| Index: cc/nine_patch_layer_impl.cc
|
| diff --git a/cc/nine_patch_layer_impl.cc b/cc/nine_patch_layer_impl.cc
|
| index 5da260d51f66dbd39d5b502c750c185a727659f6..c38667073539c9eebfc17201ba8f128184daf2c3 100644
|
| --- a/cc/nine_patch_layer_impl.cc
|
| +++ b/cc/nine_patch_layer_impl.cc
|
| @@ -86,15 +86,39 @@ void NinePatchLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& append
|
| // Nothing is opaque here.
|
| // TODO(danakj): Should we look at the SkBitmaps to determine opaqueness?
|
| gfx::Rect opaqueRect;
|
| + scoped_ptr<TextureDrawQuad> quad;
|
|
|
| - quadSink.append(TextureDrawQuad::create(sharedQuadState, topLeft, opaqueRect, m_resourceId, premultipliedAlpha, uvTopLeft, flipped).PassAs<DrawQuad>(), appendQuadsData);
|
| - quadSink.append(TextureDrawQuad::create(sharedQuadState, topRight, opaqueRect, m_resourceId, premultipliedAlpha, uvTopRight, flipped).PassAs<DrawQuad>(), appendQuadsData);
|
| - quadSink.append(TextureDrawQuad::create(sharedQuadState, bottomLeft, opaqueRect, m_resourceId, premultipliedAlpha, uvBottomLeft, flipped).PassAs<DrawQuad>(), appendQuadsData);
|
| - quadSink.append(TextureDrawQuad::create(sharedQuadState, bottomRight, opaqueRect, m_resourceId, premultipliedAlpha, uvBottomRight, flipped).PassAs<DrawQuad>(), appendQuadsData);
|
| - quadSink.append(TextureDrawQuad::create(sharedQuadState, top, opaqueRect, m_resourceId, premultipliedAlpha, uvTop, flipped).PassAs<DrawQuad>(), appendQuadsData);
|
| - quadSink.append(TextureDrawQuad::create(sharedQuadState, left, opaqueRect, m_resourceId, premultipliedAlpha, uvLeft, flipped).PassAs<DrawQuad>(), appendQuadsData);
|
| - quadSink.append(TextureDrawQuad::create(sharedQuadState, right, opaqueRect, m_resourceId, premultipliedAlpha, uvRight, flipped).PassAs<DrawQuad>(), appendQuadsData);
|
| - quadSink.append(TextureDrawQuad::create(sharedQuadState, bottom, opaqueRect, m_resourceId, premultipliedAlpha, uvBottom, flipped).PassAs<DrawQuad>(), appendQuadsData);
|
| + quad = TextureDrawQuad::Create();
|
| + quad->SetNew(sharedQuadState, topLeft, opaqueRect, m_resourceId, premultipliedAlpha, uvTopLeft, flipped);
|
| + quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData);
|
| +
|
| + quad = TextureDrawQuad::Create();
|
| + quad->SetNew(sharedQuadState, topRight, opaqueRect, m_resourceId, premultipliedAlpha, uvTopRight, flipped);
|
| + quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData);
|
| +
|
| + quad = TextureDrawQuad::Create();
|
| + quad->SetNew(sharedQuadState, bottomLeft, opaqueRect, m_resourceId, premultipliedAlpha, uvBottomLeft, flipped);
|
| + quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData);
|
| +
|
| + quad = TextureDrawQuad::Create();
|
| + quad->SetNew(sharedQuadState, bottomRight, opaqueRect, m_resourceId, premultipliedAlpha, uvBottomRight, flipped);
|
| + quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData);
|
| +
|
| + quad = TextureDrawQuad::Create();
|
| + quad->SetNew(sharedQuadState, top, opaqueRect, m_resourceId, premultipliedAlpha, uvTop, flipped);
|
| + quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData);
|
| +
|
| + quad = TextureDrawQuad::Create();
|
| + quad->SetNew(sharedQuadState, left, opaqueRect, m_resourceId, premultipliedAlpha, uvLeft, flipped);
|
| + quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData);
|
| +
|
| + quad = TextureDrawQuad::Create();
|
| + quad->SetNew(sharedQuadState, right, opaqueRect, m_resourceId, premultipliedAlpha, uvRight, flipped);
|
| + quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData);
|
| +
|
| + quad = TextureDrawQuad::Create();
|
| + quad->SetNew(sharedQuadState, bottom, opaqueRect, m_resourceId, premultipliedAlpha, uvBottom, flipped);
|
| + quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData);
|
| }
|
|
|
| void NinePatchLayerImpl::didDraw(ResourceProvider* resourceProvider)
|
|
|