValueLargerThanThreshold( | |
361 int value, int threshold, double velocity) { | |
362 double minimum_time = 0; | |
363 double maximum_time = kMaxTimeToVisibleInSeconds; | |
364 | |
365 if (velocity > 0) { | |
366 if (value < threshold) | |
367 minimum_time = std::min(kMaxTimeToVisibleInSeconds, | |
368 (threshold - value) / velocity); | |
369 } else if (velocity <= 0) { | |
370 if (value < threshold) | |
371 minimum_time = kMaxTimeToVisibleInSeconds; | |
372 else if (velocity != 0) | |
373 maximum_time = std::min(maximum_time, (threshold - value) / velocity); | |
374 } | |
375 | |
376 return PictureLayerTiling::Range(minimum_time, maximum_time); | |
377 } | |
378 | |
379 PictureLayerTiling::Range PictureLayerTiling::Range::Intersects( | |
380 const PictureLayerTiling::Range& other) { | |
381 start_ = std::max(start_, other.start_); | |
382 end_ = std::min(end_, other.end_); | |
383 return PictureLayerTiling::Range(start_, end_); | |
384 } | |
385 | |
386 bool PictureLayerTiling::Range::IsEmpty() { | |
387 return start_ >= end_; | |
388 } | |
389 | |
269 } // namespace cc | 390 } // namespace cc |
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