| Index: cc/scheduler_state_machine.cc
|
| ===================================================================
|
| --- cc/scheduler_state_machine.cc (revision 170056)
|
| +++ cc/scheduler_state_machine.cc (working copy)
|
| @@ -23,7 +23,6 @@
|
| , m_needsForcedRedrawAfterNextCommit(false)
|
| , m_needsCommit(false)
|
| , m_needsForcedCommit(false)
|
| - , m_expectImmediateBeginFrame(false)
|
| , m_mainThreadNeedsLayerTextures(false)
|
| , m_insideVSync(false)
|
| , m_visible(false)
|
| @@ -48,7 +47,6 @@
|
| base::StringAppendF(&str, "m_needsForcedRedrawAfterNextCommit = %d; ", m_needsForcedRedrawAfterNextCommit);
|
| base::StringAppendF(&str, "m_needsCommit = %d; ", m_needsCommit);
|
| base::StringAppendF(&str, "m_needsForcedCommit = %d; ", m_needsForcedCommit);
|
| - base::StringAppendF(&str, "m_expectImmediateBeginFrame = %d; ", m_expectImmediateBeginFrame);
|
| base::StringAppendF(&str, "m_mainThreadNeedsLayerTextures = %d; ", m_mainThreadNeedsLayerTextures);
|
| base::StringAppendF(&str, "m_insideVSync = %d; ", m_insideVSync);
|
| base::StringAppendF(&str, "m_visible = %d; ", m_visible);
|
| @@ -193,13 +191,8 @@
|
| m_drawIfPossibleFailed = false;
|
| if (m_insideVSync)
|
| m_lastFrameNumberWhereDrawWasCalled = m_currentFrameNumber;
|
| - if (m_commitState == COMMIT_STATE_WAITING_FOR_FIRST_DRAW) {
|
| - if (m_expectImmediateBeginFrame) {
|
| - m_commitState = COMMIT_STATE_FRAME_IN_PROGRESS;
|
| - m_expectImmediateBeginFrame = false;
|
| - } else
|
| - m_commitState = COMMIT_STATE_IDLE;
|
| - }
|
| + if (m_commitState == COMMIT_STATE_WAITING_FOR_FIRST_DRAW)
|
| + m_commitState = COMMIT_STATE_IDLE;
|
| if (m_textureState == LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD)
|
| m_textureState = LAYER_TEXTURE_STATE_UNLOCKED;
|
| return;
|
| @@ -289,25 +282,19 @@
|
| void SchedulerStateMachine::setNeedsForcedCommit()
|
| {
|
| m_needsForcedCommit = true;
|
| - m_expectImmediateBeginFrame = true;
|
| }
|
|
|
| void SchedulerStateMachine::beginFrameComplete()
|
| {
|
| - DCHECK(m_commitState == COMMIT_STATE_FRAME_IN_PROGRESS ||
|
| - (m_expectImmediateBeginFrame && m_commitState != COMMIT_STATE_IDLE)) << toString();
|
| + DCHECK(m_commitState == COMMIT_STATE_FRAME_IN_PROGRESS);
|
| m_commitState = COMMIT_STATE_READY_TO_COMMIT;
|
| }
|
|
|
| void SchedulerStateMachine::beginFrameAborted()
|
| {
|
| DCHECK(m_commitState == COMMIT_STATE_FRAME_IN_PROGRESS);
|
| - if (m_expectImmediateBeginFrame)
|
| - m_expectImmediateBeginFrame = false;
|
| - else {
|
| - m_commitState = COMMIT_STATE_IDLE;
|
| - setNeedsCommit();
|
| - }
|
| + m_commitState = COMMIT_STATE_IDLE;
|
| + setNeedsCommit();
|
| }
|
|
|
| void SchedulerStateMachine::didLoseContext()
|
|
|