Index: media/audio/audio_source_diverter.h |
diff --git a/media/audio/audio_source_diverter.h b/media/audio/audio_source_diverter.h |
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+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MEDIA_AUDIO_AUDIO_SOURCE_DIVERTER_H_ |
+#define MEDIA_AUDIO_AUDIO_SOURCE_DIVERTER_H_ |
+ |
+#include "media/base/media_export.h" |
+ |
+// Audio sources may optionally implement AudioSourceDiverter to temporarily |
+// divert audio data to an alternate AudioOutputStream. This allows the audio |
+// data to be plumbed to an alternate consumer; for example, a loopback |
+// mechanism for audio mirroring. |
+ |
+namespace media { |
+ |
+class AudioOutputStream; |
+class AudioParameters; |
+ |
+class MEDIA_EXPORT AudioSourceDiverter { |
+public: |
+ // Returns the audio parameters of the divertable audio data. |
+ virtual const AudioParameters& GetAudioParameters() = 0; |
+ |
+ // Start providing audio data to the given |to_stream|, which is in an |
+ // unopened state. |to_stream| remains under the control of the |
+ // AudioSourceDiverter. |
+ virtual void StartDiverting(AudioOutputStream* to_stream) = 0; |
+ |
+ // Stops diverting audio data to the stream. The AudioSourceDiverter is |
+ // responsible for making sure the stream is closed, perhaps asynchronously. |
+ virtual void StopDiverting() = 0; |
+ |
+protected: |
+ virtual ~AudioSourceDiverter() {} |
+}; |
+ |
+} // namespace media |
+ |
+#endif // MEDIA_AUDIO_AUDIO_SOURCE_DIVERTER_H_ |