Index: ui/gl/gl_implementation_mac.cc |
diff --git a/ui/gl/gl_implementation_mac.cc b/ui/gl/gl_implementation_mac.cc |
index d22082e16f1d2e16d777bf8e057e3bdce6d67b01..505bebddba6852432832f1eeec1b20520dabd482 100644 |
--- a/ui/gl/gl_implementation_mac.cc |
+++ b/ui/gl/gl_implementation_mac.cc |
@@ -49,6 +49,10 @@ bool InitializeGLBindings(GLImplementation implementation) { |
return false; |
} |
FilePath bundle_path = base::mac::GetAppBundlePath(exe_path); |
+ // Some unit test targets depend on osmesa but aren't build as app |
danakj
2012/12/03 19:14:10
nit: s/build/built/
|
+ // bundles. In that case, the .so is next to the executable. |
+ if (bundle_path.empty()) |
+ bundle_path = exe_path; |
FilePath build_dir_path = bundle_path.DirName(); |
FilePath osmesa_path = build_dir_path.Append("osmesa.so"); |