| Index: cc/texture_copier.cc
|
| diff --git a/cc/texture_copier.cc b/cc/texture_copier.cc
|
| index ddb0f7a549df7dbcb857e0d4de246de22d897492..5bb4e1be277e8e09585e2f347f24553978d4f910 100644
|
| --- a/cc/texture_copier.cc
|
| +++ b/cc/texture_copier.cc
|
| @@ -2,11 +2,10 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include "config.h"
|
| -
|
| #include "cc/texture_copier.h"
|
|
|
| #include "base/debug/trace_event.h"
|
| +#include "build/build_config.h"
|
| #include "cc/gl_renderer.h" // For the GLC() macro.
|
| #include "third_party/khronos/GLES2/gl2.h"
|
| #include <public/WebGraphicsContext3D.h>
|
| @@ -55,7 +54,7 @@ void AcceleratedTextureCopier::copyTexture(Parameters parameters)
|
| GLC(m_context, m_context->bindFramebuffer(GL_FRAMEBUFFER, m_fbo));
|
| GLC(m_context, m_context->framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, parameters.destTexture, 0));
|
|
|
| -#if OS(ANDROID)
|
| +#if defined(OS_ANDROID)
|
| // Clear destination to improve performance on tiling GPUs.
|
| // TODO: Use EXT_discard_framebuffer or skip clearing if it isn't available.
|
| GLC(m_context, m_context->clear(GL_COLOR_BUFFER_BIT));
|
|
|