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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_PRIORITIZED_RESOURCE_MANAGER_H_ | 5 #ifndef CC_PRIORITIZED_RESOURCE_MANAGER_H_ |
6 #define CC_PRIORITIZED_RESOURCE_MANAGER_H_ | 6 #define CC_PRIORITIZED_RESOURCE_MANAGER_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
12 #include "base/hash_tables.h" | 12 #include "base/hash_tables.h" |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
| 14 #include "base/synchronization/lock.h" |
14 #include "cc/cc_export.h" | 15 #include "cc/cc_export.h" |
15 #include "cc/proxy.h" | 16 #include "cc/proxy.h" |
16 #include "cc/prioritized_resource.h" | 17 #include "cc/prioritized_resource.h" |
17 #include "cc/priority_calculator.h" | 18 #include "cc/priority_calculator.h" |
18 #include "cc/resource.h" | 19 #include "cc/resource.h" |
19 #include "third_party/khronos/GLES2/gl2.h" | 20 #include "third_party/khronos/GLES2/gl2.h" |
20 #include "ui/gfx/size.h" | 21 #include "ui/gfx/size.h" |
21 | 22 |
22 #if defined(COMPILER_GCC) | 23 #if defined(COMPILER_GCC) |
23 namespace BASE_HASH_NAMESPACE { | 24 namespace BASE_HASH_NAMESPACE { |
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75 size_t memoryVisibleBytes() const; | 76 size_t memoryVisibleBytes() const; |
76 size_t memoryVisibleAndNearbyBytes() const; | 77 size_t memoryVisibleAndNearbyBytes() const; |
77 | 78 |
78 void prioritizeTextures(); | 79 void prioritizeTextures(); |
79 void clearPriorities(); | 80 void clearPriorities(); |
80 | 81 |
81 // Delete contents textures' backing resources until they use only bytesLimi
t bytes. This may | 82 // Delete contents textures' backing resources until they use only bytesLimi
t bytes. This may |
82 // be called on the impl thread while the main thread is running. Returns tr
ue if resources are | 83 // be called on the impl thread while the main thread is running. Returns tr
ue if resources are |
83 // indeed evicted as a result of this call. | 84 // indeed evicted as a result of this call. |
84 bool reduceMemoryOnImplThread(size_t limitBytes, int priorityCutoff, Resourc
eProvider*); | 85 bool reduceMemoryOnImplThread(size_t limitBytes, int priorityCutoff, Resourc
eProvider*); |
| 86 |
85 // Returns true if there exist any textures that are linked to backings that
have had their | 87 // Returns true if there exist any textures that are linked to backings that
have had their |
86 // resources evicted. Only when we commit a tree that has no textures linked
to evicted backings | 88 // resources evicted. Only when we commit a tree that has no textures linked
to evicted backings |
87 // may we allow drawing. | 89 // may we allow drawing. After an eviction, this will not become true until |
| 90 // unlinkAndClearEvictedBackings is called. |
88 bool linkedEvictedBackingsExist() const; | 91 bool linkedEvictedBackingsExist() const; |
89 // Retrieve the list of all contents textures' backings that have been evict
ed, to pass to the | 92 |
90 // main thread to unlink them from their owning textures. | 93 // Unlink the list of contents textures' backings from their owning textures
and delete the evicted |
91 void getEvictedBackings(BackingList& evictedBackings); | 94 // backings' structures. This is called just before updating layers, and is
only ever called on the |
92 // Unlink the list of contents textures' backings from their owning textures
on the main thread | 95 // main thread. |
93 // before updating layers. | 96 void unlinkAndClearEvictedBackings(); |
94 void unlinkEvictedBackings(const BackingList& evictedBackings); | |
95 | 97 |
96 bool requestLate(PrioritizedResource*); | 98 bool requestLate(PrioritizedResource*); |
97 | 99 |
98 void reduceMemory(ResourceProvider*); | 100 void reduceMemory(ResourceProvider*); |
99 void clearAllMemory(ResourceProvider*); | 101 void clearAllMemory(ResourceProvider*); |
100 | 102 |
101 void acquireBackingTextureIfNeeded(PrioritizedResource*, ResourceProvider*); | 103 void acquireBackingTextureIfNeeded(PrioritizedResource*, ResourceProvider*); |
102 | 104 |
103 void registerTexture(PrioritizedResource*); | 105 void registerTexture(PrioritizedResource*); |
104 void unregisterTexture(PrioritizedResource*); | 106 void unregisterTexture(PrioritizedResource*); |
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152 | 154 |
153 PrioritizedResourceManager(int pool, const Proxy* proxy); | 155 PrioritizedResourceManager(int pool, const Proxy* proxy); |
154 | 156 |
155 bool evictBackingsToReduceMemory(size_t limitBytes, | 157 bool evictBackingsToReduceMemory(size_t limitBytes, |
156 int priorityCutoff, | 158 int priorityCutoff, |
157 EvictionPolicy, | 159 EvictionPolicy, |
158 UnlinkPolicy, | 160 UnlinkPolicy, |
159 ResourceProvider*); | 161 ResourceProvider*); |
160 PrioritizedResource::Backing* createBacking(gfx::Size, GLenum format, Resour
ceProvider*); | 162 PrioritizedResource::Backing* createBacking(gfx::Size, GLenum format, Resour
ceProvider*); |
161 void evictFirstBackingResource(ResourceProvider*); | 163 void evictFirstBackingResource(ResourceProvider*); |
162 void deleteAllEvictedBackings(); | |
163 void sortBackings(); | 164 void sortBackings(); |
164 | 165 |
165 void assertInvariants(); | 166 void assertInvariants(); |
166 | 167 |
167 size_t m_maxMemoryLimitBytes; | 168 size_t m_maxMemoryLimitBytes; |
168 // The priority cutoff based on memory pressure. This is not a strict | 169 // The priority cutoff based on memory pressure. This is not a strict |
169 // cutoff -- requestLate allows textures with priority equal to this | 170 // cutoff -- requestLate allows textures with priority equal to this |
170 // cutoff to be allowed. | 171 // cutoff to be allowed. |
171 int m_priorityCutoff; | 172 int m_priorityCutoff; |
172 // The priority cutoff based on external memory policy. This is a strict | 173 // The priority cutoff based on external memory policy. This is a strict |
173 // cutoff -- no textures with priority equal to this cutoff will be allowed. | 174 // cutoff -- no textures with priority equal to this cutoff will be allowed. |
174 int m_externalPriorityCutoff; | 175 int m_externalPriorityCutoff; |
175 size_t m_memoryUseBytes; | 176 size_t m_memoryUseBytes; |
176 size_t m_memoryAboveCutoffBytes; | 177 size_t m_memoryAboveCutoffBytes; |
177 size_t m_memoryAvailableBytes; | 178 size_t m_memoryAvailableBytes; |
178 int m_pool; | 179 int m_pool; |
179 | 180 |
180 typedef base::hash_set<PrioritizedResource*> TextureSet; | 181 typedef base::hash_set<PrioritizedResource*> TextureSet; |
181 typedef std::vector<PrioritizedResource*> TextureVector; | 182 typedef std::vector<PrioritizedResource*> TextureVector; |
182 | 183 |
183 const Proxy* m_proxy; | 184 const Proxy* m_proxy; |
184 | 185 |
185 TextureSet m_textures; | 186 TextureSet m_textures; |
186 // This list is always sorted in eviction order, with the exception the | 187 // This list is always sorted in eviction order, with the exception the |
187 // newly-allocated or recycled textures at the very end of the tail that | 188 // newly-allocated or recycled textures at the very end of the tail that |
188 // are not sorted by priority. | 189 // are not sorted by priority. |
189 BackingList m_backings; | 190 BackingList m_backings; |
190 bool m_backingsTailNotSorted; | 191 bool m_backingsTailNotSorted; |
| 192 |
| 193 // The list of backings that have been evicted, but may still be linked |
| 194 // to textures. This can be accessed concurrently by the main and impl |
| 195 // threads, and may only be accessed while holding m_evictedBackingsLock. |
| 196 mutable base::Lock m_evictedBackingsLock; |
191 BackingList m_evictedBackings; | 197 BackingList m_evictedBackings; |
192 | 198 |
193 TextureVector m_tempTextureVector; | 199 TextureVector m_tempTextureVector; |
194 | 200 |
195 // Statistics about memory usage at priority cutoffs, computed at prioritize
Textures. | 201 // Statistics about memory usage at priority cutoffs, computed at prioritize
Textures. |
196 size_t m_memoryVisibleBytes; | 202 size_t m_memoryVisibleBytes; |
197 size_t m_memoryVisibleAndNearbyBytes; | 203 size_t m_memoryVisibleAndNearbyBytes; |
198 | 204 |
199 // Statistics copied at the time of pushTexturePrioritiesToBackings. | 205 // Statistics copied at the time of pushTexturePrioritiesToBackings. |
200 size_t m_memoryVisibleLastPushedBytes; | 206 size_t m_memoryVisibleLastPushedBytes; |
201 size_t m_memoryVisibleAndNearbyLastPushedBytes; | 207 size_t m_memoryVisibleAndNearbyLastPushedBytes; |
202 | 208 |
203 DISALLOW_COPY_AND_ASSIGN(PrioritizedResourceManager); | 209 DISALLOW_COPY_AND_ASSIGN(PrioritizedResourceManager); |
204 }; | 210 }; |
205 | 211 |
206 } // namespace cc | 212 } // namespace cc |
207 | 213 |
208 #endif // CC_PRIORITIZED_RESOURCE_MANAGER_H_ | 214 #endif // CC_PRIORITIZED_RESOURCE_MANAGER_H_ |
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