Index: cc/debug_rect_history.h |
diff --git a/cc/debug_rect_history.h b/cc/debug_rect_history.h |
index b8c507744193e4c67f438a9bba82e314617809b3..a522e6ae652a4d9cb91f72f2378f39b92bccee14 100644 |
--- a/cc/debug_rect_history.h |
+++ b/cc/debug_rect_history.h |
@@ -13,8 +13,8 @@ |
namespace cc { |
+struct HeadsUpDisplayLayerSettings; |
class LayerImpl; |
-struct LayerTreeSettings; |
// There are currently six types of debug rects: |
// |
@@ -59,7 +59,7 @@ public: |
~DebugRectHistory(); |
// Note: Saving debug rects must happen before layers' change tracking is reset. |
- void saveDebugRectsForCurrentFrame(LayerImpl* rootLayer, const std::vector<LayerImpl*>& renderSurfaceLayerList, const std::vector<gfx::Rect>& occludingScreenSpaceRects, const std::vector<gfx::Rect>& nonOccludingScreenSpaceRects, const LayerTreeSettings&); |
+ void saveDebugRectsForCurrentFrame(LayerImpl* rootLayer, const std::vector<LayerImpl*>& renderSurfaceLayerList, const std::vector<gfx::Rect>& occludingScreenSpaceRects, const std::vector<gfx::Rect>& nonOccludingScreenSpaceRects, const HeadsUpDisplayLayerSettings& settings); |
const std::vector<DebugRect>& debugRects() { return m_debugRects; } |