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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/picture_layer_tiling.h" | 5 #include "cc/picture_layer_tiling.h" |
| 6 | |
| 7 #include "cc/math_util.h" | |
| 6 #include "ui/gfx/rect_conversions.h" | 8 #include "ui/gfx/rect_conversions.h" |
| 7 #include "ui/gfx/size_conversions.h" | 9 #include "ui/gfx/size_conversions.h" |
| 8 | 10 |
| 11 #include <algorithm> | |
| 12 | |
| 13 namespace { | |
| 14 | |
| 15 const double kMaxTimeToVisibleInSeconds = 1000.0; | |
| 16 | |
| 17 int manhattanDistance(const gfx::Rect& a, const gfx::Rect& b) | |
| 18 { | |
| 19 gfx::Rect c = gfx::UnionRects(a, b); | |
| 20 int x = std::max(0, c.width() - a.width() - b.width() + 1); | |
| 21 int y = std::max(0, c.height() - a.height() - b.height() + 1); | |
| 22 return (x + y); | |
| 23 } | |
| 24 | |
| 25 } | |
| 26 | |
| 9 namespace cc { | 27 namespace cc { |
| 10 | 28 |
| 11 scoped_ptr<PictureLayerTiling> PictureLayerTiling::Create( | 29 scoped_ptr<PictureLayerTiling> PictureLayerTiling::Create( |
| 12 float contents_scale, | 30 float contents_scale, |
| 13 gfx::Size tile_size) { | 31 gfx::Size tile_size) { |
| 14 return make_scoped_ptr(new PictureLayerTiling(contents_scale, tile_size)); | 32 return make_scoped_ptr(new PictureLayerTiling(contents_scale, tile_size)); |
| 15 } | 33 } |
| 16 | 34 |
| 17 scoped_ptr<PictureLayerTiling> PictureLayerTiling::Clone() const { | 35 scoped_ptr<PictureLayerTiling> PictureLayerTiling::Clone() const { |
| 18 return make_scoped_ptr(new PictureLayerTiling(*this)); | 36 return make_scoped_ptr(new PictureLayerTiling(*this)); |
| (...skipping 240 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 259 DCHECK_LE(texture_rect.right(), texture_size().width()); | 277 DCHECK_LE(texture_rect.right(), texture_size().width()); |
| 260 DCHECK_LE(texture_rect.bottom(), texture_size().height()); | 278 DCHECK_LE(texture_rect.bottom(), texture_size().height()); |
| 261 | 279 |
| 262 return texture_rect; | 280 return texture_rect; |
| 263 } | 281 } |
| 264 | 282 |
| 265 gfx::Size PictureLayerTiling::Iterator::texture_size() const { | 283 gfx::Size PictureLayerTiling::Iterator::texture_size() const { |
| 266 return tiling_->tiling_data_.max_texture_size(); | 284 return tiling_->tiling_data_.max_texture_size(); |
| 267 } | 285 } |
| 268 | 286 |
| 287 void PictureLayerTiling::UpdateTilePriorities( | |
| 288 const gfx::Size& view_port, | |
| 289 float layer_content_scale, | |
| 290 const gfx::Transform& last_transform, | |
| 291 const gfx::Transform& current_transform, | |
| 292 double time_delta) { | |
| 293 gfx::Rect countent_rect = ContentRect(); | |
| 294 if (countent_rect.IsEmpty()) | |
| 295 return; | |
| 296 | |
| 297 gfx::Rect view_rect(gfx::Point(), view_port); | |
| 298 int right = tiling_data_.TileXIndexFromSrcCoord(countent_rect.width() - 1); | |
| 299 int bottom = tiling_data_.TileYIndexFromSrcCoord(countent_rect.height() - 1); | |
| 300 for (int j = 0; j <= bottom; ++j) { | |
| 301 for (int i = 0; i <= right; ++i) { | |
| 302 gfx::Rect content_rect = tiling_data_.TileBounds(i, j); | |
| 303 gfx::Rect layer_content_rect = gfx::ToEnclosingRect( | |
| 304 gfx::ScaleRect(content_rect, layer_content_scale / contents_scale_)); | |
| 305 gfx::Rect screen_rect = MathUtil::mapClippedRect( | |
| 306 current_transform, layer_content_rect); | |
| 307 gfx::Rect previous_rect = MathUtil::mapClippedRect( | |
| 308 last_transform, layer_content_rect); | |
| 309 | |
| 310 TilePriority priority; | |
|
epenner
2012/11/30 19:29:31
Sorry if this is annoying, but after looking at th
qinmin
2012/11/30 20:32:35
Done, the math thingy are moved to TilePriority. A
| |
| 311 priority.resolution = HIGH_RESOLUTION; | |
| 312 priority.time_to_visible_in_seconds = TimeForBoundsToIntersect( | |
| 313 previous_rect, screen_rect, time_delta, view_rect); | |
| 314 | |
| 315 priority.distance_to_visible_in_pixels = manhattanDistance(screen_rect, | |
| 316 view_rect); | |
| 317 // TODO(qinmin): pass the correct tree to this function. | |
| 318 TileAt(i, j)->set_priority(ACTIVE_TREE, priority); | |
| 319 } | |
| 320 } | |
| 321 } | |
| 322 | |
| 323 double PictureLayerTiling::TimeForBoundsToIntersect(gfx::Rect previous_bounds, | |
| 324 gfx::Rect current_bounds, | |
| 325 double time_delta, | |
| 326 gfx::Rect target_bounds) { | |
| 327 if (current_bounds.Intersects(target_bounds)) | |
| 328 return 0; | |
| 329 | |
| 330 if (previous_bounds.Intersects(target_bounds) || time_delta == 0) | |
| 331 return kMaxTimeToVisibleInSeconds; | |
| 332 | |
| 333 // As we are trying to solve the case of both scaling and scrolling, using | |
| 334 // a single coordinate with velocity is not enough. The logic here is to | |
| 335 // calculate the velocity for each edge. Then we calculate the time range that | |
| 336 // each edge will stay on the same side of the target bounds. If there is an | |
| 337 // overlap between these time ranges, the bounds must have intersect with | |
| 338 // each other during that period of time. | |
| 339 double velocity = | |
| 340 (current_bounds.right() - previous_bounds.right()) / time_delta; | |
| 341 PictureLayerTiling::Range range = TimeRangeValueLargerThanThreshold( | |
| 342 current_bounds.right(), target_bounds.x(), velocity); | |
| 343 | |
| 344 velocity = (current_bounds.x() - previous_bounds.x()) / time_delta; | |
| 345 range = range.Intersects(TimeRangeValueLargerThanThreshold( | |
| 346 -current_bounds.x(), -target_bounds.right(), -velocity)); | |
| 347 | |
| 348 | |
| 349 velocity = (current_bounds.y() - previous_bounds.y()) / time_delta; | |
| 350 range = range.Intersects(TimeRangeValueLargerThanThreshold( | |
| 351 -current_bounds.y(), -target_bounds.bottom(), -velocity)); | |
| 352 | |
| 353 velocity = (current_bounds.bottom() - previous_bounds.bottom()) / time_delta; | |
| 354 range = range.Intersects(TimeRangeValueLargerThanThreshold( | |
| 355 current_bounds.bottom(), target_bounds.y(), velocity)); | |
| 356 | |
| 357 return range.IsEmpty() ? kMaxTimeToVisibleInSeconds : range.start_; | |
| 358 } | |
| 359 | |
| 360 PictureLayerTiling::Range PictureLayerTiling::TimeRangeValueLargerThanThreshold( | |
| 361 int value, int threshold, double velocity) { | |
| 362 double minimum_time = 0; | |
| 363 double maximum_time = kMaxTimeToVisibleInSeconds; | |
| 364 | |
| 365 if (velocity > 0) { | |
| 366 if (value < threshold) | |
| 367 minimum_time = std::min(kMaxTimeToVisibleInSeconds, | |
| 368 (threshold - value) / velocity); | |
| 369 } else if (velocity <= 0) { | |
| 370 if (value < threshold) | |
| 371 minimum_time = kMaxTimeToVisibleInSeconds; | |
| 372 else if (velocity != 0) | |
| 373 maximum_time = std::min(maximum_time, (threshold - value) / velocity); | |
| 374 } | |
| 375 | |
| 376 return PictureLayerTiling::Range(minimum_time, maximum_time); | |
| 377 } | |
| 378 | |
| 379 PictureLayerTiling::Range PictureLayerTiling::Range::Intersects( | |
| 380 const PictureLayerTiling::Range& other) { | |
| 381 start_ = std::max(start_, other.start_); | |
| 382 end_ = std::min(end_, other.end_); | |
| 383 return PictureLayerTiling::Range(start_, end_); | |
| 384 } | |
| 385 | |
| 386 bool PictureLayerTiling::Range::IsEmpty() { | |
| 387 return start_ >= end_; | |
| 388 } | |
| 389 | |
| 269 } // namespace cc | 390 } // namespace cc |
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