| Index: cc/debug_rect_history.h
|
| diff --git a/cc/debug_rect_history.h b/cc/debug_rect_history.h
|
| index b8c507744193e4c67f438a9bba82e314617809b3..a522e6ae652a4d9cb91f72f2378f39b92bccee14 100644
|
| --- a/cc/debug_rect_history.h
|
| +++ b/cc/debug_rect_history.h
|
| @@ -13,8 +13,8 @@
|
|
|
| namespace cc {
|
|
|
| +struct HeadsUpDisplayLayerSettings;
|
| class LayerImpl;
|
| -struct LayerTreeSettings;
|
|
|
| // There are currently six types of debug rects:
|
| //
|
| @@ -59,7 +59,7 @@ public:
|
| ~DebugRectHistory();
|
|
|
| // Note: Saving debug rects must happen before layers' change tracking is reset.
|
| - void saveDebugRectsForCurrentFrame(LayerImpl* rootLayer, const std::vector<LayerImpl*>& renderSurfaceLayerList, const std::vector<gfx::Rect>& occludingScreenSpaceRects, const std::vector<gfx::Rect>& nonOccludingScreenSpaceRects, const LayerTreeSettings&);
|
| + void saveDebugRectsForCurrentFrame(LayerImpl* rootLayer, const std::vector<LayerImpl*>& renderSurfaceLayerList, const std::vector<gfx::Rect>& occludingScreenSpaceRects, const std::vector<gfx::Rect>& nonOccludingScreenSpaceRects, const HeadsUpDisplayLayerSettings& settings);
|
|
|
| const std::vector<DebugRect>& debugRects() { return m_debugRects; }
|
|
|
|
|