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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file contains the ContextState class. | 5 // This file contains the ContextState class. |
| 6 | 6 |
| 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
| 8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
| 9 | 9 |
| 10 #include <vector> | 10 #include <vector> |
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| 70 } | 70 } |
| 71 if (bound_texture_cube_map == texture) { | 71 if (bound_texture_cube_map == texture) { |
| 72 bound_texture_cube_map = NULL; | 72 bound_texture_cube_map = NULL; |
| 73 } | 73 } |
| 74 if (bound_texture_external_oes == texture) { | 74 if (bound_texture_external_oes == texture) { |
| 75 bound_texture_external_oes = NULL; | 75 bound_texture_external_oes = NULL; |
| 76 } | 76 } |
| 77 } | 77 } |
| 78 }; | 78 }; |
| 79 | 79 |
| 80 struct Vec4 { |
| 81 Vec4() { |
| 82 v[0] = 0.0f; |
| 83 v[1] = 0.0f; |
| 84 v[2] = 0.0f; |
| 85 v[3] = 1.0f; |
| 86 } |
| 87 float v[4]; |
| 88 }; |
| 80 | 89 |
| 81 struct GPU_EXPORT ContextState { | 90 struct GPU_EXPORT ContextState { |
| 82 ContextState(); | 91 ContextState(); |
| 83 ~ContextState(); | 92 ~ContextState(); |
| 84 | 93 |
| 85 void Initialize(); | 94 void Initialize(); |
| 86 | 95 |
| 87 void RestoreState() const; | 96 void RestoreState() const; |
| 88 void InitCapabilities() const; | 97 void InitCapabilities() const; |
| 89 void InitState() const; | 98 void InitState() const; |
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| 110 // be 2. | 119 // be 2. |
| 111 GLuint active_texture_unit; | 120 GLuint active_texture_unit; |
| 112 | 121 |
| 113 // The currently bound array buffer. If this is 0 it is illegal to call | 122 // The currently bound array buffer. If this is 0 it is illegal to call |
| 114 // glVertexAttribPointer. | 123 // glVertexAttribPointer. |
| 115 BufferManager::BufferInfo::Ref bound_array_buffer; | 124 BufferManager::BufferInfo::Ref bound_array_buffer; |
| 116 | 125 |
| 117 // Which textures are bound to texture units through glActiveTexture. | 126 // Which textures are bound to texture units through glActiveTexture. |
| 118 std::vector<TextureUnit> texture_units; | 127 std::vector<TextureUnit> texture_units; |
| 119 | 128 |
| 129 // The values for each attrib. |
| 130 std::vector<Vec4> attrib_values; |
| 131 |
| 120 // Class that manages vertex attribs. | 132 // Class that manages vertex attribs. |
| 121 VertexAttribManager::Ref vertex_attrib_manager; | 133 VertexAttribManager::Ref vertex_attrib_manager; |
| 122 | 134 |
| 123 // The program in use by glUseProgram | 135 // The program in use by glUseProgram |
| 124 ProgramManager::ProgramInfo::Ref current_program; | 136 ProgramManager::ProgramInfo::Ref current_program; |
| 125 | 137 |
| 126 // The currently bound framebuffers | 138 // The currently bound framebuffers |
| 127 FramebufferManager::FramebufferInfo::Ref bound_read_framebuffer; | 139 FramebufferManager::FramebufferInfo::Ref bound_read_framebuffer; |
| 128 FramebufferManager::FramebufferInfo::Ref bound_draw_framebuffer; | 140 FramebufferManager::FramebufferInfo::Ref bound_draw_framebuffer; |
| 129 | 141 |
| 130 // The currently bound renderbuffer | 142 // The currently bound renderbuffer |
| 131 RenderbufferManager::RenderbufferInfo::Ref bound_renderbuffer; | 143 RenderbufferManager::RenderbufferInfo::Ref bound_renderbuffer; |
| 132 | 144 |
| 133 QueryManager::Query::Ref current_query; | 145 QueryManager::Query::Ref current_query; |
| 134 | 146 |
| 135 GLenum hint_generate_mipmap; | 147 GLenum hint_generate_mipmap; |
| 136 GLenum hint_fragment_shader_derivative; | 148 GLenum hint_fragment_shader_derivative; |
| 137 | 149 |
| 138 bool pack_reverse_row_order; | 150 bool pack_reverse_row_order; |
| 139 }; | 151 }; |
| 140 | 152 |
| 141 } // namespace gles2 | 153 } // namespace gles2 |
| 142 } // namespace gpu | 154 } // namespace gpu |
| 143 | 155 |
| 144 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 156 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
| 145 | 157 |
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