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Unified Diff: cc/prioritized_resource_manager.h

Issue 11411251: Use a lock to deal with concurrent access to the m_evictedBackings (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Incorporate review feedback Created 8 years, 1 month ago
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Index: cc/prioritized_resource_manager.h
diff --git a/cc/prioritized_resource_manager.h b/cc/prioritized_resource_manager.h
index 0256f90bf839f3f7fb874be34b99a6698ba3f7ad..17d80dc40af2787621d33db9faf76bf1398aac31 100644
--- a/cc/prioritized_resource_manager.h
+++ b/cc/prioritized_resource_manager.h
@@ -11,6 +11,7 @@
#include "base/basictypes.h"
#include "base/hash_tables.h"
#include "base/memory/scoped_ptr.h"
+#include "base/synchronization/lock.h"
#include "cc/cc_export.h"
#include "cc/proxy.h"
#include "cc/prioritized_resource.h"
@@ -82,16 +83,17 @@ public:
// be called on the impl thread while the main thread is running. Returns true if resources are
// indeed evicted as a result of this call.
bool reduceMemoryOnImplThread(size_t limitBytes, int priorityCutoff, ResourceProvider*);
+
// Returns true if there exist any textures that are linked to backings that have had their
// resources evicted. Only when we commit a tree that has no textures linked to evicted backings
- // may we allow drawing.
- bool linkedEvictedBackingsExist() const;
- // Retrieve the list of all contents textures' backings that have been evicted, to pass to the
- // main thread to unlink them from their owning textures.
- void getEvictedBackings(BackingList& evictedBackings);
- // Unlink the list of contents textures' backings from their owning textures on the main thread
- // before updating layers.
- void unlinkEvictedBackings(const BackingList& evictedBackings);
+ // may we allow drawing. After an eviction, this will not become true until
+ // unlinkAndClearEvictedBackings is called.
+ bool linkedEvictedBackingsExist();
+
+ // Unlink the list of contents textures' backings from their owning textures and delete the evicted
+ // backings' structures. This is called just before updating layers, and is only ever called on the
+ // main thread.
+ void unlinkAndClearEvictedBackings();
bool requestLate(PrioritizedResource*);
@@ -159,7 +161,6 @@ private:
ResourceProvider*);
PrioritizedResource::Backing* createBacking(gfx::Size, GLenum format, ResourceProvider*);
void evictFirstBackingResource(ResourceProvider*);
- void deleteAllEvictedBackings();
void sortBackings();
void assertInvariants();
@@ -188,7 +189,12 @@ private:
// are not sorted by priority.
BackingList m_backings;
bool m_backingsTailNotSorted;
+
+ // The list of backings that have been evicted, but may still be linked
+ // to textures. This can be accessed concurrently by the main and impl
+ // threads, and may only be accessed while holding m_evictedBackingsLock.
BackingList m_evictedBackings;
+ base::Lock m_evictedBackingsLock;
piman 2012/11/29 22:34:11 small nit: in many chrome classes, we tend to decl
ccameron 2012/11/30 00:02:17 Good point. Done.
TextureVector m_tempTextureVector;

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