Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(233)

Side by Side Diff: cc/layer_tree_host_impl.cc

Issue 11414017: cc: handling debug settings in new LayerTreeDebugState structure (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: global and local hudLayerSettings in layerTreeHost Created 8 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layer_tree_host_impl.h" 5 #include "cc/layer_tree_host_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/debug/trace_event.h" 10 #include "base/debug/trace_event.h"
11 #include "cc/append_quads_data.h" 11 #include "cc/append_quads_data.h"
12 #include "cc/damage_tracker.h" 12 #include "cc/damage_tracker.h"
13 #include "cc/debug_rect_history.h" 13 #include "cc/debug_rect_history.h"
14 #include "cc/delay_based_time_source.h" 14 #include "cc/delay_based_time_source.h"
15 #include "cc/font_atlas.h"
16 #include "cc/frame_rate_counter.h" 15 #include "cc/frame_rate_counter.h"
17 #include "cc/geometry.h" 16 #include "cc/geometry.h"
18 #include "cc/gl_renderer.h" 17 #include "cc/gl_renderer.h"
19 #include "cc/heads_up_display_layer_impl.h" 18 #include "cc/heads_up_display_layer_impl.h"
20 #include "cc/layer_iterator.h" 19 #include "cc/layer_iterator.h"
21 #include "cc/layer_tree_host.h" 20 #include "cc/layer_tree_host.h"
22 #include "cc/layer_tree_host_common.h" 21 #include "cc/layer_tree_host_common.h"
23 #include "cc/math_util.h" 22 #include "cc/math_util.h"
24 #include "cc/overdraw_metrics.h" 23 #include "cc/overdraw_metrics.h"
25 #include "cc/page_scale_animation.h" 24 #include "cc/page_scale_animation.h"
(...skipping 369 matching lines...) Expand 10 before | Expand all | Expand 10 after
395 // Create the render passes in dependency order. 394 // Create the render passes in dependency order.
396 for (int surfaceIndex = frame.renderSurfaceLayerList->size() - 1; surfaceInd ex >= 0 ; --surfaceIndex) { 395 for (int surfaceIndex = frame.renderSurfaceLayerList->size() - 1; surfaceInd ex >= 0 ; --surfaceIndex) {
397 LayerImpl* renderSurfaceLayer = (*frame.renderSurfaceLayerList)[surfaceI ndex]; 396 LayerImpl* renderSurfaceLayer = (*frame.renderSurfaceLayerList)[surfaceI ndex];
398 renderSurfaceLayer->renderSurface()->appendRenderPasses(frame); 397 renderSurfaceLayer->renderSurface()->appendRenderPasses(frame);
399 } 398 }
400 399
401 bool recordMetricsForFrame = m_settings.showOverdrawInTracing && base::debug ::TraceLog::GetInstance() && base::debug::TraceLog::GetInstance()->IsEnabled(); 400 bool recordMetricsForFrame = m_settings.showOverdrawInTracing && base::debug ::TraceLog::GetInstance() && base::debug::TraceLog::GetInstance()->IsEnabled();
402 OcclusionTrackerImpl occlusionTracker(m_rootLayerImpl->renderSurface()->cont entRect(), recordMetricsForFrame); 401 OcclusionTrackerImpl occlusionTracker(m_rootLayerImpl->renderSurface()->cont entRect(), recordMetricsForFrame);
403 occlusionTracker.setMinimumTrackingSize(m_settings.minimumOcclusionTrackingS ize); 402 occlusionTracker.setMinimumTrackingSize(m_settings.minimumOcclusionTrackingS ize);
404 403
405 if (settings().showOccludingRects) 404 if (m_hudLayerImpl) {
406 occlusionTracker.setOccludingScreenSpaceRectsContainer(&frame.occludingS creenSpaceRects); 405 if (m_hudLayerImpl->settings().showOccludingRects)
407 if (settings().showNonOccludingRects) 406 occlusionTracker.setOccludingScreenSpaceRectsContainer(&frame.occlud ingScreenSpaceRects);
408 occlusionTracker.setNonOccludingScreenSpaceRectsContainer(&frame.nonOccl udingScreenSpaceRects); 407 if (m_hudLayerImpl->settings().showNonOccludingRects)
408 occlusionTracker.setNonOccludingScreenSpaceRectsContainer(&frame.non OccludingScreenSpaceRects);
409 }
409 410
410 // Add quads to the Render passes in FrontToBack order to allow for testing occlusion and performing culling during the tree walk. 411 // Add quads to the Render passes in FrontToBack order to allow for testing occlusion and performing culling during the tree walk.
411 typedef LayerIterator<LayerImpl, std::vector<LayerImpl*>, RenderSurfaceImpl, LayerIteratorActions::FrontToBack> LayerIteratorType; 412 typedef LayerIterator<LayerImpl, std::vector<LayerImpl*>, RenderSurfaceImpl, LayerIteratorActions::FrontToBack> LayerIteratorType;
412 413
413 // Typically when we are missing a texture and use a checkerboard quad, we s till draw the frame. However when the layer being 414 // Typically when we are missing a texture and use a checkerboard quad, we s till draw the frame. However when the layer being
414 // checkerboarded is moving due to an impl-animation, we drop the frame to a void flashing due to the texture suddenly appearing 415 // checkerboarded is moving due to an impl-animation, we drop the frame to a void flashing due to the texture suddenly appearing
415 // in the future. 416 // in the future.
416 bool drawFrame = true; 417 bool drawFrame = true;
417 418
418 LayerIteratorType end = LayerIteratorType::end(frame.renderSurfaceLayerList) ; 419 LayerIteratorType end = LayerIteratorType::end(frame.renderSurfaceLayerList) ;
(...skipping 285 matching lines...) Expand 10 before | Expand all | Expand 10 after
704 { 705 {
705 TRACE_EVENT0("cc", "LayerTreeHostImpl::drawLayers"); 706 TRACE_EVENT0("cc", "LayerTreeHostImpl::drawLayers");
706 DCHECK(canDraw()); 707 DCHECK(canDraw());
707 DCHECK(!frame.renderPasses.empty()); 708 DCHECK(!frame.renderPasses.empty());
708 709
709 // FIXME: use the frame begin time from the overall compositor scheduler. 710 // FIXME: use the frame begin time from the overall compositor scheduler.
710 // This value is currently inaccessible because it is up in Chromium's 711 // This value is currently inaccessible because it is up in Chromium's
711 // RenderWidget. 712 // RenderWidget.
712 m_fpsCounter->markBeginningOfFrame(base::TimeTicks::Now()); 713 m_fpsCounter->markBeginningOfFrame(base::TimeTicks::Now());
713 714
714 if (m_settings.showDebugRects())
715 m_debugRectHistory->saveDebugRectsForCurrentFrame(m_rootLayerImpl.get(), *frame.renderSurfaceLayerList, frame.occludingScreenSpaceRects, frame.nonOcclud ingScreenSpaceRects, settings());
716
717 // Because the contents of the HUD depend on everything else in the frame, t he contents 715 // Because the contents of the HUD depend on everything else in the frame, t he contents
718 // of its texture are updated as the last thing before the frame is drawn. 716 // of its texture are updated as the last thing before the frame is drawn.
719 if (m_hudLayerImpl) 717 if (m_hudLayerImpl && m_hudLayerImpl->settings().showDebugInfo()) {
egraether 2012/11/20 21:30:30 prevent updating when nothing is displayed.
718 if (m_hudLayerImpl->settings().showDebugRects())
719 m_debugRectHistory->saveDebugRectsForCurrentFrame(m_rootLayerImpl.ge t(), *frame.renderSurfaceLayerList, frame.occludingScreenSpaceRects, frame.nonOc cludingScreenSpaceRects, m_hudLayerImpl->settings());
720 m_hudLayerImpl->updateHudTexture(m_resourceProvider.get()); 720 m_hudLayerImpl->updateHudTexture(m_resourceProvider.get());
721 }
721 722
722 m_renderer->drawFrame(frame.renderPasses, frame.renderPassesById); 723 m_renderer->drawFrame(frame.renderPasses, frame.renderPassesById);
723 724
724 // Once a RenderPass has been drawn, its damage should be cleared in 725 // Once a RenderPass has been drawn, its damage should be cleared in
725 // case the RenderPass will be reused next frame. 726 // case the RenderPass will be reused next frame.
726 for (unsigned int i = 0; i < frame.renderPasses.size(); i++) 727 for (unsigned int i = 0; i < frame.renderPasses.size(); i++)
727 frame.renderPasses[i]->setDamageRect(gfx::RectF()); 728 frame.renderPasses[i]->setDamageRect(gfx::RectF());
728 729
729 // The next frame should start by assuming nothing has changed, and changes are noted as they occur. 730 // The next frame should start by assuming nothing has changed, and changes are noted as they occur.
730 for (unsigned int i = 0; i < frame.renderSurfaceLayerList->size(); i++) 731 for (unsigned int i = 0; i < frame.renderSurfaceLayerList->size(); i++)
(...skipping 778 matching lines...) Expand 10 before | Expand all | Expand 10 after
1509 ScrollbarAnimationController* scrollbarController = layer->scrollbarAnimatio nController(); 1510 ScrollbarAnimationController* scrollbarController = layer->scrollbarAnimatio nController();
1510 double monotonicTime = (time - base::TimeTicks()).InSecondsF(); 1511 double monotonicTime = (time - base::TimeTicks()).InSecondsF();
1511 if (scrollbarController && scrollbarController->animate(monotonicTime)) 1512 if (scrollbarController && scrollbarController->animate(monotonicTime))
1512 m_client->setNeedsRedrawOnImplThread(); 1513 m_client->setNeedsRedrawOnImplThread();
1513 1514
1514 for (size_t i = 0; i < layer->children().size(); ++i) 1515 for (size_t i = 0; i < layer->children().size(); ++i)
1515 animateScrollbarsRecursive(layer->children()[i], time); 1516 animateScrollbarsRecursive(layer->children()[i], time);
1516 } 1517 }
1517 1518
1518 } // namespace cc 1519 } // namespace cc
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698