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Side by Side Diff: cc/debug_rect_history.h

Issue 11414017: cc: handling debug settings in new LayerTreeDebugState structure (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 8 years, 1 month ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_DEBUG_RECT_HISTORY_H_ 5 #ifndef CC_DEBUG_RECT_HISTORY_H_
6 #define CC_DEBUG_RECT_HISTORY_H_ 6 #define CC_DEBUG_RECT_HISTORY_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "ui/gfx/rect.h" 10 #include "ui/gfx/rect.h"
11 #include "ui/gfx/rect_f.h" 11 #include "ui/gfx/rect_f.h"
12 #include <vector> 12 #include <vector>
13 13
14 namespace cc { 14 namespace cc {
15 15
16 struct HeadsUpDisplayLayerFlags;
16 class LayerImpl; 17 class LayerImpl;
17 struct LayerTreeSettings;
18 18
19 // There are currently six types of debug rects: 19 // There are currently six types of debug rects:
20 // 20 //
21 // - Paint rects (update rects): regions of a layer that needed to be re-uploade d to the 21 // - Paint rects (update rects): regions of a layer that needed to be re-uploade d to the
22 // texture resource; in most cases implying that they had to be repainted, too . 22 // texture resource; in most cases implying that they had to be repainted, too .
23 // 23 //
24 // - Property-changed rects: enclosing bounds of layers that cause changes to th e screen 24 // - Property-changed rects: enclosing bounds of layers that cause changes to th e screen
25 // even if the layer did not change internally. (For example, if the layer's o pacity or 25 // even if the layer did not change internally. (For example, if the layer's o pacity or
26 // position changes.) 26 // position changes.)
27 // 27 //
(...skipping 24 matching lines...) Expand all
52 // This class maintains a history of rects of various types that can be used 52 // This class maintains a history of rects of various types that can be used
53 // for debugging purposes. The overhead of collecting rects is performed only if 53 // for debugging purposes. The overhead of collecting rects is performed only if
54 // the appropriate LayerTreeSettings are enabled. 54 // the appropriate LayerTreeSettings are enabled.
55 class DebugRectHistory { 55 class DebugRectHistory {
56 public: 56 public:
57 static scoped_ptr<DebugRectHistory> create(); 57 static scoped_ptr<DebugRectHistory> create();
58 58
59 ~DebugRectHistory(); 59 ~DebugRectHistory();
60 60
61 // Note: Saving debug rects must happen before layers' change tracking is re set. 61 // Note: Saving debug rects must happen before layers' change tracking is re set.
62 void saveDebugRectsForCurrentFrame(LayerImpl* rootLayer, const std::vector<L ayerImpl*>& renderSurfaceLayerList, const std::vector<gfx::Rect>& occludingScree nSpaceRects, const std::vector<gfx::Rect>& nonOccludingScreenSpaceRects, const L ayerTreeSettings&); 62 void saveDebugRectsForCurrentFrame(LayerImpl* rootLayer, const std::vector<L ayerImpl*>& renderSurfaceLayerList, const std::vector<gfx::Rect>& occludingScree nSpaceRects, const std::vector<gfx::Rect>& nonOccludingScreenSpaceRects, const H eadsUpDisplayLayerFlags& flags);
63 63
64 const std::vector<DebugRect>& debugRects() { return m_debugRects; } 64 const std::vector<DebugRect>& debugRects() { return m_debugRects; }
65 65
66 private: 66 private:
67 DebugRectHistory(); 67 DebugRectHistory();
68 68
69 void savePaintRects(LayerImpl*); 69 void savePaintRects(LayerImpl*);
70 void savePropertyChangedRects(const std::vector<LayerImpl*>& renderSurfaceLa yerList); 70 void savePropertyChangedRects(const std::vector<LayerImpl*>& renderSurfaceLa yerList);
71 void saveSurfaceDamageRects(const std::vector<LayerImpl* >& renderSurfaceLay erList); 71 void saveSurfaceDamageRects(const std::vector<LayerImpl* >& renderSurfaceLay erList);
72 void saveScreenSpaceRects(const std::vector<LayerImpl* >& renderSurfaceLayer List); 72 void saveScreenSpaceRects(const std::vector<LayerImpl* >& renderSurfaceLayer List);
73 void saveOccludingRects(const std::vector<gfx::Rect>& occludingScreenSpaceRe cts); 73 void saveOccludingRects(const std::vector<gfx::Rect>& occludingScreenSpaceRe cts);
74 void saveNonOccludingRects(const std::vector<gfx::Rect>& nonOccludingScreenS paceRects); 74 void saveNonOccludingRects(const std::vector<gfx::Rect>& nonOccludingScreenS paceRects);
75 75
76 std::vector<DebugRect> m_debugRects; 76 std::vector<DebugRect> m_debugRects;
77 77
78 DISALLOW_COPY_AND_ASSIGN(DebugRectHistory); 78 DISALLOW_COPY_AND_ASSIGN(DebugRectHistory);
79 }; 79 };
80 80
81 } // namespace cc 81 } // namespace cc
82 82
83 #endif // CC_DEBUG_RECT_HISTORY_H_ 83 #endif // CC_DEBUG_RECT_HISTORY_H_
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