OLD | NEW |
1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_RENDER_PASS_H_ | 5 #ifndef CC_RENDER_PASS_H_ |
6 #define CC_RENDER_PASS_H_ | 6 #define CC_RENDER_PASS_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "cc/cc_export.h" | 9 #include "cc/cc_export.h" |
10 #include "cc/draw_quad.h" | 10 #include "cc/draw_quad.h" |
(...skipping 15 matching lines...) Expand all Loading... |
26 template<typename LayerType, typename SurfaceType> | 26 template<typename LayerType, typename SurfaceType> |
27 class OcclusionTrackerBase; | 27 class OcclusionTrackerBase; |
28 class RenderSurfaceImpl; | 28 class RenderSurfaceImpl; |
29 | 29 |
30 struct AppendQuadsData; | 30 struct AppendQuadsData; |
31 | 31 |
32 typedef OcclusionTrackerBase<LayerImpl, RenderSurfaceImpl> OcclusionTrackerImpl; | 32 typedef OcclusionTrackerBase<LayerImpl, RenderSurfaceImpl> OcclusionTrackerImpl; |
33 | 33 |
34 // A list of DrawQuad objects, sorted internally in front-to-back order. | 34 // A list of DrawQuad objects, sorted internally in front-to-back order. |
35 class QuadList : public ScopedPtrVector<DrawQuad> { | 35 class QuadList : public ScopedPtrVector<DrawQuad> { |
36 public: | 36 public: |
37 typedef reverse_iterator backToFrontIterator; | 37 typedef reverse_iterator backToFrontIterator; |
38 typedef const_reverse_iterator constBackToFrontIterator; | 38 typedef const_reverse_iterator constBackToFrontIterator; |
39 | 39 |
40 inline backToFrontIterator backToFrontBegin() { return rbegin(); } | 40 inline backToFrontIterator backToFrontBegin() { return rbegin(); } |
41 inline backToFrontIterator backToFrontEnd() { return rend(); } | 41 inline backToFrontIterator backToFrontEnd() { return rend(); } |
42 inline constBackToFrontIterator backToFrontBegin() const { return rbegin();
} | 42 inline constBackToFrontIterator backToFrontBegin() const { return rbegin(); } |
43 inline constBackToFrontIterator backToFrontEnd() const { return rend(); } | 43 inline constBackToFrontIterator backToFrontEnd() const { return rend(); } |
44 }; | 44 }; |
45 | 45 |
46 typedef ScopedPtrVector<SharedQuadState> SharedQuadStateList; | 46 typedef ScopedPtrVector<SharedQuadState> SharedQuadStateList; |
47 | 47 |
48 class CC_EXPORT RenderPass { | 48 class CC_EXPORT RenderPass { |
49 public: | 49 public: |
50 ~RenderPass(); | 50 struct Id { |
| 51 int layer_id; |
| 52 int index; |
51 | 53 |
52 struct Id { | 54 Id(int layer_id, int index) : layer_id(layer_id), index(index) {} |
53 int layerId; | |
54 int index; | |
55 | 55 |
56 Id(int layerId, int index) | 56 bool operator==(const Id& other) const { |
57 : layerId(layerId) | 57 return layer_id == other.layer_id && index == other.index; |
58 , index(index) | 58 } |
59 { | 59 bool operator!=(const Id& other) const { |
60 } | 60 return !(*this == other); |
| 61 } |
| 62 bool operator<(const Id& other) const { |
| 63 return layer_id < other.layer_id || |
| 64 (layer_id == other.layer_id && index < other.index); |
| 65 } |
| 66 }; |
61 | 67 |
62 bool operator==(const Id& other) const { return layerId == other.layerId
&& index == other.index; } | 68 ~RenderPass(); |
63 bool operator!=(const Id& other) const { return !(*this == other); } | |
64 bool operator<(const Id& other) const { return layerId < other.layerId |
| (layerId == other.layerId && index < other.index); } | |
65 }; | |
66 | 69 |
67 static scoped_ptr<RenderPass> create(Id, gfx::Rect outputRect, const WebKit:
:WebTransformationMatrix& transformToRootTarget); | 70 static scoped_ptr<RenderPass> Create(); |
68 | 71 |
69 // A shallow copy of the render pass, which does not include its quads. | 72 // A shallow copy of the render pass, which does not include its quads. |
70 scoped_ptr<RenderPass> copy(Id newId) const; | 73 scoped_ptr<RenderPass> Copy(Id newId) const; |
71 | 74 |
72 void appendQuadsForLayer(LayerImpl*, OcclusionTrackerImpl*, AppendQuadsData&
); | 75 void SetNew(Id id, |
73 void appendQuadsForRenderSurfaceLayer(LayerImpl*, const RenderPass* contribu
tingRenderPass, OcclusionTrackerImpl*, AppendQuadsData&); | 76 gfx::Rect output_rect, |
74 void appendQuadsToFillScreen(LayerImpl* rootLayer, SkColor screenBackgroundC
olor, const OcclusionTrackerImpl&); | 77 gfx::RectF damage_rect, |
| 78 const WebKit::WebTransformationMatrix& transform_to_root_target); |
75 | 79 |
76 const QuadList& quadList() const { return m_quadList; } | 80 void SetAll(Id id, |
| 81 gfx::Rect output_rect, |
| 82 gfx::RectF damage_rect, |
| 83 const WebKit::WebTransformationMatrix& transform_to_root_target, |
| 84 bool has_transparent_background, |
| 85 bool has_occlusion_from_outside_target_surface, |
| 86 const WebKit::WebFilterOperations& filters, |
| 87 SkImageFilter* filter, |
| 88 const WebKit::WebFilterOperations& background_filters); |
77 | 89 |
78 Id id() const { return m_id; } | 90 // Uniquely identifies the render pass in the compositor's current frame. |
| 91 Id id; |
79 | 92 |
80 // FIXME: Modify this transform when merging the RenderPass into a parent co
mpositor. | 93 // These are in the space of the render pass' physical pixels. |
81 // Transforms from quad's original content space to the root target's conten
t space. | 94 gfx::Rect output_rect; |
82 const WebKit::WebTransformationMatrix& transformToRootTarget() const { retur
n m_transformToRootTarget; } | 95 gfx::RectF damage_rect; |
83 | 96 |
84 // This denotes the bounds in physical pixels of the output generated by thi
s RenderPass. | 97 // Transforms from the origin of the |output_rect| to the origin of the root |
85 const gfx::Rect& outputRect() const { return m_outputRect; } | 98 // render pass' |output_rect|. |
| 99 WebKit::WebTransformationMatrix transform_to_root_target; |
86 | 100 |
87 gfx::RectF damageRect() const { return m_damageRect; } | 101 // If false, the pixels in the render pass' texture are all opaque. |
88 void setDamageRect(gfx::RectF rect) { m_damageRect = rect; } | 102 bool has_transparent_background; |
89 | 103 |
90 const WebKit::WebFilterOperations& filters() const { return m_filters; } | 104 // If true, then there may be pixels in the render pass' texture that are not |
91 void setFilters(const WebKit::WebFilterOperations& filters) { m_filters = fi
lters; } | 105 // complete, since they are occluded. |
| 106 bool has_occlusion_from_outside_target_surface; |
92 | 107 |
93 const WebKit::WebFilterOperations& backgroundFilters() const { return m_back
groundFilters; } | 108 // Deprecated post-processing filters, applied to the pixels in the render |
94 void setBackgroundFilters(const WebKit::WebFilterOperations& filters) { m_ba
ckgroundFilters = filters; } | 109 // pass' texture. |
| 110 WebKit::WebFilterOperations filters; |
| 111 // Post-processing filter applied to the pixels in the render pass' texture. |
| 112 // TODO(danakj): This can not be serialized right now for security reasons. |
| 113 SkImageFilter* filter; |
95 | 114 |
96 SkImageFilter* filter() const { return m_filter; } | 115 // Post-processing filters, applied to the pixels showing through the |
97 void setFilter(SkImageFilter* filter); | 116 // background of the render pass, from behind it. |
| 117 WebKit::WebFilterOperations background_filters; |
98 | 118 |
99 bool hasTransparentBackground() const { return m_hasTransparentBackground; } | 119 QuadList quad_list; |
100 void setHasTransparentBackground(bool transparent) { m_hasTransparentBackgro
und = transparent; } | 120 SharedQuadStateList shared_quad_state_list; |
101 | 121 |
102 bool hasOcclusionFromOutsideTargetSurface() const { return m_hasOcclusionFro
mOutsideTargetSurface; } | 122 void AppendQuadsForLayer( |
103 void setHasOcclusionFromOutsideTargetSurface(bool hasOcclusionFromOutsideTar
getSurface) { m_hasOcclusionFromOutsideTargetSurface = hasOcclusionFromOutsideTa
rgetSurface; } | 123 LayerImpl* layer, |
104 protected: | 124 OcclusionTrackerImpl& occlusion_tracker, |
105 RenderPass(Id, gfx::Rect outputRect, const WebKit::WebTransformationMatrix&
transformToRootTarget); | 125 AppendQuadsData& append_quads_data); |
| 126 void AppendQuadsForRenderSurfaceLayer( |
| 127 LayerImpl* layer, |
| 128 const RenderPass& contributing_render_pass, |
| 129 OcclusionTrackerImpl& occlusion_tracker, |
| 130 AppendQuadsData& append_quads_data); |
| 131 void AppendQuadsToFillScreen( |
| 132 LayerImpl* root_layer, |
| 133 SkColor screen_background_color, |
| 134 const OcclusionTrackerImpl& occlusion_tracker); |
106 | 135 |
107 Id m_id; | 136 protected: |
108 QuadList m_quadList; | 137 RenderPass(); |
109 SharedQuadStateList m_sharedQuadStateList; | |
110 WebKit::WebTransformationMatrix m_transformToRootTarget; | |
111 gfx::Rect m_outputRect; | |
112 gfx::RectF m_damageRect; | |
113 bool m_hasTransparentBackground; | |
114 bool m_hasOcclusionFromOutsideTargetSurface; | |
115 WebKit::WebFilterOperations m_filters; | |
116 WebKit::WebFilterOperations m_backgroundFilters; | |
117 SkImageFilter* m_filter; | |
118 | 138 |
119 DISALLOW_COPY_AND_ASSIGN(RenderPass); | 139 DISALLOW_COPY_AND_ASSIGN(RenderPass); |
120 }; | 140 }; |
121 | 141 |
122 } // namespace cc | 142 } // namespace cc |
123 | 143 |
124 namespace BASE_HASH_NAMESPACE { | 144 namespace BASE_HASH_NAMESPACE { |
125 #if defined(COMPILER_MSVC) | 145 #if defined(COMPILER_MSVC) |
126 template<> | 146 template<> |
127 inline size_t hash_value<cc::RenderPass::Id>(const cc::RenderPass::Id& key) { | 147 inline size_t hash_value<cc::RenderPass::Id>(const cc::RenderPass::Id& key) { |
128 return hash_value<std::pair<int, int> >(std::pair<int, int>(key.layerId, key
.index)); | 148 return hash_value<std::pair<int, int> >( |
| 149 std::pair<int, int>(key.layer_id, key.index)); |
129 } | 150 } |
130 #elif defined(COMPILER_GCC) | 151 #elif defined(COMPILER_GCC) |
131 template<> | 152 template<> |
132 struct hash<cc::RenderPass::Id> { | 153 struct hash<cc::RenderPass::Id> { |
133 size_t operator()(cc::RenderPass::Id key) const { | 154 size_t operator()(cc::RenderPass::Id key) const { |
134 return hash<std::pair<int, int> >()(std::pair<int, int>(key.layerId, key
.index)); | 155 return hash<std::pair<int, int> >()( |
135 } | 156 std::pair<int, int>(key.layer_id, key.index)); |
| 157 } |
136 }; | 158 }; |
137 #else | 159 #else |
138 #error define a hash function for your compiler | 160 #error define a hash function for your compiler |
139 #endif // COMPILER | 161 #endif // COMPILER |
140 } | 162 } |
141 | 163 |
142 namespace cc { | 164 namespace cc { |
143 typedef std::vector<RenderPass*> RenderPassList; | 165 typedef std::vector<RenderPass*> RenderPassList; |
144 typedef ScopedPtrHashMap<RenderPass::Id, RenderPass> RenderPassIdHashMap; | 166 typedef ScopedPtrHashMap<RenderPass::Id, RenderPass> RenderPassIdHashMap; |
145 } // namespace cc | 167 } // namespace cc |
146 | 168 |
147 #endif // CC_RENDER_PASS_H_ | 169 #endif // CC_RENDER_PASS_H_ |
OLD | NEW |