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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef MEDIA_AUDIO_AUDIO_SOURCE_DIVERTER_H_ |
| 6 #define MEDIA_AUDIO_AUDIO_SOURCE_DIVERTER_H_ |
| 7 |
| 8 #include "media/base/media_export.h" |
| 9 |
| 10 // Audio sources may optionally implement AudioSourceDiverter to temporarily |
| 11 // divert audio data to an alternate AudioOutputStream. This allows the audio |
| 12 // data to be plumbed to an alternate consumer; for example, a loopback |
| 13 // mechanism for audio mirroring. |
| 14 |
| 15 namespace media { |
| 16 |
| 17 class AudioOutputStream; |
| 18 class AudioParameters; |
| 19 |
| 20 class MEDIA_EXPORT AudioSourceDiverter { |
| 21 public: |
| 22 // Returns the audio parameters of the divertable audio data. |
| 23 virtual const AudioParameters& GetAudioParameters() = 0; |
| 24 |
| 25 // Start providing audio data to the given |to_stream|, which is in an |
| 26 // unopened state. |to_stream| remains under the control of the |
| 27 // AudioSourceDiverter. |
| 28 virtual void StartDiverting(AudioOutputStream* to_stream) = 0; |
| 29 |
| 30 // Stops diverting audio data to the stream. The AudioSourceDiverter is |
| 31 // responsible for making sure the stream is closed, perhaps asynchronously. |
| 32 virtual void StopDiverting() = 0; |
| 33 |
| 34 protected: |
| 35 virtual ~AudioSourceDiverter() {} |
| 36 }; |
| 37 |
| 38 } // namespace media |
| 39 |
| 40 #endif // MEDIA_AUDIO_AUDIO_SOURCE_DIVERTER_H_ |
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