Index: src/core/Sk4px.h |
diff --git a/src/core/Sk4px.h b/src/core/Sk4px.h |
index 5537b90230ebe774deca62ddf1a910ca14ae1585..028630d100eaedb899505e5bc766e57a1c0e051f 100644 |
--- a/src/core/Sk4px.h |
+++ b/src/core/Sk4px.h |
@@ -20,6 +20,10 @@ public: |
Sk4px alphas() const; // ARGB argb XYZW xyzw -> AAAA aaaa XXXX xxxx |
+ // Mask away color or alpha lanes. |
+ Sk4px zeroColors() const; // ARGB argb XYZW xyzw -> A000 a000 X000 x000 |
+ Sk4px zeroAlphas() const; // ARGB argb XYZW xyzw -> 0RGB 0rgb 0YZW 0yzw |
+ |
Sk4px inv() const { return Sk16b(255) - *this; } |
// When loading or storing fewer than 4 SkPMColors, we use the low lanes. |
@@ -56,6 +60,10 @@ public: |
Wide widenLo() const; // ARGB -> 0A 0R 0G 0B |
Wide widenHi() const; // ARGB -> A0 R0 G0 B0 |
Wide mulWiden(const Sk16b&) const; // 8-bit x 8-bit -> 16-bit components. |
+ Wide mul255Widen() const { |
+ // TODO: x*255 = x*256-x, so something like this->widenHi() - this->widenLo()? |
+ return this->mulWiden(Sk16b(255)); |
+ } |
// A generic driver that maps fn over a src array into a dst array. |
// fn should take an Sk4px (4 src pixels) and return an Sk4px (4 dst pixels). |