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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_WORKSPACE_WINDOW_RESIZER_H_ | 5 #ifndef ASH_WM_WORKSPACE_WINDOW_RESIZER_H_ |
6 #define ASH_WM_WORKSPACE_WINDOW_RESIZER_H_ | 6 #define ASH_WM_WORKSPACE_WINDOW_RESIZER_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "ash/wm/window_resizer.h" | 10 #include "ash/wm/window_resizer.h" |
11 #include "ash/wm/workspace/magnetism_matcher.h" | 11 #include "ash/wm/workspace/magnetism_matcher.h" |
12 #include "base/compiler_specific.h" | 12 #include "base/compiler_specific.h" |
13 #include "base/gtest_prod_util.h" | 13 #include "base/gtest_prod_util.h" |
14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
15 #include "ui/aura/window_tracker.h" | 15 #include "ui/aura/window_tracker.h" |
16 | 16 |
17 namespace aura { | |
18 class RootWindow; | |
19 } // namespace aura | |
20 | |
21 namespace ui { | |
22 class Layer; | |
23 } // namespace ui | |
24 | |
25 namespace ash { | 17 namespace ash { |
26 namespace internal { | 18 namespace internal { |
27 | 19 |
28 class DragWindowController; | |
29 class PhantomWindowController; | 20 class PhantomWindowController; |
30 class SnapSizer; | 21 class SnapSizer; |
31 class WindowSize; | 22 class WindowSize; |
32 | 23 |
33 // WindowResizer implementation for workspaces. This enforces that windows are | 24 // WindowResizer implementation for workspaces. This enforces that windows are |
34 // not allowed to vertically move or resize outside of the work area. As windows | 25 // not allowed to vertically move or resize outside of the work area. As windows |
35 // are moved outside the work area they are shrunk. We remember the height of | 26 // are moved outside the work area they are shrunk. We remember the height of |
36 // the window before it was moved so that if the window is again moved up we | 27 // the window before it was moved so that if the window is again moved up we |
37 // attempt to restore the old height. | 28 // attempt to restore the old height. |
38 class ASH_EXPORT WorkspaceWindowResizer : public WindowResizer { | 29 class ASH_EXPORT WorkspaceWindowResizer : public WindowResizer { |
39 public: | 30 public: |
| 31 WorkspaceWindowResizer(const Details& details, |
| 32 const std::vector<aura::Window*>& attached_windows); |
| 33 |
40 // When dragging an attached window this is the min size we'll make sure is | 34 // When dragging an attached window this is the min size we'll make sure is |
41 // visible. In the vertical direction we take the max of this and that from | 35 // visible. In the vertical direction we take the max of this and that from |
42 // the delegate. | 36 // the delegate. |
43 static const int kMinOnscreenSize; | 37 static const int kMinOnscreenSize; |
44 | 38 |
45 // Min height we'll force on screen when dragging the caption. | 39 // Min height we'll force on screen when dragging the caption. |
46 // TODO: this should come from a property on the window. | 40 // TODO: this should come from a property on the window. |
47 static const int kMinOnscreenHeight; | 41 static const int kMinOnscreenHeight; |
48 | 42 |
49 // Snap region when dragging close to the edges. That is, as the window gets | 43 // Snap region when dragging close to the edges. That is, as the window gets |
50 // this close to an edge of the screen it snaps to the edge. | 44 // this close to an edge of the screen it snaps to the edge. |
51 static const int kScreenEdgeInset; | 45 static const int kScreenEdgeInset; |
52 | 46 |
53 virtual ~WorkspaceWindowResizer(); | 47 virtual ~WorkspaceWindowResizer(); |
54 | 48 |
55 static WorkspaceWindowResizer* Create( | 49 static WorkspaceWindowResizer* Create( |
56 aura::Window* window, | 50 aura::Window* window, |
57 const gfx::Point& location_in_parent, | 51 const gfx::Point& location_in_parent, |
58 int window_component, | 52 int window_component, |
59 const std::vector<aura::Window*>& attached_windows); | 53 const std::vector<aura::Window*>& attached_windows); |
60 | 54 |
61 // Returns true if the drag will result in changing the window in anyway. | |
62 bool is_resizable() const { return details_.is_resizable; } | |
63 | |
64 const gfx::Point& initial_location_in_parent() const { | |
65 return details_.initial_location_in_parent; | |
66 } | |
67 | |
68 // Overridden from WindowResizer: | 55 // Overridden from WindowResizer: |
69 virtual void Drag(const gfx::Point& location_in_parent, | 56 virtual void Drag(const gfx::Point& location_in_parent, |
70 int event_flags) OVERRIDE; | 57 int event_flags) OVERRIDE; |
71 virtual void CompleteDrag(int event_flags) OVERRIDE; | 58 virtual void CompleteDrag(int event_flags) OVERRIDE; |
72 virtual void RevertDrag() OVERRIDE; | 59 virtual void RevertDrag() OVERRIDE; |
73 virtual aura::Window* GetTarget() OVERRIDE; | 60 virtual aura::Window* GetTarget() OVERRIDE; |
74 | 61 |
75 private: | 62 const gfx::Point& GetInitialLocationInParentForTest() const { |
76 WorkspaceWindowResizer(const Details& details, | 63 return details_.initial_location_in_parent; |
77 const std::vector<aura::Window*>& attached_windows); | 64 } |
78 | 65 |
79 private: | 66 private: |
80 FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, DragWindowController); | |
81 FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, CancelSnapPhantom); | 67 FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, CancelSnapPhantom); |
82 FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, PhantomSnapMaxSize); | 68 FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, PhantomSnapMaxSize); |
83 | 69 |
84 // Type of snapping. | 70 // Type of snapping. |
85 enum SnapType { | 71 enum SnapType { |
86 // Snap to the left/right edge of the screen. | 72 // Snap to the left/right edge of the screen. |
87 SNAP_LEFT_EDGE, | 73 SNAP_LEFT_EDGE, |
88 SNAP_RIGHT_EDGE, | 74 SNAP_RIGHT_EDGE, |
89 | 75 |
90 // No snap position. | 76 // No snap position. |
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160 | 146 |
161 // Returns a coordinate along the primary axis. Used to share code for | 147 // Returns a coordinate along the primary axis. Used to share code for |
162 // left/right multi window resize and top/bottom resize. | 148 // left/right multi window resize and top/bottom resize. |
163 int PrimaryAxisSize(const gfx::Size& size) const; | 149 int PrimaryAxisSize(const gfx::Size& size) const; |
164 int PrimaryAxisCoordinate(int x, int y) const; | 150 int PrimaryAxisCoordinate(int x, int y) const; |
165 | 151 |
166 // Updates the bounds of the phantom window for window snapping. | 152 // Updates the bounds of the phantom window for window snapping. |
167 void UpdateSnapPhantomWindow(const gfx::Point& location, | 153 void UpdateSnapPhantomWindow(const gfx::Point& location, |
168 const gfx::Rect& bounds); | 154 const gfx::Rect& bounds); |
169 | 155 |
170 // Updates the bounds of the phantom window for window dragging. Set true on | |
171 // |in_original_root| if the pointer is still in |window()->GetRootWindow()|. | |
172 void UpdateDragWindow(const gfx::Rect& bounds, bool in_original_root); | |
173 | |
174 // Restacks the windows z-order position so that one of the windows is at the | 156 // Restacks the windows z-order position so that one of the windows is at the |
175 // top of the z-order, and the rest directly underneath it. | 157 // top of the z-order, and the rest directly underneath it. |
176 void RestackWindows(); | 158 void RestackWindows(); |
177 | 159 |
178 // Returns the SnapType for the specified point. SNAP_NONE is used if no | 160 // Returns the SnapType for the specified point. SNAP_NONE is used if no |
179 // snapping should be used. | 161 // snapping should be used. |
180 SnapType GetSnapType(const gfx::Point& location) const; | 162 SnapType GetSnapType(const gfx::Point& location) const; |
181 | 163 |
182 // Returns true if we should allow the mouse pointer to warp. | |
183 bool ShouldAllowMouseWarp() const; | |
184 | |
185 aura::Window* window() const { return details_.window; } | 164 aura::Window* window() const { return details_.window; } |
186 | 165 |
187 const Details details_; | 166 const Details details_; |
188 | 167 |
189 const std::vector<aura::Window*> attached_windows_; | 168 const std::vector<aura::Window*> attached_windows_; |
190 | 169 |
191 // Set to true once Drag() is invoked and the bounds of the window change. | 170 // Set to true once Drag() is invoked and the bounds of the window change. |
192 bool did_move_or_resize_; | 171 bool did_move_or_resize_; |
193 | 172 |
194 // The initial size of each of the windows in |attached_windows_| along the | 173 // The initial size of each of the windows in |attached_windows_| along the |
195 // primary axis. | 174 // primary axis. |
196 std::vector<int> initial_size_; | 175 std::vector<int> initial_size_; |
197 | 176 |
198 // Sum of the minimum sizes of the attached windows. | 177 // Sum of the minimum sizes of the attached windows. |
199 int total_min_; | 178 int total_min_; |
200 | 179 |
201 // Sum of the sizes in |initial_size_|. | 180 // Sum of the sizes in |initial_size_|. |
202 int total_initial_size_; | 181 int total_initial_size_; |
203 | 182 |
204 // Gives a previews of where the the window will end up. Only used if there | 183 // Gives a previews of where the the window will end up. Only used if there |
205 // is a grid and the caption is being dragged. | 184 // is a grid and the caption is being dragged. |
206 scoped_ptr<PhantomWindowController> snap_phantom_window_controller_; | 185 scoped_ptr<PhantomWindowController> snap_phantom_window_controller_; |
207 | 186 |
208 // Shows a semi-transparent image of the window being dragged. | |
209 scoped_ptr<DragWindowController> drag_window_controller_; | |
210 | |
211 // Used to determine the target position of a snap. | 187 // Used to determine the target position of a snap. |
212 scoped_ptr<SnapSizer> snap_sizer_; | 188 scoped_ptr<SnapSizer> snap_sizer_; |
213 | 189 |
214 // Last SnapType. | 190 // Last SnapType. |
215 SnapType snap_type_; | 191 SnapType snap_type_; |
216 | 192 |
217 // Number of mouse moves since the last bounds change. Only used for phantom | 193 // Number of mouse moves since the last bounds change. Only used for phantom |
218 // placement to track when the mouse is moved while pushed against the edge of | 194 // placement to track when the mouse is moved while pushed against the edge of |
219 // the screen. | 195 // the screen. |
220 int num_mouse_moves_since_bounds_change_; | 196 int num_mouse_moves_since_bounds_change_; |
221 | 197 |
222 // The mouse location passed to Drag(). | 198 // The mouse location passed to Drag(). |
223 gfx::Point last_mouse_location_; | 199 gfx::Point last_mouse_location_; |
224 | 200 |
225 // If non-NULL the destructor sets this to true. Used to determine if this has | |
226 // been deleted. | |
227 bool* destroyed_; | |
228 | |
229 // Window the drag has magnetically attached to. | 201 // Window the drag has magnetically attached to. |
230 aura::Window* magnetism_window_; | 202 aura::Window* magnetism_window_; |
231 | 203 |
232 // Used to verify |magnetism_window_| is still valid. | 204 // Used to verify |magnetism_window_| is still valid. |
233 aura::WindowTracker window_tracker_; | 205 aura::WindowTracker window_tracker_; |
234 | 206 |
235 // If |magnetism_window_| is non-NULL this indicates how the two windows | 207 // If |magnetism_window_| is non-NULL this indicates how the two windows |
236 // should attach. | 208 // should attach. |
237 MatchedEdge magnetism_edge_; | 209 MatchedEdge magnetism_edge_; |
238 | 210 |
239 DISALLOW_COPY_AND_ASSIGN(WorkspaceWindowResizer); | 211 DISALLOW_COPY_AND_ASSIGN(WorkspaceWindowResizer); |
240 }; | 212 }; |
241 | 213 |
242 } // namespace internal | 214 } // namespace internal |
243 } // namespace ash | 215 } // namespace ash |
244 | 216 |
245 #endif // ASH_WM_WORKSPACE_WINDOW_RESIZER_H_ | 217 #endif // ASH_WM_WORKSPACE_WINDOW_RESIZER_H_ |
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