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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/audio_output_controller.h" | 5 #include "media/audio/audio_output_controller.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/debug/trace_event.h" | 8 #include "base/debug/trace_event.h" |
9 #include "base/message_loop.h" | 9 #include "base/message_loop.h" |
10 #include "base/synchronization/waitable_event.h" | 10 #include "base/synchronization/waitable_event.h" |
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22 | 22 |
23 // Polling-related constants. | 23 // Polling-related constants. |
24 const int AudioOutputController::kPollNumAttempts = 3; | 24 const int AudioOutputController::kPollNumAttempts = 3; |
25 const int AudioOutputController::kPollPauseInMilliseconds = 3; | 25 const int AudioOutputController::kPollPauseInMilliseconds = 3; |
26 | 26 |
27 AudioOutputController::AudioOutputController(AudioManager* audio_manager, | 27 AudioOutputController::AudioOutputController(AudioManager* audio_manager, |
28 EventHandler* handler, | 28 EventHandler* handler, |
29 const AudioParameters& params, | 29 const AudioParameters& params, |
30 SyncReader* sync_reader) | 30 SyncReader* sync_reader) |
31 : audio_manager_(audio_manager), | 31 : audio_manager_(audio_manager), |
32 params_(params), | |
32 handler_(handler), | 33 handler_(handler), |
33 stream_(NULL), | 34 stream_(NULL), |
34 volume_(1.0), | 35 volume_(1.0), |
35 state_(kEmpty), | 36 state_(kEmpty), |
36 sync_reader_(sync_reader), | 37 sync_reader_(sync_reader), |
37 message_loop_(audio_manager->GetMessageLoop()), | 38 message_loop_(audio_manager->GetMessageLoop()), |
38 number_polling_attempts_left_(0), | 39 number_polling_attempts_left_(0), |
39 params_(params), | |
40 ALLOW_THIS_IN_INITIALIZER_LIST(weak_this_(this)) { | 40 ALLOW_THIS_IN_INITIALIZER_LIST(weak_this_(this)) { |
41 } | 41 } |
42 | 42 |
43 AudioOutputController::~AudioOutputController() { | 43 AudioOutputController::~AudioOutputController() { |
44 DCHECK_EQ(kClosed, state_); | 44 DCHECK_EQ(kClosed, state_); |
45 | 45 |
46 if (message_loop_->BelongsToCurrentThread()) { | 46 if (message_loop_->BelongsToCurrentThread()) { |
47 DoStopCloseAndClearStream(NULL); | 47 DoStopCloseAndClearStream(NULL); |
48 } else { | 48 } else { |
49 // http://crbug.com/120973 | 49 // http://crbug.com/120973 |
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63 AudioManager* audio_manager, | 63 AudioManager* audio_manager, |
64 EventHandler* event_handler, | 64 EventHandler* event_handler, |
65 const AudioParameters& params, | 65 const AudioParameters& params, |
66 SyncReader* sync_reader) { | 66 SyncReader* sync_reader) { |
67 DCHECK(audio_manager); | 67 DCHECK(audio_manager); |
68 DCHECK(sync_reader); | 68 DCHECK(sync_reader); |
69 | 69 |
70 if (!params.IsValid() || !audio_manager) | 70 if (!params.IsValid() || !audio_manager) |
71 return NULL; | 71 return NULL; |
72 | 72 |
73 // Starts the audio controller thread. | |
74 scoped_refptr<AudioOutputController> controller(new AudioOutputController( | 73 scoped_refptr<AudioOutputController> controller(new AudioOutputController( |
75 audio_manager, event_handler, params, sync_reader)); | 74 audio_manager, event_handler, params, sync_reader)); |
76 | |
77 controller->message_loop_->PostTask(FROM_HERE, base::Bind( | 75 controller->message_loop_->PostTask(FROM_HERE, base::Bind( |
78 &AudioOutputController::DoCreate, controller)); | 76 &AudioOutputController::DoCreate, controller)); |
79 | |
80 return controller; | 77 return controller; |
81 } | 78 } |
82 | 79 |
83 void AudioOutputController::Play() { | 80 void AudioOutputController::Play() { |
84 DCHECK(message_loop_); | 81 DCHECK(message_loop_); |
85 message_loop_->PostTask(FROM_HERE, base::Bind( | 82 message_loop_->PostTask(FROM_HERE, base::Bind( |
86 &AudioOutputController::DoPlay, this)); | 83 &AudioOutputController::DoPlay, this)); |
87 } | 84 } |
88 | 85 |
89 void AudioOutputController::Pause() { | 86 void AudioOutputController::Pause() { |
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131 | 128 |
132 if (!stream_->Open()) { | 129 if (!stream_->Open()) { |
133 state_ = kError; | 130 state_ = kError; |
134 DoStopCloseAndClearStream(NULL); | 131 DoStopCloseAndClearStream(NULL); |
135 | 132 |
136 // TODO(hclam): Define error types. | 133 // TODO(hclam): Define error types. |
137 handler_->OnError(this, 0); | 134 handler_->OnError(this, 0); |
138 return; | 135 return; |
139 } | 136 } |
140 | 137 |
141 // Everything started okay, so register for state change callbacks if we have | 138 // Everything started okay, so re-register for state change callbacks (the |
142 // not already done so. | 139 // call to DoStopCloseAndClearStream() above de-registered this instance). |
143 if (state_ != kRecreating) | 140 audio_manager_->AddOutputDeviceChangeListener(this); |
DaleCurtis
2012/12/05 23:35:14
I don't see where you're removing the device chang
miu
2012/12/11 02:30:45
The call to DoStopCloseAndClearStream() above call
| |
144 audio_manager_->AddOutputDeviceChangeListener(this); | |
145 | 141 |
146 // We have successfully opened the stream. Set the initial volume. | 142 // We have successfully opened the stream. Set the initial volume. |
147 stream_->SetVolume(volume_); | 143 stream_->SetVolume(volume_); |
148 | 144 |
149 // Finally set the state to kCreated. | 145 // Finally set the state to kCreated. |
150 State original_state = state_; | 146 State original_state = state_; |
151 state_ = kCreated; | 147 state_ = kCreated; |
152 | 148 |
153 // And then report we have been created if we haven't done so already. | 149 // And then report we have been created if we haven't done so already. |
154 if (original_state != kRecreating) | 150 if (original_state != kRecreating) |
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208 weak_this_.GetWeakPtr()), | 204 weak_this_.GetWeakPtr()), |
209 TimeDelta::FromMilliseconds(kPollPauseInMilliseconds)); | 205 TimeDelta::FromMilliseconds(kPollPauseInMilliseconds)); |
210 } | 206 } |
211 } | 207 } |
212 | 208 |
213 void AudioOutputController::StartStream() { | 209 void AudioOutputController::StartStream() { |
214 DCHECK(message_loop_->BelongsToCurrentThread()); | 210 DCHECK(message_loop_->BelongsToCurrentThread()); |
215 state_ = kPlaying; | 211 state_ = kPlaying; |
216 | 212 |
217 // We start the AudioOutputStream lazily. | 213 // We start the AudioOutputStream lazily. |
218 stream_->Start(this); | 214 if (stream_) |
DaleCurtis
2012/12/05 23:35:14
stream_ should always be valid here. why not check
miu
2012/12/11 02:30:45
I had changed the semantics so that stream_ is NUL
| |
215 stream_->Start(this); | |
219 | 216 |
220 // Tell the event handler that we are now playing. | 217 // Tell the event handler that we are now playing. |
221 handler_->OnPlaying(this); | 218 handler_->OnPlaying(this); |
222 } | 219 } |
223 | 220 |
224 void AudioOutputController::DoPause() { | 221 void AudioOutputController::DoPause() { |
225 DCHECK(message_loop_->BelongsToCurrentThread()); | 222 DCHECK(message_loop_->BelongsToCurrentThread()); |
226 | 223 |
227 if (stream_) { | 224 if (stream_) { |
228 // Then we stop the audio device. This is not the perfect solution | 225 // Then we stop the audio device. This is not the perfect solution |
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298 AudioBuffersState buffers_state) { | 295 AudioBuffersState buffers_state) { |
299 return OnMoreIOData(NULL, dest, buffers_state); | 296 return OnMoreIOData(NULL, dest, buffers_state); |
300 } | 297 } |
301 | 298 |
302 int AudioOutputController::OnMoreIOData(AudioBus* source, | 299 int AudioOutputController::OnMoreIOData(AudioBus* source, |
303 AudioBus* dest, | 300 AudioBus* dest, |
304 AudioBuffersState buffers_state) { | 301 AudioBuffersState buffers_state) { |
305 TRACE_EVENT0("audio", "AudioOutputController::OnMoreIOData"); | 302 TRACE_EVENT0("audio", "AudioOutputController::OnMoreIOData"); |
306 | 303 |
307 { | 304 { |
308 // Check state and do nothing if we are not playing. | 305 // Check state. When not playing, fill the destination with zeros. |
309 // We are on the hardware audio thread, so lock is needed. | 306 // We are on the hardware audio thread, so lock is needed. |
310 base::AutoLock auto_lock(lock_); | 307 base::AutoLock auto_lock(lock_); |
311 if (state_ != kPlaying) { | 308 if (state_ != kPlaying) { |
312 return 0; | 309 dest->Zero(); |
310 return dest->frames(); | |
313 } | 311 } |
314 } | 312 } |
315 | 313 |
316 int frames = sync_reader_->Read(source, dest); | 314 int frames = sync_reader_->Read(source, dest); |
317 sync_reader_->UpdatePendingBytes( | 315 sync_reader_->UpdatePendingBytes( |
318 buffers_state.total_bytes() + frames * params_.GetBytesPerFrame()); | 316 buffers_state.total_bytes() + frames * params_.GetBytesPerFrame()); |
319 return frames; | 317 return frames; |
320 } | 318 } |
321 | 319 |
322 void AudioOutputController::WaitTillDataReady() { | 320 void AudioOutputController::WaitTillDataReady() { |
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346 void AudioOutputController::DoStopCloseAndClearStream(WaitableEvent* done) { | 344 void AudioOutputController::DoStopCloseAndClearStream(WaitableEvent* done) { |
347 DCHECK(message_loop_->BelongsToCurrentThread()); | 345 DCHECK(message_loop_->BelongsToCurrentThread()); |
348 | 346 |
349 // Allow calling unconditionally and bail if we don't have a stream_ to close. | 347 // Allow calling unconditionally and bail if we don't have a stream_ to close. |
350 if (stream_) { | 348 if (stream_) { |
351 stream_->Stop(); | 349 stream_->Stop(); |
352 stream_->Close(); | 350 stream_->Close(); |
353 stream_ = NULL; | 351 stream_ = NULL; |
354 | 352 |
355 audio_manager_->RemoveOutputDeviceChangeListener(this); | 353 audio_manager_->RemoveOutputDeviceChangeListener(this); |
356 audio_manager_ = NULL; | |
357 | 354 |
358 weak_this_.InvalidateWeakPtrs(); | 355 weak_this_.InvalidateWeakPtrs(); |
359 } | 356 } |
360 | 357 |
361 // Should be last in the method, do not touch "this" from here on. | 358 // Should be last in the method, do not touch "this" from here on. |
362 if (done) | 359 if (done) |
363 done->Signal(); | 360 done->Signal(); |
364 } | 361 } |
365 | 362 |
366 void AudioOutputController::OnDeviceChange() { | 363 void AudioOutputController::OnDeviceChange() { |
367 DCHECK(message_loop_->BelongsToCurrentThread()); | 364 DCHECK(message_loop_->BelongsToCurrentThread()); |
368 | 365 |
369 // We should always have a stream by this point. | 366 // Preserve the original state. |
DaleCurtis
2012/12/05 23:35:14
Is this not true anymore?
miu
2012/12/11 02:30:45
Done. (Reverted back to original behavior.)
| |
370 CHECK(stream_); | 367 State original_state = state_; |
371 | 368 |
372 // Preserve the original state and shutdown the stream. | 369 // Recreate the stream (DoCreate() will first shut down an existing stream). |
373 State original_state = state_; | 370 // Exit if we ran into an error. |
374 stream_->Stop(); | |
375 stream_->Close(); | |
376 stream_ = NULL; | |
377 | |
378 // Recreate the stream, exit if we ran into an error. | |
379 state_ = kRecreating; | 371 state_ = kRecreating; |
380 DoCreate(); | 372 DoCreate(); |
381 if (!stream_ || state_ == kError) | 373 if (!stream_ || state_ == kError) |
382 return; | 374 return; |
383 | 375 |
384 // Get us back to the original state or an equivalent state. | 376 // Get us back to the original state or an equivalent state. |
385 switch (original_state) { | 377 switch (original_state) { |
386 case kStarting: | 378 case kStarting: |
387 case kPlaying: | 379 case kPlaying: |
380 DoSetVolume(volume_); | |
388 DoPlay(); | 381 DoPlay(); |
389 return; | 382 return; |
390 case kCreated: | 383 case kCreated: |
391 case kPausedWhenStarting: | 384 case kPausedWhenStarting: |
392 case kPaused: | 385 case kPaused: |
393 // From the outside these three states are equivalent. | 386 // From the outside these three states are equivalent. |
394 return; | 387 return; |
395 default: | 388 default: |
396 NOTREACHED() << "Invalid original state."; | 389 NOTREACHED() << "Invalid original state."; |
397 } | 390 } |
398 } | 391 } |
399 | 392 |
393 AudioOutputStream::AudioSourceCallback* AudioOutputController::Divert() { | |
394 // Assumption: AudioRendererHost is calling this method on the IO | |
395 // BrowserThread. | |
396 DCHECK(!message_loop_->BelongsToCurrentThread()); | |
DaleCurtis
2012/12/05 23:35:14
Is this helpful? It doesn't really matter what thr
miu
2012/12/11 02:30:45
Done.
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397 | |
398 // Block until stream closure is complete because, otherwise, it's possible | |
399 // for two entities to be pulling audio data at the same time. In addition, | |
400 // a side effect of closing the stream is that this controller will be | |
401 // de-registered from device change events (from AudioManager) during the | |
402 // "divert." | |
403 base::WaitableEvent blocker(true, false); | |
404 message_loop_->PostTask( | |
405 FROM_HERE, | |
406 base::Bind(&AudioOutputController::DoStopCloseAndClearStream, this, | |
407 &blocker)); | |
408 blocker.Wait(); | |
DaleCurtis
2012/12/05 23:35:14
Hmmm, seems risky. You're blocking the IO thread w
miu
2012/12/11 02:30:45
I changed my approach, and came up with something
| |
409 | |
410 return this; | |
411 } | |
412 | |
413 void AudioOutputController::Revert( | |
414 AudioOutputStream::AudioSourceCallback* asc) { | |
415 // Assumption: AudioRendererHost is calling this method on the IO | |
416 // BrowserThread. | |
417 DCHECK(!message_loop_->BelongsToCurrentThread()); | |
418 | |
419 DCHECK_EQ(this, asc); | |
DaleCurtis
2012/12/05 23:35:14
Again seems odd.
miu
2012/12/11 02:30:45
Done.
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420 | |
421 // The following re-creates the normal audio output stream and places it in | |
422 // the correct playback state. It also re-registers this controller for | |
423 // device change events from AudioManager. | |
424 message_loop_->PostTask( | |
425 FROM_HERE, base::Bind(&AudioOutputController::OnDeviceChange, this)); | |
426 } | |
427 | |
400 } // namespace media | 428 } // namespace media |
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