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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "sync/engine/backoff_delay_provider.h" | 5 #include "sync/engine/backoff_delay_provider.h" |
| 6 | 6 |
| 7 #include "base/memory/scoped_ptr.h" | 7 #include "base/memory/scoped_ptr.h" |
| 8 #include "base/time.h" | 8 #include "base/time.h" |
| 9 #include "sync/internal_api/public/engine/polling_constants.h" | 9 #include "sync/internal_api/public/engine/polling_constants.h" |
| 10 #include "sync/internal_api/public/sessions/model_neutral_state.h" | 10 #include "sync/internal_api/public/sessions/model_neutral_state.h" |
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| 65 EXPECT_EQ(kInitialBackoffRetrySeconds, | 65 EXPECT_EQ(kInitialBackoffRetrySeconds, |
| 66 delay->GetInitialDelay(state).InSeconds()); | 66 delay->GetInitialDelay(state).InSeconds()); |
| 67 | 67 |
| 68 state.commit_result = SERVER_RETURN_MIGRATION_DONE; | 68 state.commit_result = SERVER_RETURN_MIGRATION_DONE; |
| 69 EXPECT_EQ(kInitialBackoffImmediateRetrySeconds, | 69 EXPECT_EQ(kInitialBackoffImmediateRetrySeconds, |
| 70 delay->GetInitialDelay(state).InSeconds()); | 70 delay->GetInitialDelay(state).InSeconds()); |
| 71 | 71 |
| 72 state.commit_result = NETWORK_CONNECTION_UNAVAILABLE; | 72 state.commit_result = NETWORK_CONNECTION_UNAVAILABLE; |
| 73 EXPECT_EQ(kInitialBackoffImmediateRetrySeconds, | 73 EXPECT_EQ(kInitialBackoffImmediateRetrySeconds, |
| 74 delay->GetInitialDelay(state).InSeconds()); | 74 delay->GetInitialDelay(state).InSeconds()); |
| 75 |
| 76 state.commit_result = SERVER_RETURN_CONFLICT; |
| 77 EXPECT_EQ(kInitialBackoffImmediateRetrySeconds, |
| 78 delay->GetInitialDelay(state).InSeconds()); |
| 75 } | 79 } |
| 76 | 80 |
| 77 TEST_F(BackoffDelayProviderTest, GetInitialDelayWithOverride) { | 81 TEST_F(BackoffDelayProviderTest, GetInitialDelayWithOverride) { |
| 78 scoped_ptr<BackoffDelayProvider> delay( | 82 scoped_ptr<BackoffDelayProvider> delay( |
| 79 BackoffDelayProvider::WithShortInitialRetryOverride()); | 83 BackoffDelayProvider::WithShortInitialRetryOverride()); |
| 80 sessions::ModelNeutralState state; | 84 sessions::ModelNeutralState state; |
| 81 state.last_get_key_result = SYNC_SERVER_ERROR; | 85 state.last_get_key_result = SYNC_SERVER_ERROR; |
| 82 EXPECT_EQ(kInitialBackoffShortRetrySeconds, | 86 EXPECT_EQ(kInitialBackoffShortRetrySeconds, |
| 83 delay->GetInitialDelay(state).InSeconds()); | 87 delay->GetInitialDelay(state).InSeconds()); |
| 84 | 88 |
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| 99 // Note that updating credentials triggers a canary job, trumping | 103 // Note that updating credentials triggers a canary job, trumping |
| 100 // the initial delay, but in theory we still expect this function to treat | 104 // the initial delay, but in theory we still expect this function to treat |
| 101 // it like any other error in the system (except migration). | 105 // it like any other error in the system (except migration). |
| 102 state.commit_result = SERVER_RETURN_INVALID_CREDENTIAL; | 106 state.commit_result = SERVER_RETURN_INVALID_CREDENTIAL; |
| 103 EXPECT_EQ(kInitialBackoffShortRetrySeconds, | 107 EXPECT_EQ(kInitialBackoffShortRetrySeconds, |
| 104 delay->GetInitialDelay(state).InSeconds()); | 108 delay->GetInitialDelay(state).InSeconds()); |
| 105 | 109 |
| 106 state.commit_result = SERVER_RETURN_MIGRATION_DONE; | 110 state.commit_result = SERVER_RETURN_MIGRATION_DONE; |
| 107 EXPECT_EQ(kInitialBackoffImmediateRetrySeconds, | 111 EXPECT_EQ(kInitialBackoffImmediateRetrySeconds, |
| 108 delay->GetInitialDelay(state).InSeconds()); | 112 delay->GetInitialDelay(state).InSeconds()); |
| 113 |
| 114 state.commit_result = SERVER_RETURN_CONFLICT; |
| 115 EXPECT_EQ(kInitialBackoffImmediateRetrySeconds, |
| 116 delay->GetInitialDelay(state).InSeconds()); |
| 109 } | 117 } |
| 110 | 118 |
| 111 } // namespace syncer | 119 } // namespace syncer |
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